Effects=Clarity.fx,Colourfulness.fx,Curves.fx,Levels.fx,HighPassSharpen.fx Techniques=Clarity,Colourfulness,Curves,Levels,AdaptiveSharpen,AmbientLight TechniqueSorting=Clarity,Colourfulness,Curves,Levels,AdaptiveSharpen,AmbientLight,HighPassSharp,AdaptiveFog,AdvancedCRT,After,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Crosshair,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette KeyHighPassSharp=46,0,0,0 PreprocessorDefinitions= [PPFX_Bloom.fx] pTonemapCurve=3.000000 pEnableHDR=0 pTonemapExposure=1.200000 pTonemapSaturateBlacks=0.000000 pBloomBlendMode=0 pTonemapMode=0 pBloomRadius=64.000000 pTonemapContrast=1.020000 pBloomIntensity=0.500000 pLensdirtIntensity=1.000000 pBloomThreshold=0.400000 pBloomCurve=1.500000 pLensdirtCurve=1.200000 pBloomSaturation=2.000000 pEnableLensdirt=0 [Clarity.fx] ClarityRadius=2 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.750000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.250000 ClarityLightIntensity=0.200000 ClarityViewMask=0 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=0.350000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=0 HighPassBlendMode=0 HighPassBlendIfLight=255 HighPassSharpStrength=1.000000 HighPassDarkIntensity=4.000004 HighPassLightIntensity=2.000001 HighPassViewSharpMask=0 [LumaSharpen.fx] pattern=1 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Colourfulness.fx] colourfulness=0.080000 lim_luma=1.000000 enable_dither=0 col_noise=4294967295 backbuffer_bits=8.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=2.999995 alThreshold=15.000000 AL_Adaptation=4294967295 AL_Dirt=0 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=4294967295 AL_Adaptive=2 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Curves.fx] Mode=2 Formula=1 Contrast=0.100000 [Levels.fx] BlackPoint=2 WhitePoint=255 HighlightClipping=0 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [AdaptiveSharpen.fx] curve_height=0.200000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FilmicAnamorphSharpen.fx] DepthMaskContrast=128 Strength=60.000000 Coefficient=0 DepthMask=0 Offset=0.100000 UseMask=0 Clamp=0.650000 Preview=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 MXAO_FADE_DEPTH_END=0.400000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2