KeyDisplayDepth@DisplayDepth.fx=187,1,0,0 Techniques=DH_UI_TextDetect_before@DH_UI_TextDetect.fx,Oilify@Oilify.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_Anime_13@dh_anime.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Cartoon@Cartoon.fx,Comic@Comic.fx,AdaptiveSharpen@AdaptiveSharpen.fx,CMAA_2@CMAA_2.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx TechniqueSorting=DH_UI_TextDetect_before@DH_UI_TextDetect.fx,Oilify@Oilify.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_Anime_13@dh_anime.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Cartoon@Cartoon.fx,Comic@Comic.fx,AdaptiveSharpen@AdaptiveSharpen.fx,CMAA_2@CMAA_2.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx,DisplayDepth@DisplayDepth.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.500000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=1.000000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=0.100000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=1.000000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=5.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Dither=0 AL_Lens=0 AL_Vibrance=1 [Bumpmapping.fx] CONTRAST=0.025000 EMBOSS=1.000000 RANGE=1.000000 SMART=1.000000 SMOOTHING=0.000000 [Cartoon.fx] EdgeSlope=1.000000 Power=0.100000 [Clarity.fx] ClarityBlendIfDark=51 ClarityBlendIfLight=204 ClarityBlendMode=3 ClarityDarkIntensity=0.170000 ClarityLightIntensity=0.085000 ClarityOffset=3.000000 ClarityRadius=2 ClarityStrength=0.255000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 PreprocessorDefinitions=CMAA2_PERFORMANCE_HACK=0,CMAA2_EXTRA_SHARPNESS=1 UIHELP=0 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=0 bUIOutlinesDebugLayer=0 fUIChromaEdgesDetails=0.100000 fUIChromaEdgesDistanceFading=0.000000,1.000000,0.900000 fUIChromaEdgesStrength=0.900000,0.900000 fUIColor=0.098039,0.098039,0.098039 fUIColorEdgesDetails=0.100000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.900000 fUIColorEdgesStrength=0.900000,0.900000 fUIEdgesLumaWeight=0.000000,1.000000,0.900000 fUIEdgesSaturationWeight=0.000000,1.000000,0.900000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=0.901961,0.901961,0.901961 fUIStrength=0.100000 iUIChromaEdgesType=2 iUIColorEdgesType=1 iUIMeshEdgesEnable=0 iUIMeshEdgesIterations=1 iUIOutlinesEnable=0 iUIShowFadingOverlay=0 [Depth_Cues.fx] Blur_Cues=0.000000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=1.000000 Spread=1.100000 [dh_anime.fx] bColorBlackLine=1 bDepthBlackLine=0 bDithering=1 bHueFilter=0 bToneRotateColors=0 cBlackLineColor=0.098039,0.098039,0.098039 fBlackLineMultiply=0.735000 fColorBlackLineThreshold=0.735000 fDepthBlackLineThreshold=0.995000 fHueFilter=0.000000 fHueFilterRange=0.000000 fSaturation=1.110000 fShadingRamp=1.000000 fToneDotRamp=0.000000 fToneDotSpacing=1.000000 iColorBlackLineThickness=1 iDepthBlackLineThickness=1 iShadingSteps=255.000000 iSurfaceBlur=0.000000 iToneEffect=0 iToneMode=0 PreprocessorDefinitions=DH_ANIME_RENDER_SCALE=1 [DH_UI_TextDetect.fx] bDebug=0 bRTEnabled=0 fMaxDiffColor=0.250000 fMinDiffBrightness=0.140000 fMinTextBrightness=0.400000 iTextMaxThickness=8 iTextOutline=4 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=0 iUIReversed=0 iUIUpsideDown=0 [Emboss.fx] fEmbossOffset=1.000000 fEmbossPower=0.075000 iEmbossAngle=90.000000 [LocalContrast.fx] ContrastLimit=20 CorrectGamma=1 [MMJCelShader.fx] BlkCutoff=0.000000 OtlModify=0.880000 SatModify=1.110000 ShdLevels=1.000000 ShdWeight=0.120000 WhtCutoff=1.000000 [Oilify.fx] PreprocessorDefinitions=OILIFY_SIZE=5,OILIFY_ITERATIONS=2 Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=25.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.150000 fRBM_FresnelReflectance=0.150000 fRBM_LowerThreshold=0.050000 fRBM_ReliefHeight=0.150000 fRBM_UpperThreshold=0.100000 iRBM_SampleCount=16 [TrackingRays.fx] Curve=1.000000 Delay=0.000000 Intensity=0.050000 MergeTolerance=0.000000 PreprocessorDefinitions=TRACKING_RAYS_SAMPLES=1 Scale=1.000000 _WipWarn=0