SweetFX Settings DB
Latest forum threads
27 minutes ago
by Chloeg
1 hour, 25 minutes ago
1 hour, 37 minutes ago
2 hours, 44 minutes ago

blood money restored 2.0

Created by cookie2118
Added May 28, 2021
Updated 28 May 18:41 CEST
Shader used: ReShade
Preset description:
I wanted to make a preset to make the game "Hitman: Blood Money" look a lot better. Reshade 4.9.1: AdaptiveSharpen AmbientLight Curves HDR FilmicPass LumaSharpen Reflectivebumpmapping
Download preset Show / Hide settings
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,FilmicPass.fx,ChromaticAberration.fx,Clarity.fx,Colourfulness.fx,DepthHaze.fx,FXAA.fx,Levels.fx,LumaSharpen.fx,SMAA.fx,MagicBloom.fx,Prism.fx,Sepia.fx,Vibrance.fx,Vignette.fx PreprocessorDefinitions= Techniques=AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,HDR@FakeHDR.fx,FilmicPass@FilmicPass.fx,Levels@Levels.fx,LumaSharpen@LumaSharpen.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx TechniqueSorting=AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,HDR@FakeHDR.fx,FilmicPass@FilmicPass.fx,Levels@Levels.fx,LumaSharpen@LumaSharpen.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,eMotionBlur@eMotionBlur.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,MXAO@MXAO.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1.000000 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=1.000000,0.999990,0.999990 FogCurve=1.000000 FogStart=0.050000 MaxFogFactor=0.010000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.500000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=0.500000 alDirtOVInt=1.000000 alInt=5.837000 alLensInt=1.300000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=1 AL_Dither=1 AL_Lens=1 AL_Vibrance=1 [ASCII.fx] Ascii_back_b=0.000000 Ascii_back_g=0.000000 Ascii_back_r=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_color_mode=1.000000 Ascii_font_g=255.000000 Ascii_font_r=255.000000 Ascii_invert_brightness=0.000000 Ascii_spacing=1.000000 Ascii_swap_colors=0.000000 [Bloom.fx] bAnamFlareEnable=0.000000 bChapFlareEnable=0.000000 bGodrayEnable=0.000000 bLensdirtEnable=0.000000 bLenzEnable=1.000000 fAnamFlareAmount=10.000000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=0.100000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=0.100000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2.000000 iChapFlareCount=15.000000 iGodraySamples=128.000000 iLensdirtMixmode=1.000000 [Border.fx] border_color=0.700000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,1.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Chromakey.fx] Color=0.000000 CustomColor=1.000000,0.000000,0.000000 Pass=0.000000 Threshold=0.100000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 BlurQuality=5.000000 FarPlaneMaxBlur=2.000000 FNumber=5.600000 FocalLength=50.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightGainFarPlane=0.000000 HighlightGainNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneEdgeBlurStrength=1.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowDebugInfo=0.000000 ShowNearCoCBlur=0.000000 ShowOutOfFocusPlaneOnMouseDown=1.000000 UseAutoFocus=1.000000 UseMouseDrivenAutoFocus=1.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.350000 col_noise=1 enable_dither=0 lim_luma=0.700000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0.000000 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1.000000 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1.000000 ScanlineIntensity=2.000000 ViewerDistance=2.000000 [Curves.fx] Contrast=0.200000 Formula=7 Mode=2 [Daltonize.fx] Type=0.000000 [Deband.fx] Grain=0.006000 Iterations=1.000000 Range=16.000000 Threshold=0.004000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [Depth3D.fx] Anaglyph_Colors=0.000000 Anaglyph_Desaturation=1.000000 Auto_Depth_Range=0.000000 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 Depth_Map=0.000000 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0.000000 Depth_Map_View=0.000000 Disocclusion_Power_Adjust=1.250000 Divergence=25.000000 Eye_Swap=0.000000 Interlace_Optimization=0.250000 Perspective=0.000000 Stereoscopic_Mode=0.000000 Weapon_Adjust=0.000000,2.000000,1.500000 Weapon_Scale=0.000000 ZPD=0.010000 ZPD_GUIDE=0.000000 [DepthHaze.fx] EffectStrength=0.100000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DOF.fx] bADOF_ImageChromaEnable=0.000000 bADOF_RotAnimationEnable=0.000000 bADOF_ShapeAnamorphEnable=0.000000 bADOF_ShapeApertureEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeCurvatureEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 bGPDOFPolygonalBokeh=1.000000 bMatsoDOFChromaEnable=1.000000 DOF_AUTOFOCUS=1.000000 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6.000000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ShapeQuality=17.000000 iGPDOFPolygonCount=5.000000 iGPDOFQuality=6.000000 iMagicDOFBlurQuality=8.000000 iMatsoDOFBokehQuality=2.000000 iRingDOFRings=4.000000 iRingDOFSamples=6.000000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75.000000 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0.000000 [FakeHDR.fx] HDRPower=1.200000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6.000000 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=1.000000 Coefficient=0.000000 Contrast=128.000000 Offset=1.000000 Preview=0.000000 Strength=1.000000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=-0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.200002 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.750000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1.000000 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000 [HighPassSharpen.fx] HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendMode=1.000000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1.000000 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0.000000 HighPassViewSharpMask=0.000000 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Levels.fx] BlackPoint=6 HighlightClipping=0 WhitePoint=235 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1.000000 bLightDoF_UseCA=0.000000 bLightDoF_UseMouseFocus=0.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=0.250000 fBloom_Threshold=2.000000 fDirt_Intensity=0.100000 fExposure=0.450000 iAdapt_Precision=2 iDebug=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0.000000 [MXAO.fx] MXAO_BLEND_TYPE=0.000000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [PerfectPerspective.fx] Borders=1.000000 Color=0.027000,0.027000,0.027000,0.902000 FOV=90.000000 Type=0.000000 Vertical=0.618000 Zooming=1.000000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.153000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.000000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=16 [Sepia.fx] Strength=0.580000 Tint=0.479383,0.556214,0.558824 [SMAA.fx] CornerRounding=0 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=0 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1.000000 BlurStrength=1.000000 DebugMode=0.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [TiltShift.fx] Axis=0.000000 BlurCurve=1.000000 BlurMultiplier=6.000000 Line=0.000000 Offset=0.050000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [UIMask.fx] bDisplayMask=1.000000 fMask_Intensity=1.000000 [Vibrance.fx] Vibrance=-0.254000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

You need to be logged in to post a comment