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by ThaMan

Idk Dude

Preset for Guild Wars 2
Created by Kizei
Added Jan. 10, 2019
Shader used: ReShade
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Zone=global Effects=P1_HDR.fx,P0_MXAO.fx,SMAA.fx,Clarity.fx,P3_LumaSharpen.fx,P1_Curves.fx,P2_Vibrance.fx,P4_DepthBlur.fx,GreenScreenDepth.fx,Vignette.fx,FilmicAnamorphSharpen.fx Techniques=P0_MXAO,P1_Curves,HDR,P2_Vibrance,P3_LumaSharpen,P4_DepthBlur_MatsoDOF,Clarity,SMAA,Vignette,FilmicAnamorphSharpen TechniqueSorting=P0_MXAO,P1_Curves,HDR,P2_Vibrance,P3_LumaSharpen,P4_DepthBlur_MatsoDOF,GreenScreen_Tech,BloomAndLensFlares,CA,Clarity,MultiLUT,MXAO,PerfectPerspective,ChromaticAberration,SMAA,Vignette,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,HSLShift,Layer,Levels,LiftGammaGain,Emphasize,HQ4X,HighPassSharp,GlitchB,GaussianBlur,Mode3,Mode2,Mode1,FilmicAnamorphSharpen,DPX,Depth3D,Crosshair,Colourfulness,AdaptiveSharpen KeyGreenScreen_Tech=122,0,1,0 [Clarity.fx] ClarityBlendMode=1.000000 ClarityRadius=3.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [P1_Curves.fx] Mode=2.000000 Formula=4.000000 Contrast=0.500000 [P3_LumaSharpen.fx] sharp_strength=0.100000 pattern=2.000000 sharp_clamp=1.000000 offset_bias=1.000000 show_sharpen=0.000000 [P1_HDR.fx] HDRContrast=1.000000 [P0_MXAO.fx] fMXAOAmbientOcclusionAmount=0.240000 fMXAOBlurSteps=2.000000 fMXAOSampleRadius=1.000000 iMXAOSampleCount=24.000000 fMXAOFadeoutStart=0.200000 fMXAONormalBias=0.000000 fMXAOBlurSharpness=0.250000 fMXAOFadeoutEnd=0.400000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [P2_Vibrance.fx] Vibrance=0.400000 VibranceRGBBalance=1.000000,1.000000,1.000000 [P4_DepthBlur.fx] DOF_NEARBLURCURVE=1000.000000 DOF_FARBLURCURVE=1.200000 DOF_MANUALFOCUSDEPTH=0.250000 DOF_BLURRADIUS=3.960000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 [GreenScreenDepth.fx] greenScreen=0.000000,1.000000,0.000000 depthCutoff=0.990000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.050000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=100.000000 DebugOutput=0.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=1.000000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0.000000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 enable_dither=0.000000 col_noise=1.000000 backbuffer_bits=8.000000 [PerfectPerspective.fx] Borders=1.000000 FOV=90.000000 Vertical=0.500000 ResScale=1920.000000,1920.000000 Type=0.000000 Zooming=1.000000 Debug=0.000000 Color=0.027000,0.027000,0.027000,0.000000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Layer.fx] Layer_Blend=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1.000000 Coefficient=0.000000 Clamp=1.000000 Contrast=128.000000 Preview=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [Emphasize.fx] FocusDepth=0.026000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.001000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 Spherical=0.000000 BlendFactor=0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75.000000 EffectFactor=0.900000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [Depth3D.fx] Divergence=25.000000 Depth_Map=0.000000 Depth_Map_Adjust=7.500000 ZPD=0.010000 Depth_Map_View=0.000000 Auto_Depth_Range=0.100000 Offset=0.000000 WP=0.000000 Depth_Map_Flip=0.000000 Weapon_Scale=0.000000 Weapon_Adjust=0.000000,0.000000 Weapon_Depth_Adjust=0.000000 Stereoscopic_Mode=0.000000 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0.000000 Cursor_STT=0.125000,0.500000,0.750000 SCSC=0.000000 Cursor_Color=1.000000,1.000000,1.000000

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