PreprocessorDefinitions= Techniques=AdaptiveTonemapper@AdaptiveTonemapper.fx,Blooming_HDR@BloomingHDR.fx,DPX@DPX.fx,FXAA@FXAA.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,SMAA@SMAA.fx TechniqueSorting=AdaptiveTonemapper@AdaptiveTonemapper.fx,Blooming_HDR@BloomingHDR.fx,DPX@DPX.fx,FXAA@FXAA.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,SMAA@SMAA.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,LUT@LUT.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.200000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.541000 Exposure=-0.625000 FixWhitePoint=1 TonemapOperator=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=5 Auto_Exposure=0 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [DPX.fx] Colorfulness=2.101000 Contrast=0.389000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=1.104000 Strength=0.327000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [NFAA.fx] AA_Adjust=16 HFR_AA=0 HFR_Adjust=0.500000 Mask_Adjust=1.000000 View_Mode=0 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01_Color_Gamut.fx] colorgamut=5 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=26 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000