1 hour, 13 minutes ago
◀ ™℃lear Vision 『+』 🆁🆃🆇 ▶
Preset description:
Instructions for ReShade Installation:
1. Download and install latest ReSahde release from https://reshade.me/.
2. Download basic shaders with qUINT and AstrayFX.
3. copy the preset to game directory.
3. copy the qUINT.FX files in game directory from Reshade\Reshade-Files\reshade-shaders\Shaders\qUINT folder to Shaders folder, except qUINT_mxao.fx (delete it).
4. copy the AstrayFX files in game directory from Reshade\Reshade-Files\reshade-shaders\Shaders\AstrayFX folder to Shaders folder, except OneShot folder (delete it).
5. press shift+f2 / home in game to add / select preset.
6. Add or Replace following line command in ReShade.ini in game directory:
Find "PreprocessorDefinitions=" by Clt + F, and add or replace it with:
PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading
OR
PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading
OR
PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading
OR
PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading
OR
PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading
7. Add or Replace following command lines in ReShade.ini also :
[ADDON]
DisabledAddons=
[APP]
Force10BitFormat=1
ForceFullscreen=0
ForceResolution=0,0
ForceVsync=1
ForceWindowed=1
[DEPTH]
AutoPreserve=1
DepthCopyBeforeClears=2
DisableINTZ=0
UseAspectRatioHeuristics=2
[GENERAL]
PresetSearchPaths=.\
SkipLoadingDisabledEffects=1
P.S. change Force10BitFormat=1 from 1 to 0, in case game not starting or crashing or having incorrect color effects
Instruction for FPS Boost and other Enhancements:
-Add following command line in game properties:
-fullscreen -refresh 75 -dx12 -RenderDevice.RenderAheadLimit 120 +vt_maxPPF 16 +mat_colorcorrection 1 +mat_picmip 0 +r_rootlod 0 -RADV_PERFTEST=sam -RADV_FORCE_VRS=2x2 -RADV_DEBUG=novrsflatshading
-Change refresh rate from 75 to according of your monitor refresh hertz, Direct X according to game requirement.
-For DRM free games add it in shortcut properties > Target > after: GameName.exe" -command line.
-For Steam, Game Properties > Set Launch Option.
-For Blizzard / Battle.net, Setting > game settings > additional command line argument.
-For Uplay Game Properties > Game launch Argument.
Special Note: This preset have tweaked with almost all ReShade techniques (also other than what default I selected), if don't like so much colors or playing at bright Monitor, you can try HDR or DPX or FilmicPass or levels or tonemap or DOF or etc., etc., depend on taste, I configure it with the most light yet most effective techniques to increase the detail depth without much effect on FPS.
Few combinations are as follows, just replace techniques in this ReShade preset file:
80s Action - Sharp Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx
80s Action - Sharp HQ Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx
80s Action - Anti-Analysis Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx,BilateralCS@BilateralCS.fx
80s Action - Anti-Analysis HQ Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx,BilateralCS@BilateralCS.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx
Basic - Lite Sharp Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx
Basic - Lite Sharp HQ Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx
Basic - Intense Sharp Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx
Basic - Intense Sharp HQ Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx
Basic - Anti-Analysis Reshade :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,BilateralCS@BilateralCS.fx
Basic - Anti-Analysis Reshade HQ :
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,BilateralCS@BilateralCS.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx
KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions=CS_GAUSSIAN_BLUR_SIZE=0,temporal_dither=1,MAGIC_HDR_ENABLE_ADAPTATION=0,MAGIC_HDR_DOWNSAMPLE=1,MAGIC_HDR_BLUR_SAMPLES=5,CMAA2_EXTRA_SHARPNESS=1,CMAA2_STATIC_QUALITY_PRESET=4,BESSEL_BLOOM_USE_RGBA16F=1,BlockRadius=1,WindowRadius=2,VRS_USE_OPTICAL_FLOW=1
Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[Clarity.fx]
ClarityRadius=4
ClarityBlendMode=5
ClarityDarkIntensity=1.0
ClarityOffset=1
ClarityBlendIfDark=0
ClarityBlendIfLight=255
ClarityStrength=0.5
ClarityViewBlendIfMask=0
ClarityViewMask=0
ClarityLightIntensity=0.0
[HQ4X.fx]
s=0.1
k=0
mx=1
max_w=1
min_w=0
lum_add=1
[AdaptiveSharpen.fx]
curveslope=0.9
curve_height=2.0
D_compr_high=0.0
D_compr_low=0.9
D_overshoot=0.0
L_compr_high=0.9
L_compr_low=0.0
L_overshoot=0.0
pm_p=0.1
scale_cs=0.0
scale_lim=inf
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=0.2
AL_DirtTex=4294967295
alInt=10
AL_Adaptive=2
alThreshold=100
AL_Adaptation=4294967295
alAdapt=3.8
AL_Dirt=4294967295
alAdaptBaseBlackLvL=4
alLensThresh=0.25
AL_Vibrance=4294967295
alDirtInt=0.25
alLensInt=7.5
alDirtOVInt=0.5
AL_Lens=4294967295
[CRT.fx]
Resolution=9.000000
Brightness=1.000000
Gamma=2.000000
Curvature=0.000000
MonitorGamma=2.000000
ScanlineIntensity=2.000000
ScanlineGaussian=-1.000000
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=-1.000000
[ColorMatrix.fx]
ColorMatrix_Red=1,0,0
ColorMatrix_Green=0,1,0
ColorMatrix_Blue=0,0,1
Strength=1
[Cartoon.fx]
Power=0.2
EdgeSlope=1.0
[CA.fx]
ImageChromaHues=25.000000
ImageChromaCurve=0.500000
ImageChromaAmount=0.005000
[Colourfulness.fx]
colourfulness=0.5
lim_luma=1
enable_dither=4294967295
col_noise=1
backbuffer_bits=10
[Curves.fx]
Contrast=0.25
Formula=9
Mode=2
[Daltonize.fx]
Type=1.000000
[Deband.fx]
Threshold=1.000000
Range=1.000000
Iterations=1.000000
Grain=0.000000
[Emphasize.fx]
ManualFocusDepth=0.025000
FocusRangeDepth=0.025000
FocusEdgeDepth=0.050000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=1.000000
BlendFactor=0.100000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[FilmicPass.fx]
Strength=0.775
Linearization=1.25
Fade=0.3
Contrast=1
Bleach=0.25
BaseGamma=2
Saturation=0
RedCurve=0.6
GreenCurve=0.5
BlueCurve=0.4
BaseCurve=0.5
EffectGammaB=0.5
EffectGamma=2
EffectGammaR=0.75
EffectGammaG=1.5
LumCoeff=0.098039,0.078431,0.117647
[FXAA.fx]
Subpix=0.100000
EdgeThreshold=0.000000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=0
GaussianBlurOffset=1
GaussianBlurStrength=0.25
[GoldenRatio.fx]
Opacity=0.300000
ResizeMode=1.000000
[SMAA.fx]
EdgeDetectionType=2.000000
EdgeDetectionThreshold=0.050000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=100.000000
DebugOutput=0.000000
[Vibrance.fx]
Vibrance=0.350000
VibranceRGBBalance=0.500000,0.750000,1.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1
HighPassViewBlendIfMask=0
HighPassBlendIfLight=255
HighPassBlendMode=6
HighPassBlendIfDark=0
HighPassLightIntensity=0
HighPassDarkIntensity=5
HighPassSharpStrength=1
HighPassViewSharpMask=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=10
WhitePoint=245
HighlightClipping=0
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=1.000000,1.000000
bLightDoF_UseCA=-1.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=-1.000000
fLightDoF_ManualFocus=0.000000
[LumaSharpen.fx]
pattern=2
sharp_strength=1.000000
sharp_clamp=1.000000
offset_bias=1.000000
show_sharpen=0
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[ReflectiveBumpMapping.fx]
fRBM_LowerThreshold=0.000000
iRBM_SampleCount=16
fRBM_BlurWidthPixels=10.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=2.000000
fRBM_FresnelMult=0.250000
fRBM_FresnelReflectance=1.000000
fRBM_UpperThreshold=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor2.fx]
ColorStrength=0.0,0.0,0.0
Saturation=0.75
Brightness=1.5
Strength=0.5
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=0.500000
Radius=1.000000
Amount=-0.500000
Slope=2.000000
[Technicolor.fx]
Power=4.900000
RGBNegativeAmount=0.980392,0.784314,0.588235
Strength=0.100000
[Tonemap.fx]
Bleach=1
Defog=0.001
Exposure=-0.5
FogColor=0,0,1
Gamma=0.7
Saturation=1
[FakeHDR.fx]
HDRPower=1.250000
radius1=0.750000
radius2=1.000000
[DPX.fx]
Strength=0.25
RGB_Curve=3,4,3.5
RGB_C=0.2,0.2,0.2
Contrast=0
Saturation=8
Colorfulness=2.5
[FineSharp.fx]
sstr=8.0
cstr=1.249
xstr=0.0
xrep=1.0
lstr=2.0
pstr=3.0
[MagicBloom.fx]
f2Adapt_Clip=0.000000,0.050000
fBloom_Intensity=0.500000
fBloom_Threshold=4.000000
fDirt_Intensity=1.000000
fExposure=1.000000
fAdapt_Sensitivity=3.000000
fAdapt_Speed=0.100000
iDebug=0
iAdapt_Precision=4
[AdaptiveFog.fx]
FogColor=0.000000,0.392157,0.392157
FogCurve=1.000000
MaxFogFactor=0.500000
FogStart=1.000000
BloomPower=5.000000
BloomThreshold=25.000000
BloomWidth=0.500000
[DepthHaze.fx]
EffectStrength=1.000000
FogStart=1.000000
FogColor=0.392157,0.588235,0.784314
FogFactor=1.000000
[MotionBlur.fx]
mbRecall=0.100000
mbSoftness=2.000000
[EyeAdaption.fx]
fAdp_Speed=0.250000
fAdp_DarkenCurve=0.250000
bAdp_DarkenEnable=1
bAdp_BrightenEnable=1
fAdp_BrightenThreshold=0.250000
fAdp_BrightenBlack=0.250000
fAdp_BrightenCurve=0.250000
fAdp_BrightenMax=0.250000
fAdp_BrightenDynamic=0.250000
fAdp_BrightenSaturation=0.250000
fAdp_DarkenThreshold=0.250000
fAdp_DarkenMax=0.250000
fAdp_DarkenDynamic=0.250000
fAdp_DarkenWhite=0.250000
fAdp_DarkenSaturation=0.250000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Offset=1
Coefficient=0
Clamp=1.000000
Contrast=2000
Preview=0
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=1.000000
fBloomThreshold=0.975000
fAnamFlareCurve=1.000000
bAnamFlareEnable=0.000000
fBloomAmount=7.500000
fLensdirtSaturation=1.000000
fBloomTint=0.882353,0.784314,0.980392
fLensdirtIntensity=1.000000
bLensdirtEnable=0.000000
fFlareLuminance=0.500000
iLensdirtMixmode=2.000000
fLensdirtTint=0.784314,0.882353,0.980392
bLenzEnable=0.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.000000
fAnamFlareAmount=1.000000
fAnamFlareColor=0.882353,0.980392,0.784314
fLenzIntensity=0.210000
fLenzThreshold=0.990000
fChapFlareTreshold=0.845000
bChapFlareEnable=0.000000
iChapFlareCount=10.000000
fChapFlareDispersal=6.250000
fChapFlareSize=0.500000
fFlareIntensity=2.500000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.500000
fGodrayExposure=0.750000
fGodrayWeight=0.850000
iGodraySamples=50.000000
fGodrayDensity=1.000000
fGodrayThreshold=0.500000
fFlareBlur=5000.000000
fFlareTint=0.196078,0.392157,0.980392
[DOF.fx]
DOF_AUTOFOCUS=1.000000
DOF_FARBLURCURVE=1.000000
fADOF_ShapeCurvatureAmount=0.500000
DOF_MOUSEDRIVEN_AF=0.000000
fRingDOFBias=1.000000
fGPDOFBiasCurve=1.500000
DOF_FOCUSPOINT=0.750000,1.000000
DOF_INFINITEFOCUS=0.500000
fGPDOFChromaAmount=0.200000
DOF_FOCUSSAMPLES=5.000000
bADOF_ShapeApertureEnable=-1.000000
DOF_MANUALFOCUSDEPTH=0.500000
DOF_NEARBLURCURVE=500.000000
DOF_FOCUSRADIUS=0.100000
bGPDOFPolygonalBokeh=1.000000
fGPDOFBrightnessMultiplier=1.000000
fRingDOFFringe=0.500000
DOF_BLURRADIUS=2.500000
fADOF_BokehCurve=10.000000
iRingDOFSamples=15.000000
fADOF_ShapeDiffusionAmount=0.500000
iRingDOFRings=4.000000
fRingDOFThreshold=1.500000
fGPDOFBrightnessThreshold=1.000000
iADOF_ShapeChromaMode=2.000000
iADOF_ImageChromaHues=10.000000
bADOF_ShapeCurvatureEnable=-1.000000
fRingDOFGain=15.000000
iMagicDOFBlurQuality=15.000000
bADOF_ImageChromaEnable=-1.000000
fMagicDOFColorCurve=5.000000
bMatsoDOFChromaEnable=1.000000
fADOF_SmootheningAmount=1.000000
iGPDOFQuality=4.000000
iGPDOFPolygonCount=5.000000
fADOF_ShapeChromaAmount=0.250000
bADOF_ShapeDistortEnable=-1.000000
fADOF_ShapeRotation=180.000000
fGPDOFBias=10.000000
fMatsoDOFChromaPow=1.500000
fMatsoDOFBokehCurve=10.000000
iADOF_ShapeQuality=127.000000
iMatsoDOFBokehQuality=5.000000
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=180.000000
bADOF_RotAnimationEnable=-1.000000
fADOF_RotAnimationSpeed=0.000000
fADOF_ShapeApertureAmount=0.000000
fADOF_ShapeWeightAmount=4.000000
bADOF_ShapeAnamorphEnable=-1.000000
fADOF_ShapeAnamorphRatio=0.500000
fADOF_ShapeDistortAmount=0.500000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=-1.000000
bADOF_ShapeDiffusionEnable=-1.000000
bADOF_ShapeWeightEnable=-1.000000
fADOF_ImageChromaAmount=5.000000
[TiltShift.fx]
Line=0.000000
BlurMultiplier=2.500000
Axis=90.000000
Offset=0.000000
BlurCurve=5.000000
[MXAO.fx]
bMXAOBackfaceCheckEnable=1
bMXAODebugViewEnable=0
bMXAOIndirectLightingEnable=-1
bMXAOSmartSamplingEnable=1
fMXAOAmbientOcclusionAmount=5
fMXAOBlurSharpness=0
fMXAOBlurSteps=10
fMXAOIndirectLightingAmount=1
fMXAOIndirectLightingSaturation=25
fMXAONormalBias=0
fMXAOSampleRadius=2
fMXAOSampleRandomization=0
iMXAOSampleCount=2
MXAO_BLEND_TYPE=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=1
MXAO_FADE_DEPTH_START=1
MXAO_GAMMA=1
MXAO_GLOBAL_RENDER_SCALE=1
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0
MXAO_SAMPLE_RADIUS=20
MXAO_SSAO_AMOUNT=1
[MultiLUT.fx]
fLUT_LutSelector=4
fLUT_AmountChroma=0.5
fLUT_AmountLuma=0.0
[PPFX_SSDO.fx]
pSSDOAmount=10
pSSDOAngleThreshold=0.5
pSSDOAOMix=1
pSSDOBounceLOD=0
pSSDOBounceMultiplier=1
pSSDOBounceSaturation=2
pSSDODebugMode=0
pSSDOFadeEnd=1
pSSDOFadeStart=0.95
pSSDOFilterRadius=2
pSSDOFilterStep=1
pSSDOILMix=0.5
pSSDOIntensity=1
pSSDOLightPos=0,0.5,1
pSSDOMixMode=0
pSSDOSampleAmount=1
pSSDOSampleRange=4
pSSDOSourceLOD=0
[PPFX_Bloom.fx]
pBloomBlendMode=1
pTonemapSaturateBlacks=1
pEnableHDR=4294967295
pTonemapExposure=10
pTonemapCurve=1
pBloomRadius=62.5
pTonemapMode=1
pTonemapContrast=0.6
pLensdirtIntensity=1
pBloomIntensity=1
pBloomThreshold=0
pLensdirtCurve=5
pBloomCurve=3
pBloomSaturation=2.5
pEnableLensdirt=4294967295
[CAS.fx]
Contrast=0.0
Sharpening=1.0
Sharpness=1.0
[LevelsPlus.fx]
HighlightClipping=4294967295
EnableLevels=4294967295
OutputWhitePoint=1.000000,1.000000,1.000000
InputBlackPoint=0.000000,0.000000,0.000000
InputWhitePoint=1.000000,1.000000,1.000000
InputGamma=1.000000,1.000000,1.000000
ColorRangeShift=0.000000,0.000000,0.000000
OutputBlackPoint=0.000000,0.000000,0.000000
enableACESFilmRec2020old=4294967295
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFitted=0
ACESLuminancePercentage=100,100,100
[FisheyeHorizontal.fx]
fFisheyeZoom=0.525
fFisheyeDistortionCubic=-0.175
fFisheyeDistortion=0.3
fFisheyeColorshift=0.005
[PerfectPerspective.fx]
Projection=0
DebugPreview=0
FOV=50
VerticalScale=1
Vertical=0
ResScale=16,16
Type=0
BorderColor=0,0,0,0.25
Zooming=1.01
MirrorBorders=1
[Denoise.fx]
NoiseLevel=1
LerpCoefficeint=0.2
WeightThreshold=0.001
CounterThreshold=0.999
GaussianSigma=100
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0
BLOOM_ADAPT_SPEED=10
BLOOM_ADAPT_STRENGTH=0
BLOOM_CURVE=10
BLOOM_INTENSITY=0.5
BLOOM_LAYER_MULT_1=0
BLOOM_LAYER_MULT_2=0
BLOOM_LAYER_MULT_3=0
BLOOM_LAYER_MULT_4=1
BLOOM_LAYER_MULT_5=1
BLOOM_LAYER_MULT_6=1
BLOOM_LAYER_MULT_7=1
BLOOM_SAT=50
BLOOM_TONEMAP_COMPRESSION=10
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=1
MXAO_AMOUNT_FINE=1
MXAO_BLEND_TYPE=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=1
MXAO_FADE_DEPTH_START=1
MXAO_GLOBAL_RENDER_SCALE=1
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0
MXAO_SAMPLE_RADIUS=20
MXAO_SAMPLE_RADIUS_SECONDARY=0.2
MXAO_SSAO_AMOUNT=1
MXAO_SSIL_AMOUNT=4
MXAO_SSIL_SATURATION=1
[qUINT_rtgi.fx]
RT_AO_AMOUNT=5
RT_DEBUG_VIEW=0
RT_FADE_DEPTH=1,1
RT_HIGHP_LIGHT_SPREAD=4294967295
RT_IL_AMOUNT=5
RT_IL_BOUNCE_WEIGHT=5
RT_RAY_AMOUNT=20
RT_RAY_STEPS=1
RT_SAMPLE_RADIUS=5
RT_SIZE_SCALE=1
RT_Z_THICKNESS=10
SKY_COLOR=0.019608,0.015686,0.023529
SKY_COLOR_AMBIENT_MIX=0
SKY_COLOR_AMT=10
SKY_COLOR_SAT=1
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=0
SHARP_STRENGTH=1
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2
SSR_FADE_DIST=1
SSR_FIELD_OF_VIEW=20
SSR_FILTER_SIZE=0
SSR_FRESNEL_EXP=10
SSR_JITTER_AMOUNT=1
SSR_RAY_INC=1.01
SSR_REFLECTION_INTENSITY=0.5
SSR_RELIEF_AMOUNT=0
SSR_RELIEF_SCALE=1
[PD80_04_Selective_Color_v2.fx]
bk_adj_bla=-0.010000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=1.000000
bk_adj_yel=0.000000
bm_adj_bla=0.000000
bm_adj_cya=0.000000
bm_adj_lig=0.000000
bm_adj_lig_curve=0.000000
bm_adj_mag=0.000000
bm_adj_sat=0.000000
bm_adj_yel=0.000000
b_adj_bla=1.000000
b_adj_cya=1.000000
b_adj_lig=0.000000
b_adj_lig_curve=1.000000
b_adj_mag=1.000000
b_adj_sat=1.000000
b_adj_yel=1.000000
cb_adj_bla=0.000000
cb_adj_cya=0.000000
cb_adj_lig=0.000000
cb_adj_lig_curve=0.000000
cb_adj_mag=0.000000
cb_adj_sat=0.000000
cb_adj_yel=0.000000
corr_method=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_lig=0.000000
c_adj_lig_curve=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_yel=0.000000
gc_adj_bla=0.000000
gc_adj_cya=0.000000
gc_adj_lig=0.000000
gc_adj_lig_curve=0.000000
gc_adj_mag=0.000000
gc_adj_sat=0.000000
gc_adj_yel=0.000000
g_adj_bla=1.000000
g_adj_cya=-1.000000
g_adj_lig=0.000000
g_adj_lig_curve=1.000000
g_adj_mag=1.000000
g_adj_sat=1.000000
g_adj_yel=1.000000
mr_adj_bla=0.000000
mr_adj_cya=0.000000
mr_adj_lig=0.000000
mr_adj_lig_curve=0.000000
mr_adj_mag=0.000000
mr_adj_sat=0.000000
mr_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_lig=0.000000
m_adj_lig_curve=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_yel=0.000000
o_adj_bla=0.000000
o_adj_cya=0.000000
o_adj_lig=0.000000
o_adj_lig_curve=0.000000
o_adj_mag=0.000000
o_adj_sat=0.000000
o_adj_yel=0.000000
r_adj_bla=1.000000
r_adj_cya=0.000000
r_adj_lig=0.000000
r_adj_lig_curve=1.000000
r_adj_mag=0.000000
r_adj_sat=1.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=1.000000
w_adj_yel=0.000000
yg_adj_bla=0.000000
yg_adj_cya=0.000000
yg_adj_lig=0.000000
yg_adj_lig_curve=0.000000
yg_adj_mag=0.000000
yg_adj_sat=0.000000
yg_adj_yel=0.000000
y_adj_bla=1.000000
y_adj_cya=1.000000
y_adj_lig=0.000000
y_adj_lig_curve=1.000000
y_adj_mag=1.000000
y_adj_sat=1.000000
y_adj_yel=-1.000000
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=1.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=1
LIGHTROOM_GLOBAL_BLACKS_CURVE=1
LIGHTROOM_GLOBAL_BLACK_LEVEL=0
LIGHTROOM_GLOBAL_CONTRAST=0.25
LIGHTROOM_GLOBAL_EXPOSURE=-0.25
LIGHTROOM_GLOBAL_GAMMA=-0.25
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=1
LIGHTROOM_GLOBAL_MIDTONES_CURVE=1
LIGHTROOM_GLOBAL_SATURATION=0.1
LIGHTROOM_GLOBAL_SHADOWS_CURVE=1
LIGHTROOM_GLOBAL_TEMPERATURE=0
LIGHTROOM_GLOBAL_TINT=0
LIGHTROOM_GLOBAL_VIBRANCE=0.1
LIGHTROOM_GLOBAL_WHITES_CURVE=1
LIGHTROOM_GLOBAL_WHITE_LEVEL=255
LIGHTROOM_GREEN_EXPOSURE=-1.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=-0.25
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=64
LIGHTROOM_LUT_TILE_SIZE=30
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=-1.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=1.000000
LIGHTROOM_RED_EXPOSURE=-1.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=1.000000
LIGHTROOM_VIGNETTE_AMOUNT=0.500000
LIGHTROOM_VIGNETTE_BLEND_MODE=3
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.250000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.750000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.500000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=1.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=1.000000
[Temporal_AA.fx]
Clamping_Adjust=0
Debug=0
Delta=1
Delta_Power=1
Depth_CutOff=1
Depth_Map=0
Depth_Map_Adjust=1000
Depth_Map_Flip=0
Persistence=1
Similarity=1
[DLAA_Plus.fx]
De_Artifact=1
Long_Edge_Mask_H=0
Long_Edge_Mask_V=0
Short_Edge_Mask=0
Text_Preservation=0
View_Mode=1
[TrackingRays.fx]
Curve=1.5
Delay=1.5
Intensity=0.25
MergeTolerance=0.15
Scale=1.1
_WipWarn=0
[Unsharp.fx]
Amount=1
BlurScale=1
[SurfaceBlur.fx]
BlurEdge=0.02
BlurOffset=1.0
BlurRadius=2.0
BlurStrength=1.0
DebugMode=0
[Smart_Sharp.fx]
B_Grounding=0.0
CAM_IOB=0
CA_Mask_Boost=1
CA_Removal=0
ClampSharp=0
Debug_View=0
Denoise_Power=1.0
Depth_Map=1
Depth_Map_Adjust=1000.0
Depth_Map_Flip=0
F_DeNoise=2
No_Depth_Map=0
Output_Selection=0
Sharpness=2.0
[NeoBloom.fx]
BloomBlendMode=1
ColorFilter=1,1,1
Intensity=0.05
MagicMode=0
MaxBrightness=1000
Mean=0
NormalizeBrightness=1
Padding=0
Saturation=3
Sigma=1
Variance=1
_Help=0
[MagicLens.fx]
BokehAngle=0.5
BokehDefinition=0
BokehSize=1
Brightness=0.1
Saturation=2
Scale1=0.175
Scale2=0.125
Scale3=0.075
Scale4=-0.25
Scale5=-0.125
ShowLens=0
Threshold=0
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tonemapper=3
_WipWarn=0
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0,0,0,1
VignetteRatio=0.25
VignetteShape=1
VignetteStartEnd=0,3
_Help=0
[Depth_Cues.fx]
Blur_Cues=0
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=1000
Depth_Map_Flip=0
No_Depth_Map=0
Shade_Power=1
Spread=25
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=4
Depth_Map=0
Depth_Map_Adjust=125
Depth_Map_Flip=0
Flair_Falloff=1
Flare_Clamp_A=0
Flare_Clamp_B=1
Flare_Color_Map=8
Flare_Localization=0
Flare_PBD=1,0,0.5
Flare_Power=0.1
Flare_Saturation=10
Flare_Spread=1
Flare_Type=6
Mask_Sky=0
User_Flare_Color=1,1,1
[HexLensFlare.fx]
uColor0=0.5,1,0
uColor1=0.25,0.5,1
uColor2=1,0.5,0
uColor3=0.5,0.75,1
uIntensity=0.1
uScale=1
uThreshold=0.9
[LocalContrastCS.fx]
DarkMax=0.75
DarkPeak=0.25
DarkThreshold=0.25
GlobalStrength=1
LightMax=0.75
LightPeak=0.25
LightThreshold=0.75
Maximum=1
MidMax=0.75
MidPeak=0.25
Minimum=0
Strength=0.5
WeightExponent=8.5
[ContrastStretch.fx]
DarkMax=0.75
DarkPeak=0.25
DarkThreshold=0.25
Debug=0
LightMax=0.75
LightPeak=0.25
LightThreshold=0.75
Maximum=1
MaxVariance=0.1
MidMax=0.75
MidPeak=0.25
Minimum=0
[VRS_Map.fx]
g_MotionFactor=0.0
g_VarianceCutoff=0.1
ShowOverlay=0
[SharpContrast.fx]
Debug=0
DepthCurve=1
EdgeBias=1
EdgeFloor=1
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.25
[GloomAO.fx]
Debug=0
Depth_Map=1
Depth_Map_Adjust=500
Depth_Map_Flip=0
GloomAO=0
NCD=0
Offset=0
Persistence=0
SamplesXY=1
SSDO_ColorPower=5
SSDO_Fade=2
SSDO_Levels=2
SSDO_Max_Depth=1
SSDO_MipSampling=3
SSDO_Power=5
SSDO_SampleRadius=10
SSDO_Saturation=1.25
SSDO_Trimming=0.5
SSDO_X2=1
[BulgePinch.fx]
animate=0
aspect_ratio=100
blending_mode=0
coordinates=0.25,0.25
magnitude=0.05
min_depth=0
radius=0.5
tension=1
use_mouse_point=0
[GaussianBlurCS.fx]
Strength=-1.0
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1
enable_dither=1
ib=0,0,0
ig=1
iw=1,1,1
ob=0,0,0
ow=1,1,1
PD80_Intensity=1
PD80_LutSelector=46
PD80_MixChroma=1
PD80_MixLuma=1
[BilateralComic.fx]
Anisotropy=2
EdgeStrength=0.25
EdgeThreshold=0
IgnoreSky=1
LevelCount=255
QuantizeLuma=1
Sigma0=0
Sigma1=10
[MagicHDR.fx]
AdaptMinMax=0.0,1.0
AdaptPoint=0.5,0.5
AdaptPrecision=0.0
AdaptSensitivity=1.0
AdaptTime=1.0
BlendingAmount=1.0
BlendingBase=1.0
BloomAmount=0.5
BloomBrightness=1.0
BloomSaturation=2.0
BlurSize=0.01
Exposure=0.25
InputExposure=-0.75
InvTonemap=3
ShowAdapt=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[CMAA_2.fx]
DebugEdges=0
UIHELP=0
[BilateralCS.fx]
Sharpen=0.0
Strength=0.5
WeightExponent=10.0
[Bessel_Bloom.fx]
Debug=0
Gamma=2.5
Intensity=0.1
K=64.0
Performance=3
Saturation=2.0
SoftKnee=0.5
Threshold=0.5
[AutoHDR.fx]
HCRT_BRIGHTNESS=0.2
HCRT_CONTRAST=-0.2
HCRT_EXPAND_GAMUT=1.0
HCRT_GAMMA_IN=0.2
HCRT_GAMMA_OUT=0.02
HCRT_INPUT_COLOUR_SPACE=3.0
HCRT_MAX_NITS=10000.0
HCRT_OUTPUT_COLOUR_SPACE=1.0
HCRT_PAPER_WHITE_NITS=10000.0
HCRT_SATURATION=0.1
HCRT_WHITE_TEMPERATURE=-2500.0
[BloomingHDR.fx]
Adapt_Adjust=0.5
Adapt_Seek=0.5
Auto_Bloom=1
Auto_Exposure=0
BloomCurve=0.1
BloomSensitivity=5.0
Bloom_BA_iToneMapper=1
Bloom_Intensity=0.1,0.9
Bloom_Spread=0.5
CBT_Adjust=0.0
Contrast=0.75
Debug_View=0
Dither_Bloom=1.0
Exp=-1.0
Gamma=2.25
GreyValue=0.25
HDR_BP=0.5
Inv_Tonemappers=2
Saturate=1.1
Saturation=1.0,1.0
Tonemappers=0
WP=1.1
[FlexibleCA.fx]
Mode=1
Multiplier=6.0
Ratio=-1.0,-1.0,-1.0