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Immersive Preset

Created by SpRaYz
Added June 21, 2017
Updated 30 Jun 12:59 CEST
Shader used: SweetFX 1.5
Preset description:
This is a little dark, more sharper preset, this is my second preset as well, this doesn't affect FPS too much, maybe a 3 - 7 FPS loss but it really depends in your PC specs (my specs, A6-6310 quad core 1.8ghz cpu, R4 6310 integrated graphics (512mb gddr3 vram) and 4gb 800 mhz ram), i really hope you guys enjoy it ;D
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USE_SMAA_ANTIALIASING = 1 USE_FXAA_ANTIALIASING = 0 USE_EXPLOSION = 0 USE_CARTOON = 0 USE_ADVANCED_CRT = 0 USE_BLOOM = 0 USE_HDR = 0 USE_LUMASHARPEN = 0 USE_LEVELS = 0 USE_TECHNICOLOR = 1 USE_DPX = 0 USE_MONOCHROME = 0 USE_LIFTGAMMAGAIN = 0 USE_TONEMAP = 1 USE_VIBRANCE = 1 USE_CURVES = 0 USE_SEPIA = 1 USE_VIGNETTE = 1 USE_DITHER = 1 USE_BORDER = 0 USE_SPLITSCREEN = 0 USE_CUSTOM = 0 SMAA_THRESHOLD = 0.10 SMAA_MAX_SEARCH_STEPS = 16 SMAA_MAX_SEARCH_STEPS_DIAG = 6 SMAA_CORNER_ROUNDING = 0 COLOR_EDGE_DETECTION = 0 SMAA_DIRECTX9_LINEAR_BLEND = 0 FXAA_QUALITY__PRESET = 9 fxaa_Subpix = 0.400 fxaa_EdgeThreshold = 0.250 fxaa_EdgeThresholdMin = 0.060 Explosion_Radius = 2.5 CartoonPower = 1.5 CartoonEdgeSlope = 1.5 CRTAmount = 1.00 CRTResolution = 2.0 CRTgamma = 2.2 CRTmonitorgamma = 2.4 CRTBrightness = 1.2 CRTScanlineIntensity = 2.0 CRTScanlineGaussian = 1 CRTCurvature = 1 CRTCurvatureRadius = 2.0 CRTCornerSize = 0.0100 CRTDistance = 2.00 CRTAngleX = 0.00 CRTAngleY = -0.15 CRTOverScan = 1.00 CRTOversample = 0 BloomThreshold = 20.25 BloomPower = 1.446 BloomWidth = 0.0142 HDRPower = 1.30 radius2 = 0.87 sharp_strength = 0.65 sharp_clamp = 0.035 pattern = 2 offset_bias = 1.0 show_sharpen = 0 Levels_black_point = 16 Levels_white_point = 235 TechniAmount = 0.4 TechniPower = 4.0 redNegativeAmount = 0.88 greenNegativeAmount = 0.88 blueNegativeAmount = 0.88 Red = 8.0 Green = 8.0 Blue = 8.0 ColorGamma = 2.5 DPXSaturation = 3.0 RedC = 0.36 GreenC = 0.36 BlueC = 0.34 Blend = 0.2 Monochrome_conversion_values = float3(0.18,0.41,0.41) RGB_Lift = float3(1.000, 1.000, 1.000) RGB_Gamma = float3(1.000, 1.000, 1.000) RGB_Gain = float3(1.000, 1.000, 1.000) Gamma = 1.000 Exposure = 0.000 Saturation = 0.40 Bleach = 0.000 Defog = 0.000 FogColor = float3(0.00, 0.00, 2.55) Vibrance = 0.55 Vibrance_RGB_balance = float3(1.00, 1.00, 1.00) Curves_mode = 0 Curves_contrast = 0.15 Curves_formula = 2 ColorTone = float3(1.10, 1.40, 0.90) GreyPower = 0.11 SepiaPower = 0.58 VignetteType = 2 VignetteRatio = 1.50 VignetteRadius = 0.9 VignetteAmount = -0.02 VignetteSlope = 14 VignetteCenter = float2(0.500, 0.500) dither_method = 1 border_width = float2(1,20) border_color = float3(0, 0, 0) splitscreen_mode = 1 custom_strength = 1.0

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