PreprocessorDefinitions=
Techniques=MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,Fog@SimpleFog.fx,Smart_Sharp@Smart_Sharp.fx,SMAA@SMAA.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,HDR@HDR.fx,Colourfulness@Colourfulness.fx,Curves@Curves.fx,Vignette@Vignette.fx,Border@Border.fx,FXAA@FXAA.fx,LumaSharpen@LumaSharpen.fx,HighPassSharp@HighPassSharpen.fx,Unsharp@Unsharp.fx
TechniqueSorting=MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,Fog@SimpleFog.fx,Smart_Sharp@Smart_Sharp.fx,SMAA@SMAA.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,HDR@HDR.fx,Colourfulness@Colourfulness.fx,Curves@Curves.fx,Vignette@Vignette.fx,Border@Border.fx,FXAA@FXAA.fx,LumaSharpen@LumaSharpen.fx,HighPassSharp@HighPassSharpen.fx,Unsharp@Unsharp.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CA@CA.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Comic@Comic.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,eMotionBlur@eMotionBlur.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HDR@FakeHDR.fx,HexLensFlare@HexLensFlare.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MotionBlur@MotionBlur.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@MXAO.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,ReflectiveBumpmapping@RBM.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TriDither@TriDither.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_Bloom=0.250000
Exp=0.000000
Gamma=2.200000
GreyValue=0.180000
HDR_BP=0.500000
Inv_Tonemappers=2
NFCD=1.000000
Offset=0.000000
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,40.000000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=2.800000
FocalLength=100.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightGainFarPlane=0.500000
HighlightGainNearPlane=0.000000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=10.000000
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=0
[FakeHDR.fx]
HDRPower=0.846000
radius1=0.793000
radius2=0.870000
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[FlexibleCA.fx]
Mode=1
Multiplier=1.000000
Ratio=-1.000000,0.000000,1.000000
[FXAA.fx]
EdgeThreshold=0.000000
EdgeThresholdMin=0.000000
Subpix=0.000000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MultiFX.fx]
f2Vignette_StartEnd=0.000000,1.000000
f3CA_Intensity=0.000000,0.000000,0.000000
fFilmGrain_Intensity=0.000000
fFilmGrain_Mean=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Variance=0.500000
fSCurve_Intensity=0.000000
fVignette_Intensity=0.000000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[Overlay.fx]
bFollowMouse=0
bKeepAspectRatio=0
f2Center=0.500000,0.500000
fOpacity=1.000000
fStretch=1.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RadiantGI.fx]
BM=0
Clamp_Out=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Power=0.500000
GI_Fade=0.000000
GI_LumaPower=0.500000
GI_Power=1.000000
GI_Ray_Length=75.000000
HDR_BP=0.500000
Internals=0.333000,0.000000,0.000000,0.500000
NCD=0.125000,0.000000
Offset=0.000000
RadiantGI=0
Reflectivness=1.000000
samples=6.000000
SamplesXY=8
Saturation=1.000000
Scattering=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.250000
UseReVeil=1
User_SSS_Luma=0.500000
Wrap=0.500000
[SimpleFog.fx]
FogRGBBalance=1.000000,1.000000,1.000000
Fog_Additive=1.000000
Fog_Intensity=1.000000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=1
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=0
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=0
Output_Selection=0
Sharpness=0.625000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[TrackingRays.fx]
Curve=3.000000
Delay=1.000000
Intensity=1.000000
MergeTolerance=0.100000
Scale=10.000000
_WipWarn=0
[Trails.fx]
Persistence=0.250000
PS2=0
TQ=0.000000
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=0.100000
EdgesMasking=0.300000
Saturation=0.700000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.700000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
[VirtualResolution.fx]
fResolutionX=1080.000000
fResolutionY=1000.000000
iScaleMode=2