KeyAmbientLight=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyCA=0,0,0,0 KeyCurves=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 Techniques=AmbientLight,CA,ColorMatrix,HDR,HQ4X,LumaSharpen,Vibrance KeyHQ4X=0,0,0,0 TechniqueSorting=AmbientLight,CA,ColorMatrix,HDR,HQ4X,LumaSharpen,Vibrance Strength=0.580000 [Vibrance.fx] Vibrance=0.220000 VibranceRGBBalance=1.000000,1.000000,1.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.350000 ClarityBlendMode=2.000000 ClarityRadius=3.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 fLUT_LutSelector=0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 fLUT_AmountChroma=1.000000 ColorMatrix_Blue=0.000000,0.125000,0.950000 Strength=0.215000 fLUT_AmountLuma=1.000000 [Curves.fx] Mode=2.000000 ManualFocusDepth=0.026000 Formula=1.000000 FocusRangeDepth=0.010000 Contrast=0.400000 BlendFactor=0.000000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=3.000000 AL_DirtTex=0.000000 AL_Adaptive=0.000000 alThreshold=5.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [FakeHDR.fx] fMXAOIndirectLightingAmount=4.000000 iMXAOBayerDitherLevel=3.000000 fMXAOFadeoutStart=0.200000 fMXAONormalBias=0.200000 HDRPower=1.125000 radius1=0.782000 radius2=0.790000 bMXAOSmoothNormalsEnable=0.000000 bMXAODebugViewEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 [HQ4X.fx] k=-1.100000 s=0.250000 mx=50.000000 max_w=0.750000 lum_add=0.600000 min_w=0.030000 [LumaSharpen.fx] sharp_strength=0.775000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000