USE_BLOOM = 1
USE_HDR = 1
USE_TECHNICOLOR = 1
USE_DPX = 1
USE_LIFTGAMMAGAIN = 1
USE_TONEMAP = 1
USE_CURVES = 1
USE_SEPIA = 1
USE_DITHER = 1
SMAA_THRESHOLD = 0.08 // USE_SMAA_ANTIALIASING
SMAA_MAX_SEARCH_STEPS = 60 // USE_SMAA_ANTIALIASING
SMAA_MAX_SEARCH_STEPS_DIAG = 16 // USE_SMAA_ANTIALIASING
SMAA_CORNER_ROUNDING = 25 // USE_SMAA_ANTIALIASING
sharp_strength = 2.5 // USE_LUMASHARPEN
sharp_clamp = 0.05 // USE_LUMASHARPEN
HDRPower = 1.25 // USE_HDR
radius2 = 0.80 // USE_HDR
TechniAmount = 0.13 // USE_TECHNICOLOR
TechniPower = 3.8 // USE_TECHNICOLOR
blueNegativeAmount = 0.68 // USE_TECHNICOLOR
DPXSaturation = 5.0 // USE_DPX
GreenC = 0.38 // USE_DPX
BlueC = 0.33 // USE_DPX
Blend = 0.3 // USE_DPX
RGB_Lift = float3(1.000, 0.998, 1.003)// USE_LIFTGAMMAGAIN
RGB_Gamma = float3(0.860, 0.840, 0.900)// USE_LIFTGAMMAGAIN
RGB_Gain = float3(1.020, 1.020, 0.980)// USE_LIFTGAMMAGAIN
Exposure = -0.00 // USE_TONEMAP
Vibrance = -0.2 // USE_VIBRANCE
Curves_contrast = -0.4 // USE_CURVES
Curves_formula = 3 // USE_CURVES
GreyPower = 0.05 // USE_SEPIA
SepiaPower = 0.05 // USE_SEPIA