13 minutes ago
~ COVENANT FX ~ V05
Preset description:
The goal of COVENANT is cinematic color grading and filmic effects(think Guillermo Del Toro movies like Hellboy, Blade 2, or Crimson Peak).
INSTALLATION
IMPORTANT! Be sure to turn off DX12. ReShade doesn't work with DX12.
1. Download and install ReShade from: https://reshade.me After linking ReShade to your game exe, be sure to install all shaders*.
2. Download my preset and put the file into the folder where your game exe resides, usually located here: ...SteamLibrary\steamapps\common\Shadow of the Tomb Raider
3. Launch the game. Press Shift+F2. Follow the directions. Load preset COVENANT.
Enjoy!
NOTES
*Be sure to delete all unused shaders from the "Shaders" folder if you plan on making tweaks to my settings. This will improve ReShade's performance as it will no longer have to compile dozens of unused shaders.
**Depending on your resolution, TiltShift may be jacked(I play at 3440x1440). Either turn the shader off in ReShade's UI, or tweak it to work for your resolution.
***To turn off any effects you don't like(Filmgrain for example), simply press Shift+F2 and uncheck the effect.
>Scroll Lock< toggles on/off ReShade so you can see the difference
>Shift+F2< toggles the ReShade window
Effects=Technicolor.fx,Vignette.fx,TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,AmbientLight.fx,FilmGrain.fx,Prism.fx,ChromaticAberration.fx,Vibrance.fx,Tonemap.fx
Techniques=Vignette,AdaptiveSharpen,AmbientLight,CA,ChromaticAberration,TiltShift,FilmGrain,LiftGammaGain,Technicolor,Vibrance,Tonemap
TechniqueSorting=Vignette,AdaptiveSharpen,AmbientLight,CA,ChromaticAberration,TiltShift,FilmGrain,LiftGammaGain,Technicolor,Vibrance,FilmicPass,Tonemap
[LiftGammaGain.fx]
RGB_Lift=0.970000,0.985000,1.000000
RGB_Gamma=0.990000,0.990000,0.950000
RGB_Gain=1.000000,0.980000,0.940000
[TiltShift.fx]
BlurMultiplier=1.200000
Line=0
Axis=0
Offset=0.000000
BlurCurve=1.800000
[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[AmbientLight.fx]
alAdaptBaseMult=0.000000
alDebug=0
AL_DirtTex=0
alInt=20.000000
alThreshold=20.000000
AL_Adaptation=4294967295
AL_Dirt=0
alAdapt=0.500000
alLensThresh=0.420000
alAdaptBaseBlackLvL=4
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=0.400000
alLensInt=0.900000
alDirtOVInt=1.460000
AL_Lens=4294967295
[Prism.fx]
SampleCount=6
Aberration=8
Automatic=0
Curve=1.000000
[FilmGrain.fx]
Intensity=0.600000
Variance=0.500000
Mean=0.500000
SignalToNoiseRatio=16
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.100000
Fade=0.200000
Bleach=-0.200000
Saturation=-0.300000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.000000
BaseGamma=1.000000
EffectGamma=1.500000
EffectGammaR=1.240000
EffectGammaG=1.200000
EffectGammaB=0.800000
LumCoeff=0.392157,0.352941,0.313726
[ChromaticAberration.fx]
Shift=0.500000,-0.500000
Strength=0.500000
[Technicolor.fx]
Power=6.000000
RGBNegativeAmount=0.705882,0.745098,0.862745
Strength=0.500000
[Vignette.fx]
Type=0
Ratio=2.000000
Center=0.500000,0.500000
Radius=2.000000
Amount=-0.200000
Slope=2
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.060000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.000000
Saturation=3.200000
Colorfulness=2.500000
[Vibrance.fx]
Vibrance=0.500000
VibranceRGBBalance=1.200000,0.800000,0.600000
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.050000
Exposure=0.040000
Saturation=-0.100000
FogColor=0.058824,0.058824,0.098039
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[SurfaceBlur.fx]
BlurRadius=1
BlurOffset=1.000000
DebugMode=0
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.650000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[FilmicAnamorphSharpen.fx]
Strength=1.500000
Coefficient=0
Offset=1
Clamp=1.000000
Contrast=128
Preview=0
ReShade work with DX12. Good Preset!
thanks
Graphics settings in-game. There's a checkbox.
can I ask...how do you turn off D12???