1 hour, 22 minutes ago
Remastered
Preset description:
ReShade 5.3.0
PreprocessorDefinitions=
Techniques=MXAO@qUINT_mxao.fx,CMAA_2@CMAA_2.fx,ContrastAdaptiveSharpen@CAS.fx,Pirate_Bloom@Pirate_Bloom.fx,EyeAdaption@EyeAdaption.fx,Clarity@Clarity.fx,Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx
TechniqueSorting=MXAO@qUINT_mxao.fx,CMAA_2@CMAA_2.fx,ContrastAdaptiveSharpen@CAS.fx,Pirate_Bloom@Pirate_Bloom.fx,EyeAdaption@EyeAdaption.fx,Clarity@Clarity.fx,Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,DisplayDepth@DisplayDepth.fx
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[CMAA_2.fx]
DebugEdges=0
UIHELP=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.200000
col_noise=1
enable_dither=0
lim_luma=1.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Levels.fx]
BlackPoint=15
HighlightClipping=0
WhitePoint=230
[Pirate_Bloom.fx]
BLOOM_BLEND=1
BLOOM_DEBUG=0
BLOOM_RADIUS=5.000000
BLOOM_SATURATION=1.000000
BLOOM_STRENGTH=0.500000
BLOOM_THRESHOLD=0.500000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.000000
MXAO_SAMPLE_RADIUS=20.000000
MXAO_SSAO_AMOUNT=1.000000