Alright, so I have a somewhat different CLUT that gmic generated for me:
http://i64.tinypic.com/2vdsb3b.jpg --Not to scale. Actual size would be a 4096*4096 png.
And I cannot for the life of me figure out how to get it to work with the Ganossa Tuning Palette. Any help on what XYZ settings would be nice.
I've already gotten a different LUT to work in the past that consisted of a line of 64 64*64 squares with the settings
4096 X,
64 Y.
EDIT: It seems like the gmic effect I used works with hald CLUT's, where my previous was a 64^3 3d lut. Is there any way to load a hald clut in ReShade?
EDIT2: I managed to cheese it by applying the hald CLUT to a neutral 3d lut, then loaded
that in ReShade. Yay? 99% sure I lost a good chunk of detail, though.
EDIT3: Yep, lost some stuff in the conversion. Still need a solution to use a hald clut in ReShade.
Example-
Compare the shadows
hald:
http://i66.tinypic.com/4sz3aw.jpg
3d in-game:
http://i65.tinypic.com/jtx6ci.jpg
The CLUT customizer in GMIC for GIMP lets me lock color sources and replace color sources. It's rather amazing and I'd prefer to not give that up.