Effects=Tonemap.fx,AmbientLight.fx,Vignette.fx,Colourfulness.fx,Levels.fx,Vibrance.fx Techniques=AmbientLight,Colourfulness,Levels,Tonemap,Vibrance,Vignette TechniqueSorting=AmbientLight,Colourfulness,Levels,Tonemap,Vibrance,Vignette,Border,Cartoon,Chromakey,CA,CinematicDOF,Clarity,ColorMatrix,AdaptiveFog,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Layer,AdaptiveSharpen,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,Before,After,SurfaceBlur,Technicolor,Technicolor2,TiltShift,LeiFx_Tech,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,ASCII,BloomAndLensFlares [Vibrance.fx] Vibrance=0.350000 VibranceRGBBalance=1.000000,1.000000,1.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=17.000000 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.400000 FogColor=0.000000,0.000000,1.000000 [Colourfulness.fx] colourfulness=0.500000 lim_luma=0.700000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [Vignette.fx] Type=0 Ratio=2.287000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2 [Levels.fx] BlackPoint=8 WhitePoint=235 HighlightClipping=0