KeyAdaptiveSharpen@AdaptiveSharpen.fx=49,1,0,0
KeyLevels@Levels.fx=49,1,0,0
KeyPCGI_One@RadiantGI.fx=0
Keyprod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx=49,1,0,0
PreprocessorDefinitions=
Techniques=AdaptiveSharpen@AdaptiveSharpen.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Levels@Levels.fx
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.500000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=0
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.110497,0.059827,0.106858,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.680000,1.260000
_Help=0
[ColorMask.fx]
axisColorSelectAxis=0.500000,0.500000
axisDebugColor=1.000000,0.000000,0.000000
axisHueSelectON=0
axisLumaSelectON=0
blackLevel=0.000000
BlendM=0
drawColorSelectON=0
fUIOverlayOpacityTwo=1.000000
fUIOverlayPosTwo=0.000000,0.000000
hueMaskStrength=1.000000
hueRange=0.000000
hueStep=0.050000
hueTarget=0.000000
InvertHueMask=0
InvertLumaMask=0
iUIOverlaySizeTwo=600,100
lumaMaskStrength=1.000000
lumaRange=0.100000
lumaStep=0.100000
lumaTarget=0.000000
MaskAfterEffects=0
MaskType=2
showDebugOverlay=0
showMask=0
whiteLevel=1.000000
[Levels.fx]
BlackPoint=0
HighlightClipping=0
WhitePoint=230
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=0.756000
PD80_LutSelector=11
PD80_MixChroma=1.000000
PD80_MixLuma=0.708000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000