46 minutes ago
SQUAD - WAR Clarity
Preset description:
WAR Clarity is designed to provide authentic war visual enhancements.
Techniques Used:
AmbientLight - Edge Lens effect
Clarity - Enhance Object Detail
Technicolor - Colour Filter
LiftGammaGain - Remove brown overlay
Tonemap - Gamma, Saturation & bleach
AdaptiveSharpen - Sharper Image
Note: Use Reshade 3.0.8 (3.1.0 not currently working)
HOW TO INSTALL:
1. Download Reshade Installer from https://reshade.me
2. Extract and Run 'Reshade_Setup_3.X.X.exe'
3. Click the "Select Game" button and navigate windows explorer to <DRIVE>\Steam\steamapps\common\Squad\Squad\Binaries\Win64. Select 'SQUAD' application file and click 'Open'
5. Click 'Directx 10+' as the rendering API
6. Click 'Yes" to download a collection of standard effects
7. Uncheck All and choose 'AmbientLight.fx', 'Clarity.fx', 'LiftGammaGain.fx', 'AdaptiveSharpen.fx', Technicolor.fx' and 'ToneMap.fx' from the list of effects to install and select 'OK' to complete installation
8. Download my "SQUAD - Real Clarity" preset and copy it to <DRIVE>\\Steam\steamapps\common\Squad\Squad\Binaries\Win64 directory
9. Launch SQUAD and press "SHIFT F2" to open Reshade Configuration
10. Select 'Continue' to begin Reshade configuration
11. From the drop down menu select 'SQUAD - Real Clarity' preset and select 'Continue', then 'Continue" and 'Finish'
12. Select the 'Settings' tab and define a desired 'Effects Toggle Key' (F3 as an example)
13. From the 'Settings' tab change 'Configuration Mode' to 'Performance Mode' and close Reshade (SHIFT F2)
KeyClarity=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLiftGammaGain=0,0,0,0
Techniques=AmbientLight,Clarity,LiftGammaGain,Technicolor,Tonemap,AdaptiveSharpen
KeyTonemap=0,0,0,0
TechniqueSorting=AmbientLight,Clarity,LiftGammaGain,Technicolor,Tonemap,AdaptiveSharpen
KeyAdaptiveSharpen=0,0,0,0
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=5.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=0.000000
ClarityBlendIfLight=255.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=1.000000
alInt=5.000000
AL_DirtTex=0.000000
alThreshold=100.000008
AL_Adaptation=-1.000000
alAdapt=0.720000
AL_Dirt=0.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=1.000000
AL_Vibrance=0.000000
AL_Adaptive=2.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
alLensInt=1.000000
AL_Lens=-1.000000
[Tonemap.fx]
Gamma=1.200000
Bleach=0.060000
Defog=0.000000
Exposure=0.000000
Saturation=-0.800000
FogColor=0.000000,0.000000,1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=0.940000,1.000000,1.060000
RGB_Gain=1.000000,1.000000,1.000000
[AdaptiveSharpen.fx]
curve_height=0.300000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[Technicolor.fx]
Power=3.440000
RGBNegativeAmount=1.000000,1.000000,0.784314
Strength=0.100000