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EW2 by Alonz : Color Correction&Clarity

Created by Alonz73
Added Nov. 26, 2017
Updated 26 Nov 21:49 CET
Shader used: ReShade
Preset description:
Hi friends :) I share my personal reshade, hoping you like it;) Installation: Download Reshade 3.1.0 here: d) https://reshade.me/ Installation of Reshade: Very simple, run the file, click on "Select the game" then on your .exe file (TEW2.exe) click on Direct3D 10+, download the Shaders download, once done Reshade brand "DONE" Reshade is installed ;) Now download my preset : https://1fichier.com/?s4tf11db0e You are the file of your "TEW2.exe" http://image.noelshack.com/fichiers/2017/47/7/1511728704-reshade.jpg Launch the game, once on the menu: d) SHIFT + F2, pass the tutorial, click on the small "+" type: EW2 by Alonz Effect used: AdaptiveSharpen, HDR, Clarity, LiftGammaGain, Lumasharpen, Colourfulness, DPX, DepthHaze, ToneMap, Vibrance, level, curves. The effects that are likely to cause aliasing with Reshade: AdaptiveSharpen, Lumasharpen. (if you can not afford to mounted resolution or antialiasing) Normally no additional aliasing with my settings, if despite all its add try to disable these effects :)
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Effects=LiftGammaGain.fx,FakeHDR.fx,AdaptiveSharpen.fx,Clarity.fx,Levels.fx,Colourfulness.fx,LumaSharpen.fx,Curves.fx,DepthHaze.fx,DPX.fx,Tonemap.fx,Vibrance.fx Techniques=AdaptiveSharpen,HDR,Clarity,LiftGammaGain,Levels,LumaSharpen,Colourfulness,Curves,DepthHaze,DPX,Tonemap,Vibrance TechniqueSorting=AdaptiveSharpen,HDR,Clarity,LiftGammaGain,Levels,LumaSharpen,Colourfulness,Curves,DepthHaze,DPX,AmbientLight,Tonemap,Vibrance [Clarity.fx] ClarityBlendMode=2 ClarityRadius=1 ClarityOffset=5.000000 ClarityDarkIntensity=1.000000 ClarityBlendIfDark=110 ClarityBlendIfLight=150 ClarityStrength=1.000000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.310000 ClarityViewMask=0 [LiftGammaGain.fx] RGB_Lift=1.000000,1.040000,1.000000 RGB_Gamma=1.020000,0.980000,1.000000 RGB_Gain=1.100000,1.000000,1.060000 [HQ4X.fx] s=1.783000 k=-2.000000 mx=0.230000 max_w=1.000000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.240000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.750000 [FakeHDR.fx] HDRPower=1.280000 radius1=0.800000 radius2=0.800000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Levels.fx] BlackPoint=8 WhitePoint=247 HighlightClipping=0 [Technicolor2.fx] Saturation=1.015000 ColorStrength=0.364706,0.647059,1.000000 Brightness=1.230000 Strength=0.220000 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.000000 [LumaSharpen.fx] sharp_strength=0.535000 pattern=3 sharp_clamp=0.100000 offset_bias=0.600000 show_sharpen=0 [CRT.fx] Resolution=1.150000 Curvature=0 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2 CornerSize=0.010000 ScanlineGaussian=1 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.260000 bAnamFlareEnable=0 fBloomThreshold=1.000000 fBloomAmount=20.000000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.000000 bLensdirtEnable=4294967295 fFlareLuminance=0.095000 iLensdirtMixmode=2 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] colourfulness=0.040000 lim_luma=0.700000 [SurfaceBlur.fx] BlurRadius=1 DebugMode=0 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.120000 [FXAA.fx] Subpix=0.000000 EdgeThreshold=1.000000 EdgeThresholdMin=0.640000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=1.000000 bUseUV=0 [MXAO.fx] bMXAOSmoothNormalsEnable=0 fMXAOAmbientOcclusionAmount=2.000000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=24 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2 bMXAODebugViewEnable=0 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=25.000002 fLightDoF_Amount=5.700000 f2LightDoF_CA=0.510000,0.750000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.750000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [MagicBloom.fx] fBloom_Intensity=0.327000 f2Adapt_Clip=0.964000,0.854000 fBloom_Threshold=1.000000 fDirt_Intensity=0.001000 fExposure=1.000000 fAdapt_Speed=0.855000 fAdapt_Sensitivity=0.694000 iAdapt_Precision=9 iDebug=0 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=175.000015 MaxFogFactor=1.000000 FogStart=1.000000 BloomPower=100.000008 BloomThreshold=50.000004 BloomWidth=1.000000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [DPX.fx] RGB_Curve=15.000001,10.240001,2.120000 Strength=0.010000 RGB_C=0.360000,0.269000,0.340000 Contrast=0.620000 Saturation=8.000000 Colorfulness=1.396000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.800000 alInt=2.400000 AL_DirtTex=0 alThreshold=100.000008 AL_Adaptation=4294967295 alAdapt=0.800000 AL_Dirt=4294967295 alAdaptBaseBlackLvL=3 alLensThresh=0.210000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.320000 alDirtOVInt=1.320000 alLensInt=1.900000 AL_Lens=0 [Tonemap.fx] Defog=0.010000 Bleach=0.000000 Gamma=1.020000 Exposure=0.040000 Saturation=-0.100000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.140000 VibranceRGBBalance=-1.400000,0.400000,-1.000000 [Daltonize.fx] Type=0 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [DepthHaze.fx] FogStart=0.310000 EffectStrength=0.000000 FogColor=0.737255,0.831373,0.776471 FogFactor=0.570000

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