5 minutes ago
~ ANIMUS FX ~ Aegean Edition V04
Preset description:
The Aegean Edition is intended to mimic the look of the film Troy.
INSTALLATION
1. Download and install ReShade from: https://reshade.me After linking ReShade to your game exe, be sure to install all shaders*.
2. Download MartyMcFly's qUINT shader suite from: https://github.com/martymcmodding/qUINT
3. Inside the qUINT archive you'll find 6 qUINT files. Place all of them into ACOd's shader folder usually located here: "...steamapps\common\Assassins Creed Odyssey\reshade-shaders\Shaders"
4. Download my preset and put the file into the folder where your game exe resides, usually located here: "...SteamLibrary\steamapps\common\ACOdyssey"
5. Launch the game. Press Shift+F2. Follow the directions. Load preset ANIMUS FX.
Enjoy!
NOTES
*Once installation is complete, delete all unused shaders from the "Shaders" folder, especially if you plan on making tweaks to my settings. This will improve ReShade's performance as it will no longer have to compile dozens of unused shaders upon reloading.
**Depending on your aspect ratio, some camera effects may be jacked(I play at 3440x1440). Either turn the shader off in ReShade's UI, or tweak it to work for your resolution.
***To disable any effects you don't like(DOF for example), simply press Shift+F2(or Pause/Break) and uncheck the effect.
>>Scroll Lock<< toggles on/off ReShade so you can see the difference
>>Pause/Break<< toggles the ReShade window
Toggle buttons:
/ = Color tweaks
* = Focus enhancement(very subtle)
- = Camera effects
Up Arrow = Traditional Vignette(if you prefer over the one provided with Lightroom; I double em up)
Page Up = Advanced DOF
+ = MXAO
KeySurfaceBlur=0,0,0,0
KeyCartoon=0,0,0,0
KeyTonemap=111,0,0,0
KeyBorder=0,0,0,0
KeyMode1=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyLUT=0,0,0,0
KeyChromaticAberration=109,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyAdaptiveSharpen=106,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=109,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyCA=109,0,0,0
KeyMode3=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=111,0,0,0
KeyColorMatrix=0,0,0,0
KeyColourfulness=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=189,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmicAnamorphSharpen=0
KeyFilmGrain=0
KeyFilmGrain2=0,0,0,0
KeyMXAO=107,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyFilmicPass=111,0,0,0
KeyFXAA=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyVibrance=36,0,0,0
KeyHDR=0,0,0,0
KeyLightDoF_Far=106,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=111,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=106,0,0,0
KeyUIMask_Top=0,0,0,0
KeySurfaceSharpen=111,0,0,0
KeyVignette=38,0,0,0
Techniques=Lightroom,Vignette,FilmicPass,LiftGammaGain,Tonemap,Vibrance,LightDoF_Far,TiltShift,ChromaticAberration,CA,AmbientLight,FilmicAnamorphSharpen
TechniqueSorting=MXAO,Lightroom,Vignette,FilmicPass,LiftGammaGain,Tonemap,Vibrance,LightDoF_Far,TiltShift,AdaptiveSharpen,ChromaticAberration,CA,AmbientLight,FilmicAnamorphSharpen,FilmGrain,ADOF,Bloom,FilmGrain2,Technicolor,DPX,LightDoF_Near,LightDoF_AutoFocus,Levels,Technicolor2,LUT,SSR
Effects=qUINT_mxao.fx,LightDoF.fx,qUINT_lightroom.fx,Vignette.fx,ChromaticAberration.fx,FilmicPass.fx,LiftGammaGain.fx,TiltShift.fx,Tonemap.fx,Vibrance.fx,AdaptiveSharpen.fx,qUINT_dof.fx,Prism.fx,AmbientLight.fx,FilmicAnamorphSharpen.fx
KeyLightroom=109,0,0,0
KeyADOF=33,0,0,0
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
[qUINT_ssr.fx]
SSR_FIELD_OF_VIEW=50.000000
SSR_REFLECTION_INTENSITY=1.000000
SSR_JITTER_AMOUNT=0.250000
SSR_FRESNEL_EXP=5.000000
SSR_RAY_INC=1.600000
SSR_FADE_DIST=0.800000
SSR_ACCEPT_RANGE=2.500000
SSR_RELIEF_AMOUNT=0.050000
SSR_FILTER_SIZE=0.500000
SSR_RELIEF_SCALE=0.350000
[Border.fx]
border_width=0.000000,80.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[AmbientLight.fx]
alAdaptBaseMult=4.000000
alDebug=0
alInt=5.000000
AL_DirtTex=4294967295
AL_Adaptive=2
alThreshold=30.000000
AL_Adaptation=4294967295
AL_Dirt=4294967295
alAdapt=0.200000
alLensThresh=0.500000
alAdaptBaseBlackLvL=4
AL_Vibrance=0
alDirtInt=1.000000
alDirtOVInt=0.300000
alLensInt=0.600000
AL_Lens=4294967295
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=0.500000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
scale_cs=0.056000
L_compr_high=0.337000
scale_lim=0.100000
pm_p=0.750000
[CRT.fx]
Resolution=1.875000
Curvature=0
Brightness=1.770000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2
CornerSize=0.010000
ScanlineGaussian=1
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=1
fBloomSaturation=0.000000
bAnamFlareEnable=0
fBloomThreshold=0.595000
fLensdirtSaturation=2.000000
fBloomAmount=0.200000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=2.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.000000
fAnamFlareAmount=20.000000
fAnamFlareColor=0.000000,0.313726,0.313726
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CA.fx]
Green_X_Offset=4.200000
Red_X_Offset=nan
GreenOffset=0.250000
Shift=2.500000,-0.500000
Strength=0.600000
BlueOffset=-0.400000
Green_Y_Offset=2.800000
GreenFocalOffset=-0.280000
Red_Y_Offset=nan
RedFocalOffset=0.400000
Blue_Y_Offset=10.000000
BlueFocalOffset=-0.160000
Blue_X_Offset=nan
OffsetSamples=1
LensShape=2.000000
LensFocus=0.100000
VignetteBlur=1
CABlur=1
DebugMode=0
RedOffset=0.400000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.360000
[FineSharp.fx]
cstr=0.900000
sstr=4.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[SMAA.fx]
EdgeDetectionType=0
EdgeDetectionThreshold=0.050000
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
CornerRounding=100
DebugOutput=0
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=0.958000
fBloom_Threshold=3.000000
fDirt_Intensity=1.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.050000
iDebug=0
iAdapt_Precision=1076677888
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[Daltonize.fx]
Type=0.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DOF.fx]
DOF_FARBLURCURVE=3.218000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
fRingDOFBias=0.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.020000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=10
DOF_NEARBLURCURVE=0.500000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=4294967295
DOF_FOCUSRADIUS=0.020000
fRingDOFFringe=0.500000
DOF_BLURRADIUS=10.820001
iRingDOFSamples=30
fADOF_BokehCurve=4.000000
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=8
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
bADOF_ShapeCurvatureEnable=0
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=15
fMagicDOFColorCurve=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=4294967295
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=9
fADOF_ShapeRotation=0.000000
fGPDOFBias=10.000000
fMatsoDOFChromaPow=3.000000
fMatsoDOFBokehCurve=0.500000
iMatsoDOFBokehQuality=2
iADOF_ShapeQuality=34
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
bADOF_ShapeDistortEnable=0
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_ImageChromaAmount=3.000000
[FilmicAnamorphSharpen.fx]
Strength=1.500000
Preview=0
Coefficient=0
Offset=2
Clamp=1.000000
Contrast=2000
[Technicolor2.fx]
Saturation=1.000000
ColorStrength=0.200000,0.200000,0.200000
Brightness=1.000000
Strength=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.200000
[DPX.fx]
Strength=0.100000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.500000,0.302000,0.251000
Contrast=0.000000
Saturation=0.400000
Colorfulness=2.500000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=2.000000
Radius=1.800000
Amount=-0.420000
Slope=2
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.600000
Variance=0.500000
Mean=0.600000
SignalToNoiseRatio=10
[RBM.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32.000000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmGrain2.fx]
grainamount=0.000000
coloramount=0.600000
lumamount=1.000000
grainsize=1.500000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmicPass.fx]
Linearization=1.400000
Strength=0.400000
Contrast=0.985000
Fade=0.300000
Bleach=0.300000
BaseGamma=1.493000
Saturation=-0.150000
GreenCurve=2.000000
RedCurve=2.000000
BlueCurve=2.000000
BaseCurve=1.500000
EffectGammaB=1.000000
EffectGamma=0.750000
EffectGammaR=1.500000
EffectGammaG=2.000000
LumCoeff=0.509804,0.392157,0.196078
[ChromaticAberration.fx]
GreenOffset=0.000000
RedOffset=0.300000
Shift=0.000000,-1.500000
Strength=0.500000
BlueOffset=-0.300000
OffsetSamples=3
CABlur=1
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Vibrance.fx]
Vibrance=0.200000
VibranceRGBBalance=1.000000,4.000000,2.000000
[HighPassSharpen.fx]
HighPassSharpRadius=3
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendIfDark=50
HighPassBlendIfLight=209
HighPassBlendMode=0
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=1.000000
HighPassViewSharpMask=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[TiltShift.fx]
BlurMultiplier=4.500000
Line=0
Axis=0
Offset=0.000000
BlurCurve=3.500000
[LiftGammaGain.fx]
RGB_Lift=1.000000,0.980000,1.020000
RGB_Gamma=1.040000,1.020000,1.000000
RGB_Gain=1.060000,1.060000,0.980000
[DiffuseGlow.fx]
BlurRadius=1
DebugMode=0
BlendMode=0
Slope=1.300000
Threshold=0.800000
ThresholdMaskType=3
GlowPower=2.000000
ThresholdRange=0.800000
GlowSaturation=1.000000
SlopeMidPoint=0.000000
GrainStrength=0.300000
Strength=0.300000
[MXAO.fx]
bMXAODebugViewEnable=0.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOAmbientOcclusionAmount=2.000000
fMXAONormalBias=0.200000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=24.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutEnd=0.400000
[LightDoF.fx]
fLightDoF_Width=1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=1.000000,0.000000
fLightDoF_Amount=0.500000
bLightDoF_UseCA=4294967295
bLightDoF_AutoFocus=0
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0
fLightDoF_AutoFocusSpeed=0.100000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[qUINT_bloom.fx]
BLOOM_INTENSITY=1.000000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_CURVE=3.000000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_SAT=2.000000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_ADAPT_STRENGTH=0.600000
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=4.015000
BLOOM_TONEMAP_COMPRESSION=10.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Tonemap.fx]
Defog=0.050000
Bleach=0.000000
Gamma=1.100000
Exposure=-0.100000
Saturation=-0.400000
FogColor=0.000000,0.039216,0.117647
[SurfaceSharpen.fx]
CurveStrength=1.000000
SharpRadius=1
SharpOffset=0.500000
SharpEdge=10.000000
Slope=1.000000
DebugMode=0
[GaussianBloom.fx]
GaussianBloomRadius=2
GaussianBloomOffset=2.000000
DitherStrength=1.000000
Exposure=3.500000
Threshold=0.800000
BloomTint=1.000000,1.000000,1.000000
GaussianBloomSaturation=0.500000
GaussianBloomStrength=0.300000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Prism.fx]
Aberration=-7
SampleCount=6
Curve=1.400000
Automatic=4294967295
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_ShapeAnamorphRatio=1.000000
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusSpeed=0.100000
fADOF_AutofocusRadius=0.600000
fADOF_ManualfocusDepth=0.010000
fADOF_NearBlurCurve=6.000000
fADOF_HyperFocus=0.050000
fADOF_FarBlurCurve=1.500000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeRadius=15.000000
fADOF_SmootheningAmount=2.000000
fADOF_BokehIntensity=0.400000
fADOF_ShapeCurvatureAmount=1.000000
iADOF_ShapeVertices=6
iADOF_ShapeQuality=4
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=-0.100000
iADOF_ShapeChromaMode=1
[qUINT_lightroom.fx]
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_ENABLE_HISTOGRAM=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_HISTOGRAM_HEIGHT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_HISTOGRAM_SAMPLES=20
LIGHTROOM_HISTOGRAM_SMOOTHNESS=5.000000
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.780000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_ENABLE_VIGNETTE=4294967295
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.300000
LIGHTROOM_VIGNETTE_WIDTH=0.200000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=0.200000
LIGHTROOM_VIGNETTE_BLEND_MODE=3
[qUINT_mxao.fx]
MXAO_FADE_DEPTH_END=0.090000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=4.000000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.040000
MXAO_GLOBAL_RENDER_SCALE=0.500000
MXAO_SSAO_AMOUNT=0.300000
MXAO_BLEND_TYPE=1
@Sandowl - Hmmm. My bad. I forgot to update my install instructions. It might have happened because I added MXAO and aDOF as optional settings. Just drop all the qUINT files into your reshade-shaders folder and you should be good to go.
game started to crash with your preset. any thoughts?
@phroZac - cant beleive i missed this. thank you. keep up the good work, you really have a great taste and sense of style
@Sandowl - Thanks! It's real easy to change em. Just open ReShade's UI, click in the shortcut field of the shader you want to assign a new shortcut key to, press the key of your choice, then click outside the field. Minimize the UI and check to see if your new shortcut works. Done!
Hi friend. Youк presets are the best, the only one I use since The Divison.
Please tell me how can i change the keys you binded for DoF, Color etc?
You're welcome! Glad you like it.
I love this one! Your presets are cool as always. Thanks my man
Thanks, AD. It's only a slight variation of my base preset. A tiny bit brighter and cooler-toned. It's actually my favorite one too, haha.
Love this one! My favorite of yours yet.