0 minutes ago
Xenoblade Ultimate (updated)
Preset description:
Updated the colours to look more natural and accurate and overall more colourful
When installing ReShade to Cemu install quint's shader suites (available to pick from at the ReShade installation). After download is complete open 'reshade-shaders' and then 'shaders' folder and you'll see a quint's folder in there, open that and move all the contents into the root 'shaders' folder so it can join the rest of the shaders and show up
Open Cemu and right click the game>edit graphics packs>(expand)Workarounds>(toggle on)Brightness>(set it to) WiiU Default - Brightness fix only
Done.
TURN OFF ambient light if you are having low FPS
PreprocessorDefinitions=
Techniques=Lightroom,Deband,Cartoon,Vibrance,AmbientLight
TechniqueSorting=Lightroom,Deband,Cartoon,Vibrance,AmbientLight,Pirate_Bloom,Colourfulness,Pirate_Vibrance,Levels,Tonemap,Clarity,Pirate_Tonemap,HDR,FXAA,Bloom,LUT,AdaptiveSharpen,MXAO,MXAO,SMAA,PPFXBloom,TriDither,Pirate_Curve,DELC_Sharpen,LevelsPlus,Curves,ColorMatrix,BloomAndLensFlares
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=3.499995
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.150000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Deband.fx]
custom_avgdiff=1.800000
custom_maxdiff=4.000000
custom_middiff=2.000000
debug_output=0
iterations=1
range=32.000000
threshold_preset=2
[Levels.fx]
BlackPoint=5
HighlightClipping=0
WhitePoint=255
[Pirate_Bloom.fx]
BLOOM_BLEND=1
BLOOM_DEBUG=0
BLOOM_RADIUS=5.000000
BLOOM_SATURATION=0.594000
BLOOM_STRENGTH=0.230000
BLOOM_THRESHOLD=0.990000
[Pirate_Tonemap.fx]
TONEMAP_MODE=0
TONEMAP_STRENGTH=0.200000
[Pirate_Vibrance.fx]
LUMA_MODE=1
VIBRANCE_STRENGTH=0.300000
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=-0.583000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=7.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.200000
LIGHTROOM_GLOBAL_GAMMA=0.100000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=-0.448000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=-0.203000
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=-0.045000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.156000
LIGHTROOM_GLOBAL_WHITES_CURVE=-1.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=-1.000000
LIGHTROOM_GREEN_HUESHIFT=-0.700000
LIGHTROOM_GREEN_SATURATION=1.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.402000
LIGHTROOM_ORANGE_HUESHIFT=0.401000
LIGHTROOM_ORANGE_SATURATION=-0.030000
LIGHTROOM_RED_EXPOSURE=-0.310000
LIGHTROOM_RED_HUESHIFT=0.099000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
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LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=-1.000000
LIGHTROOM_YELLOW_HUESHIFT=0.195000
LIGHTROOM_YELLOW_SATURATION=0.400000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.020001
Saturation=0.230000
[Vibrance.fx]
Vibrance=0.500000
VibranceRGBBalance=1.000000,1.000000,1.000000