Effects=SMAA.fx,GaussianBlur.fx,Clarity.fx,LiftGammaGain.fx,FakeHDR.fx,LumaSharpen.fx,Tonemap.fx Techniques=Clarity,HDR,GaussianBlur,LiftGammaGain,LumaSharpen,Tonemap,SMAA KeyHDR=145,0,0,0 KeyGaussianBlur=145,0,0,0 TechniqueSorting=Clarity,HDR,GaussianBlur,LiftGammaGain,LumaSharpen,Tonemap,SMAA KeyTonemap=145,0,0,0 KeyLiftGammaGain=145,0,0,0 KeyLumaSharpen=145,0,0,0 KeyClarity=145,0,0,0 KeySMAA=145,0,0,0 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=3.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.425000 [SMAA.fx] EdgeDetectionType=2 EdgeDetectionThreshold=0.050000 MaxSearchSteps=20 MaxSearchStepsDiagonal=8 CornerRounding=0 DebugOutput=0 [LiftGammaGain.fx] RGB_Lift=1.010000,1.000000,1.000000 RGB_Gamma=1.010000,1.000000,1.000000 RGB_Gain=1.025000,1.000000,1.000000 [FakeHDR.fx] HDRPower=1.400000 radius1=0.793000 radius2=0.870000 [LumaSharpen.fx] sharp_strength=2.000000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Tonemap.fx] Defog=0.020000 Bleach=0.000000 Gamma=1.050000 Exposure=-0.150000 Saturation=0.000000 FogColor=0.096477,0.121960,0.269608