PreprocessorDefinitions= Techniques=Tonemap@Tonemap.fx,ColorLab@ColorLab.fx,Curves@Curves.fx,HDR@FakeHDR.fx,Deband@Deband.fx,FXAA@FXAA.fx,SMAA@SMAA.fx,SharpContrast@SharpContrast.fx,Clarity@Clarity.fx TechniqueSorting=Tonemap@Tonemap.fx,ColorLab@ColorLab.fx,Curves@Curves.fx,HDR@FakeHDR.fx,Deband@Deband.fx,FXAA@FXAA.fx,SMAA@SMAA.fx,SharpContrast@SharpContrast.fx,Clarity@Clarity.fx,ContrastAdaptiveSharpen@CAS.fx,MultiLUT@MultiLUT.fx,PandaFX@PandaFX.fx,FramerateLimiter@FramerateLimiter.fx,Technicolor2@Technicolor2.fx,AspectRatioComposition@AspectRatioComposition.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,TinyPlanet@TinyPlanet.fx,Comic@Comic.fx,ArcaneBloom@ArcaneBloom.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,GaussianBlurCS@GaussianBlurCS.fx,HotsamplingHelper@HotsamplingHelper.fx,GrainSpread@GrainSpread.fx,AreaCopy@AreaCopy.fx,MeshEdges@MeshEdges.fx,HexLensFlare@HexLensFlare.fx,ArtisticVignette@ArtisticVignette.fx,Layer@Layer.fx,MultiTonePoster@MultiTonePoster.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,Levels@Levels.fx,RemoveTint@RemoveTint.fx,ASCII@ASCII.fx,RetroTint@RetroTint.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,TrackingRays@TrackingRays.fx,LiftGammaGain@LiftGammaGain.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,UIDetect_ShowPixel@UIDetect.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,AspectRatioSuite@AspectRatioSuite.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,BilateralComic@BilateralComic.fx,UIMaskCreator@UIMaskCreator.fx,Border@Border.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,UnrealLens@UnrealLens.fx,LiquidLens@LiquidLens.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,LocalContrastCS@LocalContrastCS.fx,Unsharp@Unsharp.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,BulgePinch@BulgePinch.fx,LumaSharpen@LumaSharpen.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,LUT@LUT.fx,VirtualResolution@VirtualResolution.fx,Cartoon@Cartoon.fx,AspectRatioPS@AspectRatio.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,MagicHDR@MagicHDR.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,MBMB@MBMB.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,MinimalColorGrading@MinimalColorGrading.fx,CheckerboardInterlace@CheckerboardInterlace.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Checkerboard@Checkerboard.fx,VariableRateShading@VRS_Map.fx,Monochrome@Monochrome.fx,Chromakey@Chromakey.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,CA@ChromaticAberration.fx,MouseReplacement@Mouse.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Wave@Wave.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flipbook@Flipbook.fx,ImageTest@Image.fx,Interlaced@Interlaced.fx,Letterbox@Letterbox.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,MultiFX@MultiFX.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,WhitepointerFixer@WhitepointFixer.fx,PerfectPerspective@PerfectPerspective.fx,ColorMatrix@ColorMatrix.fx,NeoBloom@NeoBloom.fx,Pantomorphic@PerfectPerspective2.fx,ZigZag@ZigZag.fx,NormalMap@NormalMap.fx,ChromaticAberration@Prism.fx,SimpleGrain@SimpleGrain.fx,ContrastStretch@ContrastStretch.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,AdvancedCRT@CRT.fx,Bloom@qUINT_bloom.fx,Debanding@qUINT_deband.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,ADOF@qUINT_dof.fx,TiltShift@TiltShift.fx,Blooming_HDR@BloomingHDR.fx,Nostalgia@Nostalgia.fx,Lightroom@qUINT_lightroom.fx,CRT_Yeetron@CRT_Yeetron.fx,CanvasFog@CanvasFog.fx,Monocular_Cues@Depth_Cues.fx,MXAO@qUINT_mxao.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Daltonize@Daltonize.fx,DELC_Sharpen@qUINT_sharp.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,Oilify@Oilify.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Flip@Flip.fx,Flair@Flair.fx,SSR@qUINT_ssr.fx,Overlay@Overlay.fx,DeepFry@DeepFry.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,SSDO_Plus@GloomAO.fx,FreezeShot@FreezeShot.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,StageDepthPlus@StageDepthPlus.fx,DeHaze@Dehaze.fx,PCGI_One@RadiantGI.fx,DepthAlpha@DepthAlpha.fx,DPX@DPX.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,Smart_Sharp@Smart_Sharp.fx,Pong@Pong.fx,RetroFog@RetroFog.fx,DisplayDepth@DisplayDepth.fx,TAA@Temporal_AA.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Dither@Dither.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,SCurve@SCurve.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Trails@Trails.fx,Tint@Sepia.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,AdaptiveFog@AdaptiveFog.fx,Sketch@Sketch.fx,EyeAdaption@EyeAdaption.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,CinematicDOF@CinematicDOF.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,DepthHaze@DepthHaze.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,SlitScan@SlitScan.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,FilmGrain@FilmGrain.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,Emphasize@Emphasize.fx,Flashlight@Flashlight.fx,MagicBorder@MagicBorder.fx,FlexibleCA@FlexibleCA.fx,prod80_03_Levels@PD80_03_Levels.fx,FocalDOF@FocalDOF.fx,Before@Splitscreen.fx,After@Splitscreen.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,Swirl@Swirl.fx,Technicolor@Technicolor.fx [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=4 Auto_Exposure=1 BloomCurve=5.000000 BloomSensitivity=5.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.000000,0.000000 Bloom_Spread=0.500000 CBT_Adjust=1.000000 Contrast=0.879000 Debug_View=0 Dither_Bloom=0.000000 Exp=-0.821000 Gamma=2.200000 GreyValue=0.205000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.240000 border_width=0.000000,0.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [CAS.fx] Contrast=0.000000 Sharpening=0.100000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=1 ClarityStrength=0.100000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.300000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Curves.fx] Contrast=0.200000 Formula=4 Mode=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=3 range=25.000000 t1=0.006000 t2=0.030000 [Dehaze.fx] Alpha=0.000000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [FakeHDR.fx] HDRPower=1.172000 radius1=0.793000 radius2=0.870000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=0.592000 Ratio=-1.000000,0.000000,1.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [Levels.fx] BlackPoint=0 HighlightClipping=1 WhitePoint=255 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_04_Technicolor.fx] Brightness=0.604000 colorKey=0.854902,1.000000,1.000000 ColorStrength=0.003922,0.054902,0.000000 Cyan2strip=0.380392,1.000000,1.000000 enable3strip=0 Red2strip=1.000000,0.117647,0.000000 Saturation=1.107000 Saturation2=1.648000 Strength=0.037000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 Emissive_Mode=0 GI_Fade=0.000000 GI_Power=1.000000 GI_Ray_Length=229.000000 GI_Res=0.800000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Contribution=1 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.500000 Wrap=0.500000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.260000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Splitscreen.fx] splitscreen_mode=0 [Technicolor.fx] Power=5.183000 RGBNegativeAmount=0.537255,0.717647,1.000000 Strength=0.417000 [Technicolor2.fx] Brightness=0.500000 ColorStrength=0.000000,0.047059,0.133333 Saturation=0.840000 Strength=0.454000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=-0.000000 FogColor=0.000000,0.000000,0.039216 Gamma=1.000000 Saturation=0.090000