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Preset for Tempest 4000

Preset for Tempest 4000
Created by Hyperduel
Added March 11, 2020
Updated 13 Mar 05:41 CET
Shader used: ReShade
Preset description:
Adds vibrance, intensity, and a subtle glow effect to much better simulate the brilliant luminosity of a vector monitor. This all greatly enhances the psychedelic effects of the game.
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Techniques=DPX,Levels,LumaSharpen,MagicBloom,Tonemap,Vibrance TechniqueSorting=AdaptiveFog,LeiFx_Tech,AmbientLight,AdaptiveSharpen,AspectRatioPS,ASCII,Border,Cartoon,BloomAndLensFlares,Chromakey,CA,Clarity,CinematicDOF,ColorMatrix,Colourfulness,Curves,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,Depth3D,DPX,Emphasize,EyeAdaption,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode3,Mode2,GaussianBlur,FXAA,GlitchB,HQ4X,HighPassSharp,Layer,HSLShift,Levels,LiftGammaGain,LevelsPlus,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,Monochrome,MagicBloom,MultiLUT,Nightvision,MXAO,Nostalgia,PerfectPerspective,PPFX_Godrays,PPFXBloom,ChromaticAberration,PPFXSSDO,Tint,ReflectiveBumpmapping,Before,After,StageDepth,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette PreprocessorDefinitions= [CinematicDOF.fx] UseAutoFocus=1 ManualFocusPlane=10.000000 UseMouseDrivenAutoFocus=1 AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 FNumber=2.800000 FocalLength=120.000000 HighlightGainFarPlane=0.500000 ShowOutOfFocusPlaneOnMouseDown=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightThresholdFarPlane=0.000000 HighlightGainNearPlane=0.200000 HighlightThresholdNearPlane=0.000000 ShowCoCValues=0 [Splitscreen.fx] splitscreen_mode=0 [PPFX_Godrays.fx] pGodraysSampleAmount=64 pGodraysFreq=1.200000 pGodraysFalloff=1.000000 pGodraysSource=0.500000,0.400000 pGodraysExposure=0.100000 pGodraysThreshold=0.675000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [Vibrance.fx] Vibrance=0.300000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Daltonize.fx] Type=0 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [MagicBloom.fx] fBloom_Intensity=1.099999 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 DepthEdgeDetectionThreshold=0.010000 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationScale=2.000000 CornerRounding=25 PredicationEnabled=0 PredicationThreshold=0.010000 PredicationStrength=0.400000 DebugOutput=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [LumaSharpen.fx] sharp_strength=1.500000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.600000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.000000 Saturation=3.499999 Colorfulness=2.500000 [Tonemap.fx] Gamma=0.999999 Bleach=0.100000 Defog=0.000000 Exposure=0.000000 Saturation=-0.000000 FogColor=0.000000,0.000000,1.000000 [CRT.fx] ScanlineGaussian=0 Amount=1.000000 Resolution=2.810994 Curvature=0 Brightness=1.500000 Gamma=2.700000 MonitorGamma=2.500000 ScanlineIntensity=2 CurvatureRadius=0.000000 CornerSize=0.001000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.000000 Oversample=0 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 bLensdirtEnable=0 fFlareLuminance=0.095000 iLensdirtMixmode=1 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Levels.fx] BlackPoint=34 WhitePoint=220 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [Deband.fx] threshold_preset=0 range=24.000000 custom_avgdiff=1.800000 iterations=1 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [Colourfulness.fx] colourfulness=0.098000 lim_luma=0.700000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.562000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Nostalgia.fx] Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_scanlines=1 Nostalgia_dither=0 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_reduction=1 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_palette=0 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_9=0.400000,0.266667,0.000000 [AspectRatio.fx] A=0.000000 Zoom=1.000000 FitScreen=1 Color=0.027000,0.027000,0.027000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [PerfectPerspective.fx] Projection=0 FOV=90 DebugPreview=0 Vertical=0.500000 VerticalScale=0.950000 ResScale=1920,1920 Type=0 Zooming=1.000000 BorderColor=0.027000,0.027000,0.027000,0.000000 MirrorBorders=1 [Chromakey.fx] Color=1 Pass=0 Threshold=0.500000 RadialX=0 RadialY=0 FOV=90 CustomColor=1.000000,0.000000,0.000000 AntiAliased=1 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Glitch.fx] Amount=1.000000 bUseUV=0 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17 bADOF_ShapeDistortEnable=0 fADOF_ShapeRotation=15.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 bADOF_ShapeCurvatureEnable=0 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [Layer.fx] Layer_Scale=1.000000 Layer_Pos=0.500000,0.500000 Layer_Blend=1.000000 [FilmicAnamorphSharpen.fx] Strength=60.000000 DepthMaskContrast=128 Offset=0.100000 DepthMask=0 Coefficient=0 Clamp=0.650000 UseMask=0 Preview=0 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 BaseGamma=1.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [TiltShift.fx] BlurMultiplier=6.000000 Line=0 Axis=0 Offset=0.050000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [LevelsPlus.fx] EnableLevels=1 OutputWhitePoint=1.000000,1.000000,1.000000 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputWhitePoint=0.913725,0.870588,0.827451 InputGamma=1.000000,1.000000,1.000000 OutputBlackPoint=0.000000,0.000000,0.000000 enableACESFilmRec2020old=0 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFitted=0 ACESLuminancePercentage=100,100,100 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GAMMA=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 MXAO_FADE_DEPTH_END=0.400000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [Monochrome.fx] Monochrome_preset=0 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_color_saturation=0.000000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 [PPFX_SSDO.fx] pSSDOIntensity=1.500000 pSSDOAmount=1.500000 pSSDOBounceLOD=3 pSSDOSampleRange=70.000000 pSSDOBounceMultiplier=0.800000 pSSDOFilterRadius=8.000000 pSSDOSourceLOD=2 pSSDODebugMode=0 pSSDOBounceSaturation=1.000000 pSSDOSampleAmount=10 pSSDOAngleThreshold=0.125000 pSSDOFadeStart=0.900000 pSSDOFadeEnd=0.950000 [StageDepth.fx] Stage_depth=0.970000 Stage_Opacity=1.000000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [Emphasize.fx] FocusDepth=0.026000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.001000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 Spherical=0 BlendFactor=0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75 EffectFactor=0.900000 [Depth3D.fx] Depth_Map_Adjust=7.500000 Depth_Map=0 Cursor_Lock=0 Divergence=25.000000 Auto_Balance_Ex=0 ZPD=0.025000 Eye_Swap=0 Eye_Fade_Reduction_n_Power=0,0 ZPD_Boundary=0 Offset=0.000000 Custom_Sidebars=1 WP=0 View_Mode=0 Performance_Mode=0 Depth_Detection=0 Depth_Map_Flip=0 Depth_View=0 Weapon_Adjust=0.000000,0.000000,0.000000 FPSDFIO=0 Weapon_ZPD_Boundary=0.000000 HUD_Adjust=0.000000,0.500000 Stereoscopic_Mode=0 Perspective=0 Theater_Mode=0 Cursor_Type=0 Cursor_SC=1,2 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 fUIDepthMultiplier=1.000000 iUIReversed=1 fUIOffset=0.000000,0.000000 iUIUpsideDown=0 bUIShowOffset=0 iUIPresentType=2 iUILogarithmic=0 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000

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