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NewFx🎮: Real Light Half-Life 2

Preset for Half-Life 2
Created by Kycok_Xleba
Added July 7, 2020
Updated 8 May 07:10 CEST
Shader used: ReShade
Preset description:
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KeyAdaptiveFog=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyASCII=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyClarity=0,0,0,0 KeyClarity2=0,0,0,0 KeycolorCycle=0,0,0,0 KeyColorFilter=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyColorShift=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCreateLUT=0,0,0,0 KeyCross=0,0,0,0 KeyCurves=0,0,0,0 KeyCustomToneMap=0,0,0,0 KeyDaltonize=0,0,0,0 KeyDeband=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDiffuseGlow=0,0,0,0 KeyDirtyCRT=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyDPX=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyEmboss_Tech=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmicCurve=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFISHEYE_CA_HORIZONTAL=0,0,0,0 KeyFISHEYE_CA_VERTICAL=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBloom=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyGlitchB=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyHDR=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHPD=0,0,0,0 KeyHQ4X=0,0,0,0 KeyHueFX=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLightroom=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyMXAO=0,0,0,0 KeyNightvision=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyNostalgia=0,0,0,0 KeyNTSCFilter=0,0,0,0 KeyOutline=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyReinhard=0,0,0,0 KeyReinhardLinear=0,0,0,0 KeyResolutionizer=0,0,0,0 KeyRing=0,0,0,0 KeyRingDOF=0,0,0,0 KeySincity=0,0,0,0 KeySkyrimTonemap2=0,0,0,0 KeySMAA=0,0,0,0 KeySphericalTonemap=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeySurfaceSharpen=0,0,0,0 KeyTapeNoise=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeyTonemap=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUnsharpMask=0,0,0,0 KeyVCRDistort=0,0,0,0 KeyVHSDistort=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 KeyWatchDogsTonemapping=0,0,0,0 Keyxhair=0,0,0,0 PreprocessorDefinitions= Techniques=MXAO,MXAO,PPFXSSDO,MatsoDOF,Lightroom,DELC_Sharpen,AmbientLight,BloomAndLensFlares,MultiLUT,Vibrance,MagicBloom,AdaptiveTonemapper,NeoBloom,SMAA,ChromaticAberration,Levels TechniqueSorting=MXAO,MXAO,PPFXSSDO,MatsoDOF,Lightroom,DELC_Sharpen,AmbientLight,BloomAndLensFlares,MultiLUT,Vibrance,MagicBloom,AdaptiveTonemapper,NeoBloom,SMAA,ChromaticAberration,Levels,AdaptiveFog,AdaptiveFog,AdaptiveSharpen,ADOF,AdvancedCRT,After,ArcaneBloom,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioSuite,Before,Bloom,Border,CA,Cartoon,Checkerboard,Chromakey,CinematicDOF,CinematicDOF,Clarity,ColorLab,ColorMatrix,Colourfulness,CRT_Yee64,CRT_Yeetron,Curves,Daltonize,Deband,Depth3D,DepthAlpha,DepthHaze,DepthHaze,DirectionalDepthBlur,DisplayDepth,Dither,DPX,Emphasize,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Flashlight,FlexibleCA,FocalDOF,FramerateLimiter,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,GrainSpread,HDR,HexLensFlare,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicDOF,MagicHDR,MartyMcFlyDOF,MBMB,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiFX,Nightvision,NonLocalMeans,Nostalgia,Overlay,PandaFX,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pirate_Bloom,Pirate_Curve,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,Pong,PPFXBloom,PPFX_Godrays,ReflectiveBumpmapping,RetroFog,RingDOF,SCurve,Sketch,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Unsharp,Vignette,VirtualResolution,WhitepointerFixer [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1.000000 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.400000 curve_height=1.000000 D_compr_high=0.504000 D_compr_low=0.253000 D_overshoot=0.009000 L_compr_high=0.337000 L_compr_low=0.169000 L_overshoot=0.003000 pm_p=0.750000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.225000,1.000000 AdaptSensitivity=0.000000 AdaptTime=0.000000 Amount=0.550000 Exposure=-1.500000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=0.250000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=0 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=0.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=0.000000 uExposure=1.000000 uMaxBrightness=100.000000 [ASCII.fx] Ascii_back_b=0.000000 Ascii_back_g=0.000000 Ascii_back_r=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_color_mode=1.000000 Ascii_font_g=255.000000 Ascii_font_r=255.000000 Ascii_invert_brightness=0.000000 Ascii_spacing=1.000000 Ascii_swap_colors=0.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=1 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.915000 fBloomTint=0.999990,0.999993,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=1.313000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,0.999990,0.999990 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,80.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [ChromaticAberration.fx] BlueFocalOffset=0.500000 Blue_X_Offset=-1.000000 Blue_Y_Offset=1.000000 CABlur=1.000000 DebugMode=0.000000 GreenFocalOffset=0.000000 Green_X_Offset=1.000000 Green_Y_Offset=-1.000000 LensFocus=1.300000 LensShape=1.000000 OffsetSamples=2.000000 RedFocalOffset=-0.500000 Red_X_Offset=-1.000000 Red_Y_Offset=-1.000000 Shift=2.500000,-0.500000 Strength=0.500000 VignetteBlur=1.000000 [Clarity.fx] ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3.000000 ClarityStrength=0.400000 ClarityViewBlendIfMask=0.000000 ClarityViewMask=0.000000 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=8.000000 ClarityRadius=3.000000 ClarityStrength=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0.000000 [ColorFilter.fx] BaseSaturation1=1.000000 BaseSaturation2=1.000000 BaseSaturation3=1.000000 BaseSaturation4=1.000000 BaseSaturation5=1.000000 BaseSaturation6=1.000000 BlendMode1=0.000000 BlendMode2=0.000000 BlendMode3=3.000000 BlendMode4=5.000000 BlendMode5=6.000000 BlendMode6=0.000000 DebugMode1=0.000000 DebugMode2=0.000000 DebugMode3=0.000000 DebugMode4=0.000000 DebugMode5=0.000000 DebugMode6=0.000000 FilterColor1=1.000000,0.717647,0.156863 FilterColor2=0.000000,1.000000,0.000000 FilterColor3=0.509804,0.294118,0.000000 FilterColor4=0.000000,0.000000,1.000000 FilterColor5=1.000000,0.490196,0.000000 FilterColor6=0.039216,0.000000,0.156863 LowerThreshold1=0.300000 LowerThreshold2=0.000000 LowerThreshold3=0.200000 LowerThreshold4=0.100000 LowerThreshold5=0.500000 LowerThreshold6=0.000000 LumaMode1=0.000000 LumaMode2=0.000000 LumaMode3=0.000000 LumaMode4=0.000000 LumaMode5=0.000000 LumaMode6=0.000000 PreserveLuma1=0.000000 PreserveLuma2=0.000000 PreserveLuma3=0.000000 PreserveLuma4=0.000000 PreserveLuma5=0.000000 PreserveLuma6=0.000000 Strength1=0.085000 Strength2=-0.010000 Strength3=0.070000 Strength4=0.059000 Strength5=0.090000 Strength6=0.080000 ThresholdRange1=0.500000 ThresholdRange2=0.000000 ThresholdRange3=0.300000 ThresholdRange4=0.300000 ThresholdRange5=0.500000 ThresholdRange6=0.220000 UpperThreshold1=0.700000 UpperThreshold2=1.000000 UpperThreshold3=0.800000 UpperThreshold4=0.300000 UpperThreshold5=0.900000 UpperThreshold6=0.200000 ________UseFilter________1=1.000000 ________UseFilter________2=0.000000 ________UseFilter________3=0.000000 ________UseFilter________4=1.000000 ________UseFilter________5=1.000000 ________UseFilter________6=1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorShift.fx] shift=60.000000 speed=10.000000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [CreateLUT.fx] ShowImage=0.000000 X_Position=0.000000 Y_Position=0.000000 [Crosshair.fx] Brightness=0.000000 Contrast=0.000000 GradientColor1=0.000000,1.000000,0.000000 GradientColor2=0.000000,1.000000,1.000000 Hue=0.000000 ModPosX=0.000000 ModPosY=0.000000 ModR=0.020000 Opacity=1.000000 Saturation=1.000000 SolidColor=0.000000,1.000000,1.000000 StrokeColor=0.000000,0.000000,0.000000 StrokeOpacity=0.300000 UseStroke=1.000000 XhairMode=3.000000 [Crosshair2.fx] crosshair_color_b=0.000000 crosshair_color_g=255.000000 crosshair_color_r=0.000000 size=3.000000 thick=1.500000 [CRT.fx] Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0.000000 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1.000000 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1.000000 ScanlineIntensity=2.000000 ViewerDistance=2.000000 [CRT_Yee64.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [CRT_Yeetron.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [Curves.fx] Contrast=0.650000 Formula=4.000000 Mode=0.000000 [Daltonize.fx] Type=0.000000 [Deband.fx] Grain=0.006000 Iterations=1.000000 Range=16.000000 Threshold=0.004000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DiffuseGlow.fx] BlendMode=0.000000 BlurRadius=1.000000 DebugMode=0.000000 GlowPower=2.000000 GlowSaturation=1.000000 GrainStrength=0.300000 Slope=1.300000 SlopeMidPoint=0.000000 Strength=0.300000 Threshold=0.800000 ThresholdMaskType=3.000000 ThresholdRange=0.800000 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=0 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=5.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=5.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=0.500000 fMatsoDOFChromaPow=0.200000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=10 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emboss.fx] fEmbossOffset=1.000000 fEmbossPower=0.150000 iEmbossAngle=90.000000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 ManualFocusDepth=0.026000 [Extended Levels.fx] AvoidClipping=0.000000 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0.000000 HighlightClipping=0.000000 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=1.000000 Mean=0.500000 SignalToNoiseRatio=6.000000 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=1.000000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.250000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.800000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [Fisheye Horizontal.fx] fFisheyeColorshift=0.002000 fFisheyeDistortion=0.010000 fFisheyeDistortionCubic=0.700000 fFisheyeZoom=0.550000 [Fisheye Vertical.fx] fFisheyeColorshift=0.002000 fFisheyeDistortion=0.010000 fFisheyeDistortionCubic=0.700000 fFisheyeZoom=0.550000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FXAA.fx] EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 Subpix=1.000000 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.500000 GaussianBloomOffset=2.000000 GaussianBloomRadius=2.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 Threshold=0.800000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000 [HighPassSharpen.fx] HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendMode=1.000000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1.000000 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0.000000 HighPassViewSharpMask=0.000000 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.999993,0.999990,1.000000 [HueFX.fx] fxcolorMix=2.900000 hueMid=0.600000 hueRange=0.100000 satLimit=2.900000 [Huewy.fx] Brightness=0.000000 Contrast=0.000000 Hue=0.000000 Saturation=1.000000 [Levels.fx] BlackPoint=8 HighlightClipping=0 WhitePoint=255 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.000000,0.003922,0.000000 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=0.950000,0.950000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1.000000 bLightDoF_UseCA=0.000000 bLightDoF_UseMouseFocus=0.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [Lightroom.fx] bLightroom_ColorPickerEnable=0.000000 bLightroom_HistogramEnable=0.000000 bLightroom_LookupEnable=0.000000 bLightroom_LumaCurveEnable=0.000000 bLightroom_VignetteEnable=0.000000 bLightroom_VignetteShowInOut=0.000000 fLightroom_Aqua_Exposure=0.000000 fLightroom_Aqua_Hueshift=0.000000 fLightroom_Aqua_Saturation=0.000000 fLightroom_Blue_Exposure=0.000000 fLightroom_Blue_Hueshift=0.000000 fLightroom_Blue_Saturation=0.000000 fLightroom_GlobalBlackLevel=0.000000 fLightroom_GlobalBlacksCurve=0.000000 fLightroom_GlobalContrast=0.000000 fLightroom_GlobalExposure=-0.200000 fLightroom_GlobalGamma=0.000000 fLightroom_GlobalHighlightsCurve=0.000000 fLightroom_GlobalMidtonesCurve=-0.200000 fLightroom_GlobalSaturation=0.000000 fLightroom_GlobalShadowsCurve=-0.100000 fLightroom_GlobalTemperature=-0.050000 fLightroom_GlobalTint=0.000000 fLightroom_GlobalVibrance=-0.500000 fLightroom_GlobalWhiteLevel=255.000000 fLightroom_GlobalWhitesCurve=0.000000 fLightroom_Green_Exposure=0.000000 fLightroom_Green_Hueshift=0.000000 fLightroom_Green_Saturation=0.000000 fLightroom_HistogramHeight=5.000000 fLightroom_HistogramSmoothness=5.000000 fLightroom_Magenta_Exposure=0.000000 fLightroom_Magenta_Hueshift=0.000000 fLightroom_Magenta_Saturation=0.000000 fLightroom_Orange_Exposure=0.000000 fLightroom_Orange_Hueshift=0.000000 fLightroom_Orange_Saturation=0.000000 fLightroom_Red_Exposure=0.000000 fLightroom_Red_Hueshift=0.000000 fLightroom_Red_Saturation=0.000000 fLightroom_VignetteAmount=0.060000 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DOF_SCRATCHES_STRENGTH=0.150000 FOV=75 FOV_DEBUG=0 GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_REFLECT_RADIUS=1.000000 LUMA_MODE=3 [Pirate_FXAA.fx] FXAA_DEBUG=0 FXAA_RADIUS=2.000000 FXAA_STRENGTH=1.000000 [Pirate_Tonemap.fx] TONEMAP_MODE=1 TONEMAP_STRENGTH=0.200000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.100000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=1.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.647000 pSSDOBounceSaturation=0.392000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [Prism.fx] Aberration=5 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 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Comments

Kycok_Xleba
21 Feb 09:14 CET

Hello. First of all, sorry, you are certainly unlikely to read the comment again. Regarding the confusion with the previous subtexts, this may be due to the fact that I use Google Translate because I understand English very poorly. To be honest, I don’t like the preset itself anymore, it’s somehow starting to disappoint me, or what? If you want, I can work on improving it, and also show in images how to fix the depth buffer.

Shwace
28 Jun 17:27 CEST

looks very nice! but im having trouble getting the preset working and the instructions in the comments below isnt really that clear. could we get a video tutorial or something more in-depth and precise? thanks!

Kycok_Xleba
30 Aug 18:12 CEST

If you find it very annoying, download the LOW AO preset or remove the AO and DOF shaders "PPFX SSDO, MXAO, MatsoDof"

Kycok_Xleba
30 Aug 18:08 CEST

Strange in MMOD There are no bugs in the depth buffer, but in Half-life 2 Also Ao and DOF Lag!

cs_tupe
29 Aug 17:41 CEST

Thank you for your comment. Unfortunately I could not get it to work even with the help and using any ReShade effects made the lighting buggy (using flashlight fixed this, but was unplayable). I will try again later, finished the game already :)

Kycok_Xleba
19 Aug 04:50 CEST

"Thank you so much for the lice" - thanks for the comment

Kycok_Xleba
19 Aug 04:43 CEST

Set ReShade to the original Half-life 2 in the Bin folder

Kycok_Xleba
19 Aug 04:40 CEST

Hope I'm not late! And yes I changed the preset a bit. So let's get started.

1- Download the latest version of ReShade

2- Make sure MMOD is set to Update

3-Set ReShade to the original Half-life 2

4-Download the preset to the Half-life 2 folder

5- Run MMOD with Steam

6-Enjoy

Thank you so much for the lice.
Because of you, I was able to find an old preset if anyone needs it!

:) Google Translate

Kycok_Xleba
19 Aug 04:40 CEST

Sorry

Kycok_Xleba
19 Aug 04:39 CEST

Nadeyus' ne opozdal! I da ya nemnogo izmenyal preset. Tak nachnom.

1- Skachayte posledniyu versiyu ReShade

2- Ubedites' chto MMOD ustanovlen na Update

3-Usanovite ReShade na oraginal'nyy Half-life 2

4-Skachayte preset v papku Half-life 2

5- Zapustite MMOD s Steam

6-Naslazhdaytes'

Ogromnoye spasibo za vsh' kamentariy.
Iz-za vas ya smog nayti staryy preset yesli komu nado!

:) Gugl perevod
Hope I'm not late! And yes I changed the preset a bit. So let's get started.

1- Download the latest version of ReShade

2- Make sure MMOD is set to Update

3-Set ReShade to the original Half-life 2

4-Download the preset to the Half-life 2 folder

5- Run MMOD with Steam

6-Enjoy

Thank you so much for the lice.
Because of you, I was able to find an old preset if anyone needs it!

:) Google Translate

cs_tupe
17 Aug 18:26 CEST

Hi! I can't get this to work, can you add installation help? I am using Update and Mmod.

Kycok_Xleba
7 Jul 09:36 CEST

Sorry, I mixed up the Half Life 2 and Half life 2 update folders and mixed up the presets

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