SweetFX Settings DB
Latest forum threads
2 hours, 50 minutes ago
1 day, 17 hours ago
2 days, 12 hours ago
by dervi
3 days, 11 hours ago
by dervi

Visual Correction

Preset for Crysis 2
Created by Markie
Added Dec. 24, 2019
Updated 3 Apr 20:05 CEST
Shader used: ReShade
Preset description:
Game: Crysis 2 Preset: Visual Correction Author: Markie This preset adjusts the colors to remove the green tint and adds sharpening to clean up the image. NOTE: You have to choose DirectX 9 when installing Reshade, even if you're running the game in DX11. NOTE 2: This preset is meant to be used along with the "r_ColorGrading = 0" cvar. Create an autoexec.cfg file in the "Crysis 2 Game of the Year" folder and add that command to it. ----------------------------------------------- Note: If this preset looks too dark for you, just reduce whatever contrast/gamma setting i've used on it, in case i did. Could be Curves (Contrast), HDR (HDRPower) or Levels (Levels_black_point). ----------------------------------------------- Effects added: ----------------------------------------------- *LUMASHARPEN *LIFTGAMMAGAIN *TONEMAP *CURVES -----------------------------------------------
Download preset Show / Hide settings
PreprocessorDefinitions= Techniques=LiftGammaGain@LiftGammaGain.fx,Tonemap@Tonemap.fx,Curves@Curves.fx,LumaSharpen@LumaSharpen.fx TechniqueSorting=LiftGammaGain@LiftGammaGain.fx,Tonemap@Tonemap.fx,Curves@Curves.fx,LumaSharpen@LumaSharpen.fx [Curves.fx] Contrast=0.250000 Formula=2 Mode=2 [LiftGammaGain.fx] RGB_Gain=0.950000,0.950000,0.974000 RGB_Gamma=0.950000,0.950000,0.974000 RGB_Lift=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.075000 sharp_strength=1.500000 show_sharpen=0 [Tonemap.fx] Bleach=0.050000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,0.000000 Gamma=1.042000 Saturation=0.500000

Comments

Markie
8 Feb 22:48 CET

Yeah i hate tints lol. Thanks.

AziD
20 Jan 00:55 CET

*tint

AziD
20 Jan 00:55 CET

Good work. The horrendus tinr is actually gone. :)

You need to be logged in to post a comment