SweetFX Settings DB
Latest forum threads
1 day, 7 hours ago
by wosa
1 day, 11 hours ago
2 days, 11 hours ago
4 days, 9 hours ago
by

Lumen Yokai

Created by Exodus
Added Nov. 7, 2017
Updated 9 Nov 09:38 CET
Shader used: ReShade
Preset description:
This is a variation of my generic preset Lumen HDR optimized for NiOh Complete Edition
Lumen Yokai: • CA • Clarity • Curves • DPX • FilmicPass • FXAA • HDR* • Levels • LiftGammaGain • Technicolor • Vibrance
*Note: Be careful, sometimes with shaders updates some values change by default and you have to adjust them, the more possible is the HDR setting because it happens to be called FakeHDR. The only thing you need to do is return to write the values adjusted for HDR in my preset. **Note: I've optimized the preset as well as possible, with my PC configuration doesn't suffer any fall in the majority of the games, but depends on the power of each GPU that can have some FPS drops. ***Note: This preset has been created with a Benq VA/HDR monitor, keep in mind that depending on the monitor you've and the personal settings that you've put the preset may be better or worse.
Download preset Show / Hide settings
KeyMode1=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyDaltonize=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyVignette=0,0,0,0 Techniques=CA,Clarity,Curves,DPX,FilmicPass,FXAA,HDR,Levels,LiftGammaGain,Technicolor,Tonemap TechniqueSorting=AmbientLight,BloomAndLensFlares,CA,Clarity,Colourfulness,Curves,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,FilmicPass,FXAA,GaussianBlur,HDR,Levels,LiftGammaGain,LumaSharpen,SMAA,Technicolor,Technicolor2,Tonemap,Vibrance [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [Clarity.fx] ClarityRadius=1.000000 ClarityBlendMode=4.000000 ClarityOffset=1.500000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=1.000000 ClarityBlendIfLight=90.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.200000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=0.000000 MaxFogFactor=0.000000 FogStart=0.000000 BloomPower=0.000000 BloomThreshold=0.000000 BloomWidth=0.000000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=0.750000 alInt=0.800000 AL_DirtTex=0.000000 AL_Adaptive=2.000000 alThreshold=1.000000 AL_Adaptation=-1.000000 alAdapt=2.500000 AL_Dirt=0.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=1.000000 AL_Vibrance=0.000000 alDirtInt=1.250000 alDirtOVInt=0.200000 alLensInt=2.000000 AL_Lens=0.000000 [HQ4X.fx] s=0.100000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.225000 L_compr_low=1.300000 D_compr_low=1.600000 curveslope=0.750000 L_overshoot=0.337000 D_overshoot=0.390000 scale_cs=0.800000 L_compr_high=1.400000 D_compr_high=0.504000 scale_lim=0.000000 pm_p=0.950000 [CRT.fx] Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0.000000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 ScanlineGaussian=1.000000 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=3.000000 fBloomSaturation=0.500000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0.000000 fBloomThreshold=0.881000 fBloomAmount=0.300000 fLensdirtSaturation=2.000000 fLensdirtIntensity=0.400000 fBloomTint=0.768627,0.843137,1.000000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [CA.fx] Shift=1.300000,-1.300000 Strength=0.230000 [Colourfulness.fx] colourfulness=0.100000 lim_luma=1.000000 [Curves.fx] Mode=0.000000 Formula=10.000000 Contrast=0.095000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Daltonize.fx] Type=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [MagicBloom.fx] fBloom_Intensity=0.100000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=8.500000 fDirt_Intensity=0.500000 fExposure=0.500000 fAdapt_Speed=0.050000 fAdapt_Sensitivity=2.000000 iAdapt_Precision=9.000000 iDebug=0.000000 [SMAA.fx] EdgeDetectionType=0.000000 EdgeDetectionThreshold=0.075000 MaxSearchSteps=64.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=64.000000 DebugOutput=0.000000 [Deband.fx] Threshold=0.015000 Range=2.500000 Iterations=1.000000 Grain=0.000000 [Denoise.fx] NoiseLevel=1.000000 LerpCoefficeint=0.110000 WeightThreshold=0.000000 CounterThreshold=0.780000 GaussianSigma=0.800000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] DOF_AUTOFOCUS=-1.000000 fADOF_ShapeCurvatureAmount=0.410000 DOF_FARBLURCURVE=1000.000000 DOF_MOUSEDRIVEN_AF=0.000000 fRingDOFBias=2.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.240000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.010000 DOF_MANUALFOCUSDEPTH=1.000000 DOF_FOCUSSAMPLES=10.000000 bADOF_ShapeApertureEnable=0.000000 DOF_NEARBLURCURVE=8.500000 DOF_FOCUSRADIUS=0.001000 bGPDOFPolygonalBokeh=-1.000000 fGPDOFBrightnessMultiplier=2.000000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=100.000008 iRingDOFSamples=30.000000 fADOF_BokehCurve=4.040000 iRingDOFRings=8.000000 fADOF_ShapeDiffusionAmount=1.000000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=30.000002 bADOF_ShapeCurvatureEnable=-1.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ImageChromaHues=5.000000 iMagicDOFBlurQuality=8.000000 bADOF_ImageChromaEnable=0.000000 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6.000000 bMatsoDOFChromaEnable=-1.000000 fADOF_SmootheningAmount=0.500000 iGPDOFPolygonCount=5.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=9.470000 iMatsoDOFBokehQuality=10.000000 iADOF_ShapeQuality=255.000000 fMatsoDOFBokehAngle=360.000031 fADOF_ImageChromaCurve=1.625000 bADOF_RotAnimationEnable=-1.000000 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeApertureAmount=1.000000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.050000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=6.500000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeDiffusionEnable=-1.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_ImageChromaAmount=3.078000 [DPX.fx] RGB_Curve=11.000000,11.000000,11.000000 Strength=0.050000 RGB_C=0.420000,0.420000,0.420000 Contrast=0.100000 Saturation=1.020000 Colorfulness=1.750000 [Vignette.fx] Type=0.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Technicolor2.fx] ColorStrength=0.392157,0.509804,0.509804 Saturation=0.830000 Brightness=0.940000 Strength=0.250000 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.070000 [Emphasize.fx] ManualFocusDepth=0.980000 FocusRangeDepth=1.000000 FocusEdgeDepth=1.000000 BlendColor=0.752941,0.725490,0.756863 EffectFactor=0.080000 BlendFactor=1.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmicPass.fx] Strength=0.750000 Linearization=0.695000 Fade=0.000000 Contrast=1.000000 Bleach=0.720000 BaseGamma=1.005000 Saturation=-0.010000 RedCurve=2.000000 GreenCurve=2.000000 BlueCurve=2.000000 BaseCurve=2.000000 EffectGamma=1.250000 EffectGammaB=1.040000 EffectGammaR=1.020000 EffectGammaG=1.030000 LumCoeff=0.352941,0.392157,0.431373 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FXAA.fx] Subpix=0.800000 EdgeThreshold=0.320000 EdgeThresholdMin=0.001000 [GaussianBlur.fx] GaussianBlurRadius=2.000000 GaussianBlurOffset=0.150000 GaussianBlurStrength=0.200000 [HDR.fx] HDRPower=1.030000 radius1=0.875000 radius2=0.850000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=0.075000 VibranceRGBBalance=1.020000,1.015000,1.010000 [Levels.fx] BlackPoint=3.000000 WhitePoint=255.000000 HighlightClipping=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LiftGammaGain.fx] RGB_Lift=0.988000,0.990000,0.989000 RGB_Gamma=1.008000,1.009000,1.010000 RGB_Gain=1.025000,1.025000,1.024000 [TiltShift.fx] Line=0.000000 BlurMultiplier=10.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LightDoF.fx] fLightDoF_Width=5.800000 fLightDoF_Amount=6.700000 f2LightDoF_CA=0.980000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=-1.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.550000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_ManualFocus=0.300000 [MXAO.fx] fMXAOAmbientOcclusionAmount=0.060000 bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=-1.000000 fMXAOIndirectLightingAmount=3.000000 fMXAOFadeoutStart=0.100000 iMXAOBayerDitherLevel=5.000000 fMXAONormalBias=0.575000 fMXAOIndirectLightingSaturation=1.380000 iMXAOSampleCount=8.000000 fMXAOSampleRadius=2.750000 fMXAOBlurSharpness=0.170000 fMXAOBlurSteps=4.000000 fMXAOFadeoutEnd=0.100000 [LumaSharpen.fx] sharp_strength=0.450000 pattern=3.000000 sharp_clamp=0.015000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.010000 Defog=0.005000 Exposure=0.020000 Saturation=0.030000 FogColor=0.470588,0.470588,0.470588

Comments

Pvt.Hudson
18 Apr 21:20 CEST

So many shaders being used! From what I'm seeing in your screenshot comparisons, couldn't the same effect be achieved with Tonemap's RGB, gamma, and exposure settings, CA, and SMAA?

Alexsnow5
9 Mar 22:06 CET

Very much appreciated Exodus. Works like a charm. Have a nice evening sir.

Exodus
3 Mar 00:24 CET

Hello, @Alexsnow5, the installation is like any other reshade preset, that's why I didn't think a tutorial would be necessary but here it is:
1. Go to https://reshade.me/
2. Download the installer
3. Install by selecting the game's executable from the folder where the game is installed
4. Of the shaders you are given to choose to download, choose the ones I've put on my list
5. Open the game and press Shift+F2, do the tutorial and create (Pushing "+" button) a preset called Lumen Yokai or whatever you want.
6. Go to "game".exe folder and open "Lumen Yokai".ini
7. Copy my preset from here (Press Show Settings) and paste in "Lumen Yokai".ini

There are many ways to ask for things, enjoy it.

Alexsnow5
3 Mar 00:10 CET

No installation instructions, too bad, the preset looks awesome. This Exodus guy seems he has no interest to share how he managed to make the game works with dxgi library.

Exodus
9 Nov 20:05 CET

@Cortlendt Fullscreen and 1080p

Cortlendt
9 Nov 16:07 CET

@Exodus

Are you running fullscreen, and at what resolution?

Cortlendt
9 Nov 15:42 CET

@Exodus

Thanks, this is really Reshade 3.0.8?

Exodus
9 Nov 15:08 CET

@Cortlendt
https://abload.de/img/capturardopu.jpg

Cortlendt
9 Nov 14:07 CET

@Exodus

Nioh PC crashes after loading screen with Reshade 3.0.8 using dxgi.

Reddit reports it is only working with d3d9.dll.

Can you confirm?

woobleurz
9 Nov 13:49 CET

Any help for instructions to install ? it's not easy like a sweet fx .. Need to choose which one : Direct3D 9, Direct3D 10, OpenGl ?? And then, where i need to copy ur preset (.txt) ? There is no " SweetFX_settings " to remplace ...

Exodus
9 Nov 10:47 CET

@Cortlendt No, I'm using dxgi

Cortlendt
9 Nov 10:14 CET

Do you use d3d9? Can't seem to get dxgi working with Nioh PC.

Exodus
9 Nov 09:37 CET

@NattyDread No, I told that DoF is configurated with my tastes, not the preconfigurated version. I don't know if works fine with NiOh because I didn't try it but if you say that NiOh hasn't Depth Buffer we can confirm that is imposible to simulate DoF with the reshade. Sorry the confusion.

NattyDread
8 Nov 20:04 CET

So depth buffer works for you (if you have DoF working?
Can you confirm by enabling DisplayDepth shader?
I just get a solid white meaning no depth buffer is detected.
I really want to push MXAO in this game...

woobleurz
8 Nov 17:29 CET

Any instructions to install it with reshade plz ? It's easier with sweet fx but don't understand how its work with reshade .. There is no .txt we need to copy to the main folder ? A read me would be fine to help people to install the reshade without any problems G :)

Exodus
8 Nov 09:31 CET

@KyrenCross
1. Is the latest Reshade, v3.0.8
2. I never use Steam Overlay but with Shadowplay it works fine.

KyrenCross
8 Nov 01:08 CET

What version of Reshade did you use? Is Steam Overllay working for you when using reshade? Thanks!

You need to be logged in to post a comment