5 hours, 30 minutes ago
Van Helsing Final Reshade
Preset description:
With only 4 effects this games can go another 10 years.
I hope you like it,
Use "\" for effects on/off
Please consider buying my wife and i a cup of coffee when you like the reshade. Appreciated: keimpes@gmail.com
KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions=
Techniques=HDR@FakeHDR.fx,MagicBloom@MagicBloom.fx,SSDO_Plus@GloomAO.fx,AdaptiveSharpen@AdaptiveSharpen.fx
TechniqueSorting=HDR@FakeHDR.fx,MagicBloom@MagicBloom.fx,SSDO_Plus@GloomAO.fx,AdaptiveSharpen@AdaptiveSharpen.fx
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FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
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AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=0
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AL_Vibrance=0
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K=128.000000
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iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
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Bloom_BA_iToneMapper=0
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HDR_BP=0.500000
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Tonemappers=0
WP=1.000000
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[ChromaticAberration.fx]
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[CinematicDOF.fx]
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AutoFocusTransitionSpeed=0.200000
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BokehBusyFactor=0.500000
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FNumber=2.800000
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PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
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ClarityDarkIntensity=0.400000
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ClarityRadius=2
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[CMAA_2.fx]
DebugEdges=0
UIHELP=0
[Cobra_Mask.fx]
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Buffer2=0
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Sphere_FocusVertical=0.500000
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fUIStrength=1.000000
fUITint=1.000000
iUIDebugOverlayPosterizeLevels=0
iUILumaLevels=16
iUIStepType=2
[ColorMAME.fx]
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Floor=0.000000,0.000000,0.000000
GrnRatios=0.000000,1.000000,0.000000
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Power=1.000000,1.000000,1.000000
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[ColorMatrix.fx]
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ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
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[ColorSort.fx]
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Buffer1=0
Buffer2=0
Buffer3=0
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ReverseSort=0
RotationAngle=0
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Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
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[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=0.700000
[computeGravity.fx]
AllowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0
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Sphere_FocusVertical=0.500000
Spherical=0
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ValueRange=1.000000
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DarkMax=0.450000
DarkPeak=0.500000
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Debug=0
LightMax=0.300000
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LightThreshold=0.667000
Maximum=1.000000
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MidMax=0.450000
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Minimum=0.000000
[CRT-Yee64.fx]
brightness=1.250000
intencity=1.200000,0.900000,0.900000
pixel_sizeX=320.000000
pixel_sizeY=240.000000
texture_sizeX=320.000000
texture_sizeY=240.000000
viewSizeHD=720
[CRT.fx]
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Gamma=2.400000
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Resolution=1.150000
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[CRT_Lottes.fx]
f2Warp=48.000000,24.000000
fBlur=2.500000
fDownscale=2.000000
fMask=0.500000
fThin=0.700000
[CRT_Yee64.fx]
fDownScale=1.200000
iHeight=1080
iWidth=1920
[Curves.fx]
Contrast=0.155000
Formula=4
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[Daltonize.fx]
Type=0
[Denoise.fx]
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GaussianSigma=50.000000
LerpCoefficeint=0.800000
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WeightThreshold=0.030000
[DepthAlpha.fx]
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DepthRange=0.000000,1.000000
DepthSmoothness=1.000000
TestColor=0.000000,0.000000,0.000000,1.000000
_Help=0
[DisplayDepth.fx]
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bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
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[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
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iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=6
[DOSGame.fx]
DOSCOLOR=1
DOSColorsCount=16
DoSgammaValue=2.200000
DOSScreenSize=320,240
ENABLE_AGD=1
ENABLE_POSTCURVE=1
ENABLE_SCREENSIZE=1
PIXELSIZE=2
POSTCURVE=0.500000
[DPX.fx]
Colorfulness=2.500000
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RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
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[Emphasize.fx]
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Sphere_FocusVertical=0.500000
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[FakeHDR.fx]
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radius1=0.800000
radius2=0.815000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmGrain.fx]
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[FilmGrain2.fx]
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grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicAnamorphSharpen.fx]
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[FilmicPass.fx]
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[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[FXAA.fx]
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Subpix=0.250000
[GaussianBlur.fx]
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[Glitch.fx]
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bUseUV=0
[GloomAO.fx]
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SSDO_Power=1.500000
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SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[Gravity.fx]
allowOverlapping=0
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Sphere_FocusVertical=0.500000
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useImage=0
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k=-1.100000
lum_add=0.330000
max_w=0.750000
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mx=1.000000
s=1.500000
[HSLShift.fx]
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HUECyan=0.250000,0.750000,0.750000
HUEGreen=0.250000,0.750000,0.250000
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Q=0.000000,0.000000
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T=-0.200000
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[Levels.fx]
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WhitePoint=231
[LiftGammaGain.fx]
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RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
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debugBloom=0
dither_strength=2.000000
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pos0_shoulder_grey=0.800000
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white_out_grey=255.000000
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blendcolor_m=0.980000,0.588000,0.000000
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tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PD80_04_Color_Isolation.fx]
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.167000
satLimit=1.000000
[PD80_04_Color_Temperature.fx]
Kelvin=6500
kMix=1.000000
LumPreservation=1.000000
[PD80_04_Technicolor.fx]
Brightness=1.000000
colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
Cyan2strip=0.000000,0.988000,1.000000
enable3strip=0
Red2strip=1.000000,0.098000,0.000000
Saturation=1.000000
Saturation2=1.500000
Strength=1.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=2.470000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=0.260000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.300000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=0.749000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.500000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=0
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=1
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Sharpness=0.625000
[Splitscreen.fx]
splitscreen_mode=0
[SunsetFilter.fx]
Axis=-7
ColorA=1.000000,0.000000,0.000000
ColorB=0.000000,0.000000,0.000000
Flip=0
Offset=0.000000
Scale=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[Vibrance.fx]
Vibrance=0.100000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0