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by Romi

Remove Orange Tint

Created by kimbilly
Added Jan. 11, 2020
Updated 11 Jan 13:01 CET
Shader used: ReShade
Preset description:
Removes orange tint. More cinematic, realistic and sharp. No fps lose. -Use TAA if possible. -Better with SSAA(SuperSampling).
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Techniques=Tonemap,EyeAdaption,FilmicAnamorphSharpen,ColorMatrix TechniqueSorting=Tonemap,LumaSharpen,EyeAdaption,FilmicAnamorphSharpen,ColorMatrix PreprocessorDefinitions= [LumaSharpen.fx] pattern=1 sharp_strength=1.185000 sharp_clamp=0.035000 offset_bias=0.844999 show_sharpen=0 [Tonemap.fx] Gamma=1.047999 Bleach=0.017000 Defog=0.008000 Exposure=0.063000 Saturation=-0.097000 FogColor=0.553922,0.305950,0.187356 [EyeAdaption.fx] fAdp_Strength=0.903000 fAdp_Delay=1.161000 fAdp_DarkenMidtones=0.200000 fAdp_BrightenMidtones=0.200000 fAdp_TriggerRadius=6.000000 fAdp_DarkenHighlights=0.100000 fAdp_BrightenHighlights=0.100000 fAdp_Equilibrium=0.500000 fAdp_BrightenShadows=0.100000 fAdp_DarkenShadows=0.100000 [FilmicAnamorphSharpen.fx] Strength=47.429001 DepthMaskContrast=106 Offset=0.054000 DepthMask=0 Coefficient=1 Clamp=0.570000 UseMask=0 Preview=0 [ColorMatrix.fx] ColorMatrix_Red=0.652000,0.183000,0.000000 ColorMatrix_Green=0.265000,0.678000,0.004000 ColorMatrix_Blue=0.022000,0.478000,0.511000 Strength=0.331000

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