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DREAM COLOR WWE

Preset for WWE2K18
Created by TheRadik
Added Jan. 6, 2018
Shader used: ReShade
Preset description:
Reshade Version 3.1.0 Preset Api Directx 11 Video Demo: https://youtu.be/nNsLcHYFpog Effects used: -ADAPTIVESHARPEN -DPX -COLOURFULNESS -MAGICBLOOM -TINT -TONEMAP -VIBRANCE
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Effects=AdaptiveSharpen.fx,DPX.fx,Colourfulness.fx,Vibrance.fx,MagicBloom.fx,Sepia.fx,Tonemap.fx Techniques=AdaptiveSharpen,Colourfulness,DPX,MagicBloom,Tint,Tonemap,Vibrance TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [3DFX.fx] DITHERAMOUNT=0.750000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=0.100000 GAMMA_LEVEL=1.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=10.150000 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [ASCII.fx] Ascii_font_g=255 Ascii_spacing=0.000000 Ascii_back_g=0 Ascii_font=1 Ascii_font_b=255 Ascii_font_r=255 Ascii_back_b=0 Ascii_back_r=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.330000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Colourfulness.fx] colourfulness=0.620000 lim_luma=0.700000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 DebugMode=0 BlurEdge=0.500000 BlurStrength=1.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=1.200000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=1076677837 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2 bMXAODebugViewEnable=0 fMXAOFadeoutEnd=0.400000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Vibrance.fx] Vibrance=-0.070000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Daltonize.fx] Type=0 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=0.920000 Exposure=-0.060000 Saturation=0.140000 FogColor=0.000000,0.000000,1.000000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000

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