Effects= KeyLUT=0,0,0,0 PreprocessorDefinitions= Techniques=LUT@LUT.fx,DELC_Sharpen@qUINT_sharp.fx TechniqueSorting=LUT@LUT.fx,DELC_Sharpen@qUINT_sharp.fx [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=0 SHARP_STRENGTH=0.150000