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~ OUTLAND ~ v1

Preset for Starfield
Created by phroZac
Added Sept. 3, 2023
Updated 6 Sep 16:22 CEST
Shader used: ReShade
Preset description:
*This version is outdated. The new version is now on Nexus as it has a soft requirement of another mod on that site which alters the game's LUTs to bring deep black levels back to the game. Starfield's raised black levels got you down? Here's a super lightweight edit to get dark darks back into the game along with a slight color tweak and toggleable DOF for you screenarchers. SHADERS USED: Tonemap ADOF Numpad key "-" toggles the DOF
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Effects=qUINT_mxao.fx,LightDoF.fx,qUINT_lightroom.fx,Vignette.fx,ChromaticAberration.fx,FilmicPass.fx,AdaptiveSharpen.fx,TiltShift.fx,LiftGammaGain.fx,Tonemap.fx,Vibrance.fx,qUINT_dof.fx,Prism.fx,AmbientLight.fx,FilmicAnamorphSharpen.fx,FilmGrain.fx KeyAdaptiveFog=0,0,0,0 KeyAdaptiveSharpen=0 KeyADOF=33,0,0,0 KeyADOF@qUINT_dof.fx=109,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyBorder=0,0,0,0 KeyCA=0,0,0,0 KeyCartoon=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyClarity=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyDaltonize=0,0,0,0 KeyDeband=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyDPX=0 KeyEmphasize=0,0,0,0 KeyFilmGrain=0 KeyFilmGrain2=0,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyHDR=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLightroom=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMXAO=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeySurfaceSharpen=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeyTonemap=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 Techniques=Tonemap@Tonemap.fx TechniqueSorting=Tonemap@Tonemap.fx,ADOF@qUINT_dof.fx,HDR@FakeHDR.fx,Lightroom@qUINT_lightroom.fx,MultiLUT@MultiLUT.fx,Levels@Levels.fx,Curves@Curves.fx,LUT@LUT.fx,Vignette@Vignette.fx,LiftGammaGain@LiftGammaGain.fx,AmbientLight@AmbientLight.fx,FilmicPass@FilmicPass.fx,UIMask_Bottom@UIMask.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DepthHaze@DepthHaze.fx,Border@Border.fx,DisplayDepth@DisplayDepth.fx,AdaptiveFog@AdaptiveFog.fx,CinematicDOF@CinematicDOF.fx,Emphasize@Emphasize.fx,ASCII@ASCII.fx,UIMask_Top@UIMask.fx,DELC_Sharpen@qUINT_sharp.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,HeightFog@Heightfog.fx,PandaFX@PandaFX.fx,Debanding@qUINT_deband.fx,DepthDarkness@DepthDarkness.fx,GoldenRatio@GoldenRatio.fx,MagicBorder@MagicBorder.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,Before@Splitscreen.fx,After@Splitscreen.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,ColorMatrix@ColorMatrix.fx,DPX@DPX.fx,FilmGrain@FilmGrain.fx,FXAA@FXAA.fx,Layer@Layer.fx,LumaSharpen@LumaSharpen.fx,Monochrome@Monochrome.fx,Nostalgia@Nostalgia.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Vibrance@Vibrance.fx,ChromaticAberration@Prism.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,TiltShift@TiltShift.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.400000 curve_height=0.500000 D_compr_high=0.504000 D_compr_low=0.253000 D_overshoot=0.009000 L_compr_high=0.337000 L_compr_low=0.169000 L_overshoot=0.003000 pm_p=0.750000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.200000 alAdaptBaseBlackLvL=4 alAdaptBaseMult=4.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=0.300000 alInt=10.000000 alLensInt=0.600000 alLensThresh=0.500000 alThreshold=30.000000 AL_Adaptation=0 AL_Adaptive=2 AL_Dirt=4294967295 AL_DirtTex=4294967295 AL_Dither=1 AL_Lens=4294967295 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=20.000000 fAnamFlareColor=0.000000,0.313726,0.313726 fAnamFlareCurve=2.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fBloomAmount=0.200000 fBloomSaturation=0.000000 fBloomThreshold=0.595000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=1 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,80.000000 [CA.fx] BlueFocalOffset=-0.160000 BlueOffset=-0.400000 Blue_X_Offset=nan Blue_Y_Offset=10.000000 CABlur=1 DebugMode=0 GreenFocalOffset=-0.280000 GreenOffset=0.250000 Green_X_Offset=4.200000 Green_Y_Offset=2.800000 LensFocus=0.100000 LensShape=2.000000 OffsetSamples=1 RedFocalOffset=0.400000 RedOffset=0.400000 Red_X_Offset=nan Red_Y_Offset=nan Shift=2.500000,-0.500000 Strength=0.600000 VignetteBlur=1 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [ChromaticAberration.fx] BlueOffset=-0.300000 CABlur=1 GreenOffset=0.000000 OffsetSamples=3 RedOffset=0.300000 Shift=0.000000,-1.500000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Cobra_Mask.fx] Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 Hue=1.000000 HueRange=0.500000 InvertMask=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueEdge=0.000000 ValueRange=1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorSort.fx] BrightnessThresholdEnd=1.050000 BrightnessThresholdStart=1.050000 Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusRangeDepth=0.010000 GradientStrength=0.000000 HotsamplingMode=0 Hue=1.000000 HueRange=0.501000 InvertMask=0 MaskingNoise=0.000000 NoiseSize=1.000000 ReverseSort=0 RotationAngle=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueRange=1.001000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [CRT.fx] Angle=0.000000,0.000000 Brightness=1.770000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.875000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [Curves.fx] Contrast=0.047000 Formula=4 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] Grain=0.006000 Iterations=1.000000 Range=16.000000 Threshold=0.004000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DiffuseGlow.fx] BlendMode=0 BlurRadius=1 DebugMode=0 GlowPower=2.000000 GlowSaturation=1.000000 GrainStrength=0.300000 Slope=1.300000 SlopeMidPoint=0.000000 Strength=0.300000 Threshold=0.800000 ThresholdMaskType=3 ThresholdRange=0.800000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=4294967295 bMatsoDOFChromaEnable=4294967295 DOF_AUTOFOCUS=4294967295 DOF_BLURRADIUS=10.820001 DOF_FARBLURCURVE=3.218000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.020000 DOF_FOCUSSAMPLES=10 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=0.500000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=10.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=0.500000 fMatsoDOFChromaPow=3.000000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=34 iGPDOFPolygonCount=9 iGPDOFQuality=6 iMagicDOFBlurQuality=15 iMatsoDOFBokehQuality=2 iRingDOFRings=8 iRingDOFSamples=30 [DPX.fx] Colorfulness=2.500000 Contrast=0.000000 RGB_C=0.500000,0.302000,0.251000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=0.400000 Strength=0.100000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 ManualFocusDepth=0.026000 [FakeHDR.fx] HDRPower=1.200002 radius1=0.900001 radius2=0.900000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=0.600000 Mean=0.500000 SignalToNoiseRatio=10 Variance=0.500000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.000000 grainsize=1.500000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=1.000000 Coefficient=0 Contrast=2000 DepthMask=0 DepthMaskContrast=128 Offset=2.000000 Preview=0 Strength=2.000000 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.493000 Bleach=0.300000 BlueCurve=2.000000 Contrast=0.985000 EffectGamma=0.750000 EffectGammaB=1.000000 EffectGammaG=2.000000 EffectGammaR=1.500000 Fade=0.300000 GreenCurve=2.000000 Linearization=1.400000 LumCoeff=0.509804,0.392157,0.196078 RedCurve=2.000000 Saturation=-0.150000 Strength=0.400000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=4.000000 xrep=0.250000 xstr=0.190000 [FisheyeHorizontal.fx] fFisheyeColorshift=0.002000 fFisheyeDistortion=0.010000 fFisheyeDistortionCubic=0.700000 fFisheyeZoom=0.550000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.500000 GaussianBloomOffset=2.000000 GaussianBloomRadius=2 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 Threshold=0.800000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassBlendIfDark=50 HighPassBlendIfLight=209 HighPassBlendMode=2 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=3 HighPassSharpStrength=1.000000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [Levels.fx] BlackPoint=0 HighlightClipping=1 WhitePoint=255 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.064000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=0 bLightDoF_UseCA=4294967295 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=1.000000,0.000000 fLightDoF_Amount=0.500000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.050000 fBloom_Intensity=0.958000 fBloom_Threshold=3.000000 fDirt_Intensity=1.000000 fExposure=0.500000 iAdapt_Precision=1076677888 iDebug=0 [MartysMods_LAUNCHPAD.fx] ENABLE_SMOOTH_NORMALS=0 ENABLE_TEXTURED_NORMALS=0 FILTER_RADIUS=4.000000 TEXTURED_NORMALS_INTENSITY=0.500000 TEXTURED_NORMALS_QUALITY=2 TEXTURED_NORMALS_RADIUS=0.500000 UIHELP=0 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.250000 MXAO_FILTER_SIZE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.800000 MXAO_WORLDSPACE_ENABLE=0 SHADING_RATE=1 [MartysMods_SHARPEN.fx] QUALITY=1 SHARP_AMT=1.000000 [MartysMods_SMAA.fx] DebugOutput=0 EDGE_DETECTION_MODE=1 SMAA_CORNER_ROUNDING=25 SMAA_DEPTH_THRESHOLD=0.010000 SMAA_MAX_SEARCH_STEPS=32 SMAA_MAX_SEARCH_STEPS_DIAG=16 SMAA_PREDICATION=0 SMAA_PREDICATION_SCALE=2.000000 SMAA_PREDICATION_STRENGTH=0.400000 SMAA_PREDICATION_THRESHOLD=0.010000 SMAA_THRESHOLD=0.100000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=8 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAOIndirectLightingAmount=4.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [Prism.fx] Aberration=6 Automatic=4294967295 Curve=0.100000 SampleCount=6 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=4.015000 BLOOM_ADAPT_STRENGTH=0.600000 BLOOM_CURVE=3.000000 BLOOM_INTENSITY=1.000000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=10.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.100000 fADOF_AutofocusSpeed=0.200000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.050000 fADOF_ManualfocusDepth=0.010000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=10.000000 fADOF_ShapeRotation=0.000000 fADOF_ShapeVignetteAmount=1.000000 fADOF_ShapeVignetteCurve=0.750000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=1 iADOF_ShapeQuality=6 iADOF_ShapeVertices=6 PreprocessorDefinitions=ADOF_OPTICAL_VIGNETTE_ENABLE=0 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_HISTOGRAM=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=1 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.100000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.050000 LIGHTROOM_GLOBAL_SATURATION=0.200000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.100000 LIGHTROOM_GLOBAL_TEMPERATURE=-0.020000 LIGHTROOM_GLOBAL_TINT=0.010000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_HISTOGRAM_HEIGHT=0.000000 LIGHTROOM_HISTOGRAM_SAMPLES=20 LIGHTROOM_HISTOGRAM_SMOOTHNESS=5.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=0.200000 LIGHTROOM_VIGNETTE_BLEND_MODE=3 LIGHTROOM_VIGNETTE_COLOR=0.000000,0.000000,0.000000 LIGHTROOM_VIGNETTE_CURVE=2.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_OFFS=0.000000,0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=1 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.090000 MXAO_FADE_DEPTH_START=0.040000 MXAO_GLOBAL_RENDER_SCALE=0.500000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=4.000000 MXAO_SSAO_AMOUNT=0.300000 [qUINT_rt.fx] RT_AO_AMOUNT=1.000000 RT_DEBUG_VIEW=0 RT_FADE_DEPTH=0.000000,0.500000 RT_IL_AMOUNT=4.000000 RT_RAY_AMOUNT=10 RT_RAY_STEPS=10 RT_SAMPLE_RADIUS=15.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SMAA.fx] CornerRounding=100 DebugOutput=0 EdgeDetectionThreshold=0.050000 EdgeDetectionType=0 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1.000000 BlurStrength=1.000000 [SurfaceSharpen.fx] CurveStrength=1.000000 DebugMode=0 SharpEdge=10.000000 SharpOffset=0.500000 SharpRadius=1 Slope=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.200000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [TiltShift.fx] Axis=0 BlurAngle=0 BlurCurve=2.750000 BlurLineWidth=15 BlurMultiplier=4.000000 BlurOffset=0.000000 K=0.025000,0.000000,0.000000,0.000000 Line=0 Offset=0.000000 VisibleLine=0 [Tonemap.fx] Bleach=0.100000 Defog=0.130000 Exposure=-0.050000 FogColor=0.137255,0.098039,0.117647 Gamma=0.970000 Saturation=0.100000 [UIMask.fx] bDisplayMask=0.000000 fMask_Intensity=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-0.420000 Center=0.500000,0.500000 Radius=1.800000 Ratio=2.000000 Slope=2 Type=0 [watchdogs.fx] LinearColor=1.250000 LinearWhite=1.250000

Comments

phroZac
3 Sep 23:40 CEST

Not being used. Literally all you need for this preset is Tonemap and ADOF.

Antary
3 Sep 23:32 CEST

theres more shaders than just tonemap and adof

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