PreprocessorDefinitions= Techniques=FXAA@FXAA.fx,UnrealLens@UnrealLens.fx,MagicHDR@MagicHDR.fx,LiftGammaGain@LiftGammaGain.fx,Tonemap@Tonemap.fx,FlexibleCA@FlexibleCA.fx TechniqueSorting=FXAA@FXAA.fx,UnrealLens@UnrealLens.fx,MagicHDR@MagicHDR.fx,FilmGrain2@FilmGrain2.fx,LiftGammaGain@LiftGammaGain.fx,Tonemap@Tonemap.fx,FlexibleCA@FlexibleCA.fx [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.900000,1.150000 _Help=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=3 range=24.000000 t1=0.007000 t2=0.040000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [FilmGrain.fx] Intensity=1.000000 Mean=0.500000 SignalToNoiseRatio=4 Variance=0.500000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.030000 grainsize=1.500000 lumamount=1.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.500000 Ratio=-1.000000,0.000000,1.000000 [FXAA.fx] EdgeThreshold=0.050000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=4 GaussianBlurStrength=0.150000 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.040000,0.970000,0.960000 RGB_Lift=1.000000,1.000000,1.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicHDR.fx] BlendingAmount=1.000000 BlendingBase=0.200000 BloomAmount=0.500000 BloomBrightness=2.000000 BloomSaturation=0.500000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=5 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=0.500000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=2.000000 Sigma=2.000000 Variance=2.040000 _Help=0 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=1.000000 grainAmount=0.333000 grainBlur=0.500000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.650000 grainIntHigh=0.200000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.630000 MXAO_SAMPLE_RADIUS=0.500000 MXAO_SSAO_AMOUNT=0.200000 [SuperDepth3D.fx] Auto_Balance_Ex=4 Auto_Depth_Adjust=0.100000 Cursor_Lock=0 Cursor_SC=1,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Edge_Mask=0.000000 Depth_Map=0 Depth_Map_Adjust=40.000000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0,0 Eye_Swap=0 FPSDFIO=0 Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000 Offset=0.000100 Performance_Mode=0 Perspective=0 Scaling_Support=0 Stereoscopic_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 WZPD_and_WND=0.030000,0.000000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 ZPD_Separation=0.100000,0.000000 [Technicolor2.fx] Brightness=0.500000 ColorStrength=0.294118,0.082353,0.082353 Saturation=1.100000 Strength=1.000000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=1 Delta=0 Delta_Power=0.000000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=1.000000 Similarity=-0.320000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.294118,1.000000,1.000000 Gamma=1.000000 Saturation=0.500000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 _Help=0 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=0.070000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0