SweetFX Settings DB
Latest forum threads
5 minutes ago
46 minutes ago
2 hours, 43 minutes ago
by Masdeh
3 hours, 5 minutes ago

~ ANIMUS FX ~ Aegean Edition V04

Created by phroZac
Added Oct. 6, 2018
Updated 31 Oct 12:56 CET
Shader used: ReShade
Preset description:
The Aegean Edition is intended to mimic the look of the film Troy. INSTALLATION 1. Download and install ReShade from: https://reshade.me After linking ReShade to your game exe, be sure to install all shaders*. 2. Download MartyMcFly's qUINT shader suite from: https://github.com/martymcmodding/qUINT 3. Inside the qUINT archive you'll find 6 qUINT files. Place all of them into ACOd's shader folder usually located here: "...steamapps\common\Assassins Creed Odyssey\reshade-shaders\Shaders" 4. Download my preset and put the file into the folder where your game exe resides, usually located here: "...SteamLibrary\steamapps\common\ACOdyssey" 5. Launch the game. Press Shift+F2. Follow the directions. Load preset ANIMUS FX. Enjoy! NOTES *Once installation is complete, delete all unused shaders from the "Shaders" folder, especially if you plan on making tweaks to my settings. This will improve ReShade's performance as it will no longer have to compile dozens of unused shaders upon reloading. **Depending on your aspect ratio, some camera effects may be jacked(I play at 3440x1440). Either turn the shader off in ReShade's UI, or tweak it to work for your resolution. ***To disable any effects you don't like(DOF for example), simply press Shift+F2(or Pause/Break) and uncheck the effect. >>Scroll Lock<< toggles on/off ReShade so you can see the difference >>Pause/Break<< toggles the ReShade window Toggle buttons: / = Color tweaks * = Focus enhancement(very subtle) - = Camera effects Up Arrow = Traditional Vignette(if you prefer over the one provided with Lightroom; I double em up) Page Up = Advanced DOF + = MXAO
Download preset Show / Hide settings
KeySurfaceBlur=0,0,0,0 KeyCartoon=0,0,0,0 KeyTonemap=111,0,0,0 KeyBorder=0,0,0,0 KeyMode1=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyLUT=0,0,0,0 KeyChromaticAberration=109,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyAdaptiveSharpen=106,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=109,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyCA=109,0,0,0 KeyMode3=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=111,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=189,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmicAnamorphSharpen=0 KeyFilmGrain=0 KeyFilmGrain2=0,0,0,0 KeyMXAO=107,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFilmicPass=111,0,0,0 KeyFXAA=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyVibrance=36,0,0,0 KeyHDR=0,0,0,0 KeyLightDoF_Far=106,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=111,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=106,0,0,0 KeyUIMask_Top=0,0,0,0 KeySurfaceSharpen=111,0,0,0 KeyVignette=38,0,0,0 Techniques=Lightroom,Vignette,FilmicPass,LiftGammaGain,Tonemap,Vibrance,LightDoF_Far,TiltShift,ChromaticAberration,CA,AmbientLight,FilmicAnamorphSharpen TechniqueSorting=MXAO,Lightroom,Vignette,FilmicPass,LiftGammaGain,Tonemap,Vibrance,LightDoF_Far,TiltShift,AdaptiveSharpen,ChromaticAberration,CA,AmbientLight,FilmicAnamorphSharpen,FilmGrain,ADOF,Bloom,FilmGrain2,Technicolor,DPX,LightDoF_Near,LightDoF_AutoFocus,Levels,Technicolor2,LUT,SSR Effects=qUINT_mxao.fx,LightDoF.fx,qUINT_lightroom.fx,Vignette.fx,ChromaticAberration.fx,FilmicPass.fx,LiftGammaGain.fx,TiltShift.fx,Tonemap.fx,Vibrance.fx,AdaptiveSharpen.fx,qUINT_dof.fx,Prism.fx,AmbientLight.fx,FilmicAnamorphSharpen.fx KeyLightroom=109,0,0,0 KeyADOF=33,0,0,0 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [qUINT_ssr.fx] SSR_FIELD_OF_VIEW=50.000000 SSR_REFLECTION_INTENSITY=1.000000 SSR_JITTER_AMOUNT=0.250000 SSR_FRESNEL_EXP=5.000000 SSR_RAY_INC=1.600000 SSR_FADE_DIST=0.800000 SSR_ACCEPT_RANGE=2.500000 SSR_RELIEF_AMOUNT=0.050000 SSR_FILTER_SIZE=0.500000 SSR_RELIEF_SCALE=0.350000 [Border.fx] border_width=0.000000,80.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [AmbientLight.fx] alAdaptBaseMult=4.000000 alDebug=0 alInt=5.000000 AL_DirtTex=4294967295 AL_Adaptive=2 alThreshold=30.000000 AL_Adaptation=4294967295 AL_Dirt=4294967295 alAdapt=0.200000 alLensThresh=0.500000 alAdaptBaseBlackLvL=4 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=0.300000 alLensInt=0.600000 AL_Lens=4294967295 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.500000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 scale_cs=0.056000 L_compr_high=0.337000 scale_lim=0.100000 pm_p=0.750000 [CRT.fx] Resolution=1.875000 Curvature=0 Brightness=1.770000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2 CornerSize=0.010000 ScanlineGaussian=1 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.000000 bAnamFlareEnable=0 fBloomThreshold=0.595000 fLensdirtSaturation=2.000000 fBloomAmount=0.200000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=2.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fAnamFlareAmount=20.000000 fAnamFlareColor=0.000000,0.313726,0.313726 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Green_X_Offset=4.200000 Red_X_Offset=nan GreenOffset=0.250000 Shift=2.500000,-0.500000 Strength=0.600000 BlueOffset=-0.400000 Green_Y_Offset=2.800000 GreenFocalOffset=-0.280000 Red_Y_Offset=nan RedFocalOffset=0.400000 Blue_Y_Offset=10.000000 BlueFocalOffset=-0.160000 Blue_X_Offset=nan OffsetSamples=1 LensShape=2.000000 LensFocus=0.100000 VignetteBlur=1 CABlur=1 DebugMode=0 RedOffset=0.400000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.360000 [FineSharp.fx] cstr=0.900000 sstr=4.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [SMAA.fx] EdgeDetectionType=0 EdgeDetectionThreshold=0.050000 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 CornerRounding=100 DebugOutput=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=0.958000 fBloom_Threshold=3.000000 fDirt_Intensity=1.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.050000 iDebug=0 iAdapt_Precision=1076677888 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [Daltonize.fx] Type=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] DOF_FARBLURCURVE=3.218000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=10 DOF_NEARBLURCURVE=0.500000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=4294967295 DOF_FOCUSRADIUS=0.020000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=10.820001 iRingDOFSamples=30 fADOF_BokehCurve=4.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=8 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=15 fMagicDOFColorCurve=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=4294967295 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=9 fADOF_ShapeRotation=0.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=3.000000 fMatsoDOFBokehCurve=0.500000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=34 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=1.500000 Preview=0 Coefficient=0 Offset=2 Clamp=1.000000 Contrast=2000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.200000 [DPX.fx] Strength=0.100000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.500000,0.302000,0.251000 Contrast=0.000000 Saturation=0.400000 Colorfulness=2.500000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=2.000000 Radius=1.800000 Amount=-0.420000 Slope=2 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.600000 Variance=0.500000 Mean=0.600000 SignalToNoiseRatio=10 [RBM.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.000000 coloramount=0.600000 lumamount=1.000000 grainsize=1.500000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmicPass.fx] Linearization=1.400000 Strength=0.400000 Contrast=0.985000 Fade=0.300000 Bleach=0.300000 BaseGamma=1.493000 Saturation=-0.150000 GreenCurve=2.000000 RedCurve=2.000000 BlueCurve=2.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.750000 EffectGammaR=1.500000 EffectGammaG=2.000000 LumCoeff=0.509804,0.392157,0.196078 [ChromaticAberration.fx] GreenOffset=0.000000 RedOffset=0.300000 Shift=0.000000,-1.500000 Strength=0.500000 BlueOffset=-0.300000 OffsetSamples=3 CABlur=1 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=1.000000,4.000000,2.000000 [HighPassSharpen.fx] HighPassSharpRadius=3 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=50 HighPassBlendIfLight=209 HighPassBlendMode=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=1.000000 HighPassViewSharpMask=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [TiltShift.fx] BlurMultiplier=4.500000 Line=0 Axis=0 Offset=0.000000 BlurCurve=3.500000 [LiftGammaGain.fx] RGB_Lift=1.000000,0.980000,1.020000 RGB_Gamma=1.040000,1.020000,1.000000 RGB_Gain=1.060000,1.060000,0.980000 [DiffuseGlow.fx] BlurRadius=1 DebugMode=0 BlendMode=0 Slope=1.300000 Threshold=0.800000 ThresholdMaskType=3 GlowPower=2.000000 ThresholdRange=0.800000 GlowSaturation=1.000000 SlopeMidPoint=0.000000 GrainStrength=0.300000 Strength=0.300000 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=24.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=1.000000,0.000000 fLightDoF_Amount=0.500000 bLightDoF_UseCA=4294967295 bLightDoF_AutoFocus=0 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [qUINT_bloom.fx] BLOOM_INTENSITY=1.000000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_CURVE=3.000000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_SAT=2.000000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_ADAPT_STRENGTH=0.600000 BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=4.015000 BLOOM_TONEMAP_COMPRESSION=10.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Tonemap.fx] Defog=0.050000 Bleach=0.000000 Gamma=1.100000 Exposure=-0.100000 Saturation=-0.400000 FogColor=0.000000,0.039216,0.117647 [SurfaceSharpen.fx] CurveStrength=1.000000 SharpRadius=1 SharpOffset=0.500000 SharpEdge=10.000000 Slope=1.000000 DebugMode=0 [GaussianBloom.fx] GaussianBloomRadius=2 GaussianBloomOffset=2.000000 DitherStrength=1.000000 Exposure=3.500000 Threshold=0.800000 BloomTint=1.000000,1.000000,1.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Prism.fx] Aberration=-7 SampleCount=6 Curve=1.400000 Automatic=4294967295 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_ShapeAnamorphRatio=1.000000 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusSpeed=0.100000 fADOF_AutofocusRadius=0.600000 fADOF_ManualfocusDepth=0.010000 fADOF_NearBlurCurve=6.000000 fADOF_HyperFocus=0.050000 fADOF_FarBlurCurve=1.500000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeRadius=15.000000 fADOF_SmootheningAmount=2.000000 fADOF_BokehIntensity=0.400000 fADOF_ShapeCurvatureAmount=1.000000 iADOF_ShapeVertices=6 iADOF_ShapeQuality=4 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=-0.100000 iADOF_ShapeChromaMode=1 [qUINT_lightroom.fx] LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_ENABLE_HISTOGRAM=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_HISTOGRAM_HEIGHT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_HISTOGRAM_SAMPLES=20 LIGHTROOM_HISTOGRAM_SMOOTHNESS=5.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.780000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_ENABLE_VIGNETTE=4294967295 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.300000 LIGHTROOM_VIGNETTE_WIDTH=0.200000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=0.200000 LIGHTROOM_VIGNETTE_BLEND_MODE=3 [qUINT_mxao.fx] MXAO_FADE_DEPTH_END=0.090000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=4.000000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.040000 MXAO_GLOBAL_RENDER_SCALE=0.500000 MXAO_SSAO_AMOUNT=0.300000 MXAO_BLEND_TYPE=1

Comments

phroZac
24 Oct 01:24 CEST

@Sandowl - Hmmm. My bad. I forgot to update my install instructions. It might have happened because I added MXAO and aDOF as optional settings. Just drop all the qUINT files into your reshade-shaders folder and you should be good to go.

Sandowl
23 Oct 11:34 CEST

game started to crash with your preset. any thoughts?

Sandowl
15 Oct 04:01 CEST

@phroZac - cant beleive i missed this. thank you. keep up the good work, you really have a great taste and sense of style

phroZac
14 Oct 22:29 CEST

@Sandowl - Thanks! It's real easy to change em. Just open ReShade's UI, click in the shortcut field of the shader you want to assign a new shortcut key to, press the key of your choice, then click outside the field. Minimize the UI and check to see if your new shortcut works. Done!

Sandowl
14 Oct 05:52 CEST

Hi friend. Youк presets are the best, the only one I use since The Divison.
Please tell me how can i change the keys you binded for DoF, Color etc?

phroZac
10 Oct 16:52 CEST

You're welcome! Glad you like it.

Pvt.Hudson
9 Oct 21:42 CEST

I love this one! Your presets are cool as always. Thanks my man

phroZac
7 Oct 23:35 CEST

Thanks, AD. It's only a slight variation of my base preset. A tiny bit brighter and cooler-toned. It's actually my favorite one too, haha.

AssassinsDecree
6 Oct 16:49 CEST

Love this one! My favorite of yours yet.

You need to be logged in to post a comment