2 hours, 36 minutes ago
Jugglet dbd
Techniques=AmbientLight@AmbientLight.fx,Colourfulness@Colourfulness.fx,Curves@Curves.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,LumaSharpen@LumaSharpen.fx
[AmbientLight.fx]
alAdapt=4.000000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=0.000000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=6.612000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.530000
col_noise=1
enable_dither=0
lim_luma=0.620000
[Curves.fx]
Contrast=0.187000
Formula=4
Mode=0
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.602000
show_sharpen=0
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.290000
brightnessD=0.000000
contrast=-0.084000
contrastD=0.000000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
dither_strength=4.529000
enable_depth=0
enable_dither=1
exposureD=0.000000
exposureN=0.426000
huemid=0.000000
huerange=0.153000
saturation=0.023000
saturationD=0.000000
sat_a=0.000000
sat_b=0.000000
sat_custom=0.000000
sat_g=0.000000
sat_m=0.000000
sat_p=0.000000
sat_r=0.000000
sat_y=0.000000
tint=0.000000
vibrance=0.049000
vibranceD=0.000000