KeyAdaptiveSharpen=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyClarity=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyDaltonize=0,0,0,0 KeyDeband=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyGoldenRatio=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyHDR=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMXAO=0,0,0,0 KeyPCGI_One@RadiantGI.fx=46,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 KeyYACA=0,0,0,0 PreprocessorDefinitions= Techniques=Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Clarity@Clarity.fx,SSDO_Plus@GloomAO.fx,Lightroom@qUINT_lightroom.fx,HDR@FakeHDR.fx,DELC_Sharpen@qUINT_sharp.fx,Levels@Levels.fx,Dither@Dither.fx,Vignette@Vignette.fx,Vibrance@Vibrance.fx,Tonemap@Tonemap.fx TechniqueSorting=Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Clarity@Clarity.fx,SSDO_Plus@GloomAO.fx,Lightroom@qUINT_lightroom.fx,HDR@FakeHDR.fx,DELC_Sharpen@qUINT_sharp.fx,Levels@Levels.fx,Dither@Dither.fx,Vignette@Vignette.fx,Vibrance@Vibrance.fx,Tonemap@Tonemap.fx,Blooming_HDR@BloomingHDR.fx,ContrastAdaptiveSharpen@CAS.fx,Cartoon@Cartoon.fx,FilmGrain@FilmGrain.fx,MXAO@qUINT_mxao.fx,Bloom@qUINT_bloom.fx,LumaSharpen@LumaSharpen.fx,NeoBloom@NeoBloom.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ColorMatrix@ColorMatrix.fx,Deband@Deband.fx,LiquidLens@LiquidLens.fx,ArcaneBloom@ArcaneBloom.fx,DepthAlpha@DepthAlpha.fx,SMAA@SMAA.fx,ArtisticVignette@ArtisticVignette.fx,DisplayDepth@DisplayDepth.fx,LUT@LUT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,SSR@qUINT_ssr.fx,ASCII@ASCII.fx,Technicolor@Technicolor.fx,MagicHDR@MagicHDR.fx,DPX@DPX.fx,Technicolor2@Technicolor2.fx,AspectRatioSuite@AspectRatioSuite.fx,MBMB@MBMB.fx,Border@Border.fx,DepthHaze@DepthHaze.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,MinimalColorGrading@MinimalColorGrading.fx,TrackingRays@TrackingRays.fx,Flashlight@Flashlight.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Monochrome@Monochrome.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Emphasize@Emphasize.fx,FlexibleCA@FlexibleCA.fx,MultiFX@MultiFX.fx,FocalDOF@FocalDOF.fx,MagicBorder@MagicBorder.fx,Checkerboard@Checkerboard.fx,FramerateLimiter@FramerateLimiter.fx,UnrealLens@UnrealLens.fx,MultiLUT@MultiLUT.fx,CA@ChromaticAberration.fx,Unsharp@Unsharp.fx,PandaFX@PandaFX.fx,ColorLab@ColorLab.fx,FXAA@FXAA.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,NormalMap@NormalMap.fx,GrainSpread@GrainSpread.fx,VirtualResolution@VirtualResolution.fx,AdvancedCRT@CRT.fx,HexLensFlare@HexLensFlare.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Nostalgia@Nostalgia.fx,WhitepointerFixer@WhitepointFixer.fx,Overlay@Overlay.fx,CRT_Lottes@CRT_Lottes.fx,Layer@Layer.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,CRT_Yee64@CRT_Yee64.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Debanding@qUINT_deband.fx,CRT_Yeetron@CRT_Yeetron.fx,LiftGammaGain@LiftGammaGain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Cursor@Cursor.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,ADOF@qUINT_dof.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Curves@Curves.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,Pong@Pong.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,RetroFog@RetroFog.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,SCurve@SCurve.fx,SuperDepth3D@SuperDepth3D.fx,Tint@Sepia.fx,Daltonize@Daltonize.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Sketch@Sketch.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Monocular_Cues@Depth_Cues.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Flair@Flair.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,PCGI_One@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx,AdaptiveFog@AdaptiveFog.fx,CinematicDOF@CinematicDOF.fx [AdaptiveFog.fx] BloomPower=5.000000 BloomThreshold=25.000000 BloomWidth=0.500000 FogColor=0.000000,0.392157,0.392157 FogCurve=1.000000 FogStart=1.000000 MaxFogFactor=0.500000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.504000 D_compr_low=0.253000 D_overshoot=0.005000 L_compr_high=0.337000 L_compr_low=0.169000 L_overshoot=0.005000 max_scale_lim=0.100000 pm_p=0.500000 [AmbientLight.fx] alAdapt=0.500000 alAdaptBaseBlackLvL=1.000000 alAdaptBaseMult=1.000000 alDebug=0.000000 alDirtInt=0.500000 alDirtOVInt=0.500000 alInt=2.500000 alLensInt=0.500000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=-1.000000 AL_Adaptive=2.000000 AL_Dirt=-1.000000 AL_DirtTex=-1.000000 AL_Lens=-1.000000 AL_Vibrance=-1.000000 [ArtisticVignette.fx] _Help=0 [Bloom.fx] bAnamFlareEnable=0.000000 bChapFlareEnable=1.000000 bGodrayEnable=0.000000 bLensdirtEnable=1.000000 bLenzEnable=0.000000 fAnamFlareAmount=0.100000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=0.100000 fAnamFlareThreshold=0.999000 fAnamFlareWideness=0.100000 fBloomAmount=0.900000 fBloomSaturation=0.900000 fBloomThreshold=0.900000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=100.000008 fChapFlareIntensity=100.000000 fChapFlareSize=0.500000 fChapFlareTreshold=0.900000 fFlareBlur=100.000008 fFlareIntensity=0.500000 fFlareLuminance=0.100000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.500000 fGodrayDensity=0.500000 fGodrayExposure=0.500000 fGodrayThreshold=0.500000 fGodrayWeight=0.500000 fLensdirtIntensity=1.000000 fLensdirtSaturation=0.500000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=0.900000 fLenzThreshold=0.900000 iBloomMixmode=2.000000 iChapFlareCount=100.000000 iGodraySamples=50.000000 iLensdirtMixmode=2.000000 [Border.fx] border_color=0.700000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,1.000000 [CA.fx] ImageChromaAmount=0.005000 ImageChromaCurve=0.500000 ImageChromaHues=25.000000 [Cartoon.fx] EdgeSlope=1.5 Power=0.1 [Clarity.fx] ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityBlendMode=0.000000 ClarityDarkIntensity=0.900000 ClarityLightIntensity=0.100000 ClarityOffset=0.500000 ClarityRadius=1.000000 ClarityStrength=1.500000 ClarityViewBlendIfMask=0.000000 ClarityViewMask=0.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] colourfulness=0.500000 lim_luma=1.000000 [CRT.fx] Angle=0.000000,0.000000 Brightness=1.000000 CornerSize=0.010000 Curvature=0.000000 CurvatureRadius=1.500000 Gamma=2.000000 MonitorGamma=2.000000 Oversample=-1.000000 Overscan=1.010000 Resolution=9.000000 ScanlineGaussian=-1.000000 ScanlineIntensity=2.000000 ViewerDistance=2.000000 [Curves.fx] Contrast=0.100000 Formula=7.000000 Mode=2.000000 [Daltonize.fx] Type=1.000000 [Deband.fx] Grain=0.000000 Iterations=1.000000 Range=1.000000 Threshold=1.000000 [DepthHaze.fx] EffectStrength=1.000000 FogColor=0.392157,0.588235,0.784314 FogFactor=1.000000 FogStart=1.000000 [DisplayDepth.fx] Advanced_help=0 Depth_help=0 [DOF.fx] bADOF_ImageChromaEnable=-1.000000 bADOF_RotAnimationEnable=-1.000000 bADOF_ShapeAnamorphEnable=-1.000000 bADOF_ShapeApertureEnable=-1.000000 bADOF_ShapeChromaEnable=-1.000000 bADOF_ShapeCurvatureEnable=-1.000000 bADOF_ShapeDiffusionEnable=-1.000000 bADOF_ShapeDistortEnable=-1.000000 bADOF_ShapeWeightEnable=-1.000000 bGPDOFPolygonalBokeh=1.000000 bMatsoDOFChromaEnable=1.000000 DOF_AUTOFOCUS=1.000000 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6.000000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=-1.000000 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=2.000000 iADOF_ShapeQuality=17.000000 iGPDOFPolygonCount=5.000000 iGPDOFQuality=6.000000 iMagicDOFBlurQuality=8.000000 iMatsoDOFBokehQuality=2.000000 iRingDOFRings=4.000000 iRingDOFSamples=6.000000 [DPX.fx] Colorfulness=1.3 Contrast=0.5 RGB_C=0.48,0.475,0.47 RGB_Curve=5,7.5,10 Saturation=1.5 Strength=0.5 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.100000 EffectFactor=1.000000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.025000 ManualFocusDepth=0.025000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6.000000 Variance=0.400000 [FilmicPass.fx] BaseCurve=0.5 BaseGamma=2 Bleach=0.25 BlueCurve=0.4 Contrast=1 EffectGamma=2 EffectGammaB=0.5 EffectGammaG=1.5 EffectGammaR=0.75 Fade=0.3 GreenCurve=0.5 Linearization=1.25 LumCoeff=0.098039,0.078431,0.117647 RedCurve=0.6 Saturation=0 Strength=0.775 [FineSharp.fx] cstr=0.624500 lstr=3.000000 pstr=3.000000 sstr=8.000000 xrep=1.000000 xstr=0.500000 [FXAA.fx] EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 Subpix=0.100000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1.000000 GaussianBlurStrength=0.300000 [GloomAO.fx] GloomAO=0 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1.000000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassBlendIfDark=50.000000 HighPassBlendIfLight=205.000000 HighPassBlendMode=0.000000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=0.500000 HighPassSharpOffset=0.500000 HighPassSharpRadius=2.000000 HighPassSharpStrength=1.000000 HighPassViewBlendIfMask=0.000000 HighPassViewSharpMask=0.000000 [HQ4X.fx] k=-2 lum_add=1 max_w=1 min_w=1 mx=1 s=0.25 [Levels.fx] BlackPoint=10 HighlightClipping=0 WhitePoint=245 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1.000000 bLightDoF_UseCA=-1.000000 bLightDoF_UseMouseFocus=-1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=1.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LiquidLens.fx] _WipWarn=0 [LumaSharpen.fx] offset_bias=1.500000 pattern=0.000000 sharp_clamp=1.000000 sharp_strength=0.500000 show_sharpen=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=3.000000 fAdapt_Speed=1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=5.000000 fDirt_Intensity=1.000000 fExposure=1.000000 iAdapt_Precision=3.000000 iDebug=0.000000 [MagicHDR.fx] _Credits=0 _Help=0 _WipWarn=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.100000 mbSoftness=2.000000 [MXAO.fx] bMXAOBackfaceCheckEnable=1.000000 bMXAODebugViewEnable=0.000000 bMXAOIndirectLightingEnable=-1.000000 bMXAOSmartSamplingEnable=1.000000 fMXAOAmbientOcclusionAmount=5.000000 fMXAOBlurSharpness=0.000000 fMXAOBlurSteps=10.000000 fMXAOIndirectLightingAmount=1.000000 fMXAOIndirectLightingSaturation=25.000000 fMXAONormalBias=0.900000 fMXAOSampleRadius=2.000000 fMXAOSampleRandomization=0.000000 iMXAOSampleCount=2.000000 [NeoBloom.fx] _Help=0 [RadiantGI.fx] PP_Options=0 RadiantGI=0 [RBM.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32.000000 [SMAA.fx] CornerRounding=100.000000 DebugOutput=0.000000 EdgeDetectionThreshold=0.050000 EdgeDetectionType=2.000000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1.000000 BlurStrength=1.000000 [Technicolor.fx] Power=4.900000 RGBNegativeAmount=0.980392,0.784314,0.588235 Strength=0.100000 [Technicolor2.fx] Brightness=0.750000 ColorStrength=0.294118,0.196078,0.098039 Saturation=0.750000 Strength=0.500000 [TiltShift.fx] Axis=0.100000 BlurCurve=0.100000 BlurMultiplier=0.100000 Line=0.000000 Offset=0.100000 [Tonemap.fx] Bleach=0.1 Defog=0.1 Exposure=0.1 FogColor=0.078431,0.117647,0.098039 Gamma=0.9 Saturation=0.1 [TrackingRays.fx] _WipWarn=0 [UnrealLens.fx] _WipWarn=0 [Vibrance.fx] Vibrance=0.350000 VibranceRGBBalance=0.500000,0.750000,1.000000 [Vignette.fx] Amount=-0.500000 Center=0.500000,0.500000 Radius=1.000000 Ratio=0.500000 Slope=2.000000 Type=0.000000