Techniques=FXAA@FXAA.fx,LumaSharpen@LumaSharpen.fx,Tonemap@Tonemap.fx TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DeHaze@Dehaze.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,FXAA@FXAA.fx,SSDO_Plus@GloomAO.fx,HDR@FakeHDR.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monocular_Cues@Depth_Cues.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx [FXAA.fx] EdgeThreshold=0.738000 EdgeThresholdMin=0.000000 Subpix=0.603000 [LumaSharpen.fx] offset_bias=1.000000 pattern=2 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [Tonemap.fx] Bleach=0.000000 Defog=0.002000 Exposure=0.020000 FogColor=0.000000,0.000000,1.000000 Gamma=0.963000 Saturation=0.070000