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HQ New Tone

Created by refresh
Added Dec. 2, 2022
Updated 12 Feb 15:54 CET
Shader used: ReShade
Preset description:
Improved loading screens (Copy to the "system\LoadingScreens\int" file folder, where you installed the game) https://drive.google.com/drive/folders/1TXdHKV8aewA8vi0zwA8sHc87gCNh0NiC Widescreen Fix (Copy to the "system" file folder, where you installed the game) https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/sc dgVoodoo2 (Copy to the "system" file folder, where you installed the game) https://www.mediafire.com/file/3on2l2sibw7mj0i/system.7z/file Splinter Cell PS3 HD textures (Copy to the "Splinter Cell\textures" file folder, where you installed the game) https://community.pcgamingwiki.com/files/file/740-splinter-cell-ps3-hd-textures/ ReShade_Setup_5.5.1 Video: https://www.youtube.com/watch?v=aKibIhL3o0Q&t=593s&ab_channel=refresh
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PreprocessorDefinitions= Techniques=LumaSharpen@LumaSharpen.fx,ColorMatrix@ColorMatrix.fx,HDR@FakeHDR.fx,Technicolor2@Technicolor2.fx,Vibrance@Vibrance.fx,DELC_Sharpen@qUINT_sharp.fx TechniqueSorting=CA@ChromaticAberration.fx,DPX@DPX.fx,Curves@Curves.fx,ASCII@ASCII.fx,Technicolor@Technicolor.fx,LumaSharpen@LumaSharpen.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Debanding@qUINT_deband.fx,ColorMatrix@ColorMatrix.fx,Daltonize@Daltonize.fx,Border@Border.fx,HDR@FakeHDR.fx,Technicolor2@Technicolor2.fx,LUT@LUT.fx,FXAA@FXAA.fx,Vibrance@Vibrance.fx,Nostalgia@Nostalgia.fx,FilmGrain@FilmGrain.fx,Tonemap@Tonemap.fx,Cartoon@Cartoon.fx,Monochrome@Monochrome.fx,Layer@Layer.fx,Deband@Deband.fx,AdvancedCRT@CRT.fx,Tint@Sepia.fx,Vignette@Vignette.fx,MXAO@qUINT_mxao.fx,ContrastAdaptiveSharpen@CAS.fx,Levels@Levels.fx,DisplayDepth@DisplayDepth.fx,ADOF@qUINT_dof.fx,LiftGammaGain@LiftGammaGain.fx,DELC_Sharpen@qUINT_sharp.fx,Bloom@qUINT_bloom.fx,SSR@qUINT_ssr.fx,Lightroom@qUINT_lightroom.fx,SMAA@SMAA.fx,Before@Splitscreen.fx,After@Splitscreen.fx [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.198000,0.875000 ColorMatrix_Green=0.330000,0.670000,0.000000 ColorMatrix_Red=0.925000,0.179000,0.000000 Strength=0.794000 [FakeHDR.fx] HDRPower=1.127000 radius1=0.518000 radius2=0.496000 [LumaSharpen.fx] offset_bias=1.842000 pattern=1 sharp_clamp=0.304000 sharp_strength=0.982000 show_sharpen=0 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.144000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=0.841000 Strength=0.873000 [Vibrance.fx] Vibrance=-0.121000 VibranceRGBBalance=1.000000,1.000000,1.000000

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