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TechniqueSorting=MXAO@qUINT_mxao.fx,FXAA@FXAA.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,SharpContrast@SharpContrast.fx,LumaSharpen@LumaSharpen.fx,GaussianBlur@GaussianBlur.fx,LevelsPlus@LevelsPlus.fx,HDR@FakeHDR.fx,NeoBloom@NeoBloom.fx,BloomAndLensFlares@Bloom.fx,Bloom@qUINT_bloom.fx,AmbientLight@AmbientLight.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Curves@Curves.fx,Dither@Dither.fx,Tint@Sepia.fx,GrainSpread@GrainSpread.fx,LeiFx_Tech@3DFX.fx,MultiFX@MultiFX.fx,Vibrance@Vibrance.fx,FilmicSharpen@FilmicSharpen.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Vignette@Vignette.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,HexLensFlare@HexLensFlare.fx,Flipbook@Flipbook.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,MXAO@MXAO.fx,ColorLab@ColorLab.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,VirtualResolution@VirtualResolution.fx,HighPassSharp@HighPassSharpen.fx,ImageTest@Image.fx,CinematicDOF@CinematicDOF.fx,ColorMatrix@ColorMatrix.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Interlaced@Interlaced.fx,HQ4X@HQ4X.fx,Sketch@Sketch.fx,DPX@DPX.fx,Colourfulness@Colourfulness.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Letterbox@Letterbox.fx,VariableRateShading@VRS_Map.fx,HSLShift@HSLShift.fx,EyeAdaption@EyeAdaption.fx,Nightvision@NightVision.fx,Emphasize@Emphasize.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,Wave@Wave.fx,ContrastStretch@ContrastStretch.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Layer@Layer.fx,NormalMap@NormalMap.fx,MagicBorder@MagicBorder.fx,prod80_03_Levels@PD80_03_Levels.fx,Levels@Levels.fx,SMAA@SMAA.fx,WhitepointerFixer@WhitepointFixer.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,AdvancedCRT@CRT.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,MotionBlur@FakeMotionBlur.fx,MultiLUT@MultiLUT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ZigZag@ZigZag.fx,FilmGrain@FilmGrain.fx,ArcaneBloom@ArcaneBloom.fx,CRT_Lottes@CRT_Lottes.fx,StageDepth@StageDepth.fx,Nostalgia@Nostalgia.fx,Pantomorphic@PerfectPerspective2.fx,LiftGammaGain@LiftGammaGain.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,PandaFX@PandaFX.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CRT_Yee64@CRT_Yee64.fx,Oilify@Oilify.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,SurfaceBlur@SurfaceBlur.fx,AspectRatioComposition@AspectRatioComposition.fx,Debanding@qUINT_deband.fx,SimpleGrain@SimpleGrain.fx,ASCII@ASCII.fx,Overlay@Overlay.fx,CRT_Yeetron@CRT_Yeetron.fx,Swirl@Swirl.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,ColorfulPoster@ColorfulPoster.fx,SunsetFilter@SunsetFilter.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,FilmicPass@FilmicPass.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,LiquidLens@LiquidLens.fx,ColorIsolation@ColorIsolation.fx,ADOF@qUINT_dof.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,AspectRatioSuite@AspectRatioSuite.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,Daltonize@Daltonize.fx,Comic@Comic.fx,BilateralComic@BilateralComic.fx,Flashlight@Flashlight.fx,LocalContrastCS@LocalContrastCS.fx,TinyPlanet@TinyPlanet.fx,Lightroom@qUINT_lightroom.fx,Deband@Deband.fx,HotsamplingHelper@HotsamplingHelper.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,FlexibleCA@FlexibleCA.fx,CanvasFog@CanvasFog.fx,Pong@Pong.fx,Tonemap@Tonemap.fx,MeshEdges@MeshEdges.fx,SuperDepth3D@SuperDepth3D.fx,FocalDOF@FocalDOF.fx,LUT@LUT.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,TrackingRays@TrackingRays.fx,PPFXBloom@PPFX_Bloom.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,MultiTonePoster@MultiTonePoster.fx,FramerateLimiter@FramerateLimiter.fx,Border@Border.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,DELC_Sharpen@qUINT_sharp.fx,PPFX_Godrays@PPFX_Godrays.fx,MagicBloom@MagicBloom.fx,RemoveTint@RemoveTint.fx,BulgePinch@BulgePinch.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,RetroTint@RetroTint.fx,Cartoon@Cartoon.fx,Flip@Flip.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,UIMaskCreator@UIMaskCreator.fx,SSR@qUINT_ssr.fx,ContrastAdaptiveSharpen@CAS.fx,MagicHDR@MagicHDR.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Checkerboard@Checkerboard.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,DeHaze@Dehaze.fx,FreezeShot@FreezeShot.fx,MBMB@MBMB.fx,GaussianBlurCS@GaussianBlurCS.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,MinimalColorGrading@MinimalColorGrading.fx,UnrealLens@UnrealLens.fx,RetroFog@RetroFog.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,GlitchB@Glitch.fx,CA@ChromaticAberration.fx,Monochrome@Monochrome.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,StageDepthPlus@StageDepthPlus.fx,Unsharp@Unsharp.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,Depth3D@Depth3D.fx,prod80_02_Bloom@PD80_02_Bloom.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,DisplayDepth@DisplayDepth.fx,Blooming_HDR@BloomingHDR.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,SCurve@SCurve.fx,Monocular_Cues@Depth_Cues.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,eMotionBlur@eMotionBlur.fx,Flair@Flair.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.054000 alDirtOVInt=1.149000 alInt=1.915000 alLensInt=3.521000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=1 bChapFlareEnable=1 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=1 fAnamFlareAmount=1.000000 fAnamFlareColor=0.774510,0.675686,0.550509 fAnamFlareCurve=1.090000 fAnamFlareThreshold=0.973000 fAnamFlareWideness=1.972000 fBloomAmount=0.000000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=22.028000 fChapFlareSize=0.496000 fChapFlareTreshold=0.988000 fFlareBlur=1690.972046 fFlareIntensity=0.403000 fFlareLuminance=0.980000 fFlareTint=0.569853,0.644033,0.750000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=0.303000 fLenzThreshold=0.982000 iBloomMixmode=2 iChapFlareCount=16 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_Bloom=0.250000 Exp=0.000000 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.001000 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ContrastStretch.fx] DarkMax=0.344000 DarkPeak=0.715000 DarkThreshold=0.333000 Debug=0 LightMax=0.400000 LightPeak=0.679000 LightThreshold=0.715000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [Curves.fx] Contrast=0.138000 Formula=4 Mode=2 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DLAA_Plus.fx] De_Artifact=0.540000 Long_Edge_Mask_H=0.000000 Long_Edge_Mask_V=0.000000 Short_Edge_Mask=0.199000 Text_Preservation=0.617000 View_Mode=0 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.172000 radius1=0.586000 radius2=0.606000 [FilmicAnamorphSharpen.fx] Clamp=0.513000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=7.150009 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=1 Depth_Map=0 Depth_Map_Adjust=1.500000 Depth_Map_Flip=0 Flair_Falloff=0 Flare_Clamp_A=1.000000 Flare_Clamp_B=1.000000 Flare_Color_Map=4 Flare_Localization=0.000000 Flare_PBD=1.000000,0.500000,0.000000 Flare_Power=1.000000 Flare_Saturation=5.000000 Flare_Spread=0.500000 Flare_Type=0 Mask_Sky=0 User_Flare_Color=1.000000,1.000000,1.000000 [FXAA.fx] EdgeThreshold=0.408000 EdgeThresholdMin=0.005000 Subpix=0.332000 [GaussianBlur.fx] GaussianBlurOffset=0.217000 GaussianBlurRadius=1 GaussianBlurStrength=0.197000 [Glitch.fx] Amount=1.000000 bUseUV=0 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=111,104,110 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=1 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.054902,0.027451,0.019608 InputGamma=1.000000,1.126997,1.170000 InputWhitePoint=0.980392,0.956863,0.952941 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.189000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LumaSharpen.fx] offset_bias=1.000000 pattern=2 sharp_clamp=0.011000 sharp_strength=0.285000 show_sharpen=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.000000 BloomBrightness=2.983000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=1.056000 InputExposure=-0.025000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=2.163000 [NeoBloom.fx] BloomBlendMode=0 ColorFilter=1.000000,0.746251,0.607843 Intensity=0.039000 MagicMode=0 MaxBrightness=162.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=2.493000 Sigma=4.000000 Variance=1.248000 _Help=0 [NFAA.fx] AA_Adjust=14 HFR_AA=1 HFR_Adjust=0.379000 Mask_Adjust=1.000000 View_Mode=0 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.049000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.042000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.037000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.014000 vibranceD=0.000000 [PD80_05_Sharpening.fx] BlurSigma=0.465000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.161000 Sharpening=1.310000 Threshold=0.051000 [PerfectPerspective2.fx] BorderColor=0.027000,0.027000,0.027000,0.784000 BorderCorners=0.086200 Expert=0 FovAngle=90 FovType=0 K=1.000000,1.000000 Manual=0 MirrorBorder=1 PresetKx=0 PresetKy=0 SimplePresets=0 VignettingStyle=2 Zoom=1.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=-0.081000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.028000 BLOOM_CURVE=2.137000 BLOOM_INTENSITY=0.730000 BLOOM_LAYER_MULT_1=0.417000 BLOOM_LAYER_MULT_2=0.205000 BLOOM_LAYER_MULT_3=0.149000 BLOOM_LAYER_MULT_4=0.105000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.000000 BLOOM_LAYER_MULT_7=0.000000 BLOOM_SAT=2.495000 BLOOM_TONEMAP_COMPRESSION=4.460000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.266000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.534000 MXAO_SSAO_AMOUNT=1.620000 MXAO_SSIL_AMOUNT=4.000000 MXAO_SSIL_SATURATION=1.000000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=0.538000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.203000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.118000 EdgeDetectionType=0 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Technicolor.fx] Power=5.927000 RGBNegativeAmount=0.674668,0.936275,0.859331 Strength=0.062000 [Technicolor2.fx] Brightness=0.500000 ColorStrength=0.031373,0.137255,0.231373 Saturation=1.022000 Strength=0.681000 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=0.100000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.679000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Wave.fx] additiveRender=0 amplitude=0.008000 angle=90.000000 animate=0 period=0.100000 phase=-1.085000 wave_type=1