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AK1504 FM Aufgebrezelt

Created by Andy_K
Added Feb. 12, 2025
Updated 16 Feb 06:52 CET
Shader used: ReShade
Preset description:
My personal Preset, with a look i enjoy at the moment :D Again with Sharpening and some color and lighting adjustments as well as cinetools LUT packs to include something to try different styles. All free to use shaders, nothing paid used. Download the preset, and then choose this txt file during the ReShade Installation on the Effects screen: "Choose a preset file..." as i marked in the screenshot below. https://i.ibb.co/Gv2PGmbj/Screenshot-2025-02-12-155145.png ⚠️⚠️❗️❗️ I noticed a problem when I downloaded my preset from sfx.thelazy.net to test it, because I kinda didn't trust it ? ^^ Turns out: When saving a preset, the number for the selection of the LUT shader changes for both LUT shaders and it goes down exactly by the value 1 with each save. I had it saved with ingame LUT 21 and LUT 49, and in the file it was then 20 and 48. You also have to be careful if you use the performance mode. If you deactivate it, ALL values of each shader are back to default. So please be careful. I checked and corrected the shared preset and all values are now 100% correct. I would recommend to check and compare the values after installation with the saved preset here. ⚠️⚠️❗️❗️
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Techniques=AdaptiveSharpen@AdaptiveSharpen.fx,ContrastAdaptiveSharpen@CAS.fx,AmbientLight@AmbientLight.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=6.000006 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [CAS.fx] Contrast=0.220000 Sharpening=1.000000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.500000 PD80_LutSelector=49 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.500000 PD80_LutSelector=21 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=7200 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000

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