/* --- Amazing Vanilla Correction by 7R1X --- */ /* --- Game: Fallout 4 Preset: Amazing Vanilla Correction by 7R1X SweetFX: v2.0 Preview 8 by CeeJay.dk API hook: Reshade by Crosire --- */ /* --- Choose effects --- */ #define USE_SMAA 0 #define USE_FXAA 0 #define USE_CA 0 #define USE_LUMASHARPEN 1 #define USE_FILMGRAIN 1 #define USE_MONOCHROME 1 #define USE_SEPIA 1 #define USE_HDR 1 #define USE_VIBRANCE 1 #define USE_BLOOM 1 #define USE_LIFTGAMMAGAIN 1 #define USE_TONEMAP 1 #define USE_TECHNICOLOR 1 #define USE_LEVELS 1 #define USE_CURVES 1 #define USE_DITHER 1 /* --- SMAA Anti-aliasing settings --- */ #define SMAA_THRESHOLD 0.10 #define SMAA_DEPTH_THRESHOLD 0.001 #define SMAA_MAX_SEARCH_STEPS 15 #define SMAA_MAX_SEARCH_STEPS_DIAG 5 #define SMAA_CORNER_ROUNDING 0 #define SMAA_EDGE_DETECTION 2 #define SMAA_DIRECTX9_LINEAR_BLEND 0 #define SMAA_PREDICATION 0 #define SMAA_PREDICATION_THRESHOLD 0.001 #define SMAA_PREDICATION_SCALE 2.0 #define SMAA_PREDICATION_STRENGTH 0.5 #define SMAA_DEBUG_OUTPUT 0 /* --- FXAA Anti-aliasing settings --- */ #define FXAA_QUALITY__PRESET 9 #define fxaa_Subpix 0.000 #define fxaa_EdgeThreshold 1.000 #define fxaa_EdgeThresholdMin 0.000 /* --- CA Chromatic Aberration settings --- */ #define Chromatic_shift float2 (2.5, -2.5) #define Chromatic_strength 0.05 /* --- LUMASHARPEN settings --- */ #define sharp_strength 1.50 #define sharp_clamp 0.025 #define pattern 2 #define offset_bias 1.5 #define show_sharpen 0 /* --- FILMGRAIN settings --- */ #define FilmGrain_intensity 1.00 #define FilmGrain_variance 0.25 #define FilmGrain_SNR 2 #define FilmGrain_mean 0.50 /* --- MONOCHROME settings --- */ #define Monochrome_conversion_values float3 (0.25, 0.25, -0.25) #define Monochrome_color_saturation 0.50 /* --- SEPIA settings --- */ #define ColorTone float3 (1.00, 1.00, 1.00) #define GreyPower 0.50 #define SepiaPower 0.05 /* --- HDR settings --- */ #define HDRPower 1.50 #define radius2 0.80 /* --- VIBRANCE settings --- */ #define Vibrance 1.00 #define Vibrance_RGB_balance float3 (1.00, 1.00, 1.00) /* --- BLOOM settings --- */ #define BloomThreshold 25 #define BloomPower 2 #define BloomWidth 0.25 /* --- LIFTGAMMAGAIN settings --- */ #define RGB_Lift float3 (1.025, 1.025, 1.025) #define RGB_Gamma float3 (1.600, 1.550, 1.450) #define RGB_Gain float3 (1.025, 1.025, 1.025) /* --- TONEMAP settings --- */ #define Gamma 1.000 #define Exposure -0.250 #define Saturation 0.500 #define Bleach 0.500 #define Defog 0.000 #define FogColor float3 (0.00, 0.00, 0.00) /* --- TECHNICOLOR settings --- */ #define TechniAmount 0.05 #define TechniPower 3.00 #define redNegativeAmount 1.00 #define greenNegativeAmount 1.00 #define blueNegativeAmount 1.00 /* --- LEVELS settings --- */ #define Levels_black_point 5 #define Levels_white_point 250 #define Levels_highlight_clipping 0 /* --- CURVES settings --- */ #define Curves_mode 2 #define Curves_contrast 0.25 #define Curves_formula 2 /* --- DITHER settings --- */ #define dither_method 1