SweetFX Settings DB
Latest forum threads
1 day, 17 hours ago
3 days, 20 hours ago
5 days, 16 hours ago
6 days, 3 hours ago
by TSOR

War Thunder

Entry created by Ezekiel
Added March 25, 2013

Game presets

Preset Added By Screenshots Downloads Shader
--Sweetfx-- Nov. 3, 2013 SatisfactioN 4 1226 SweetFX 1.5
Cinematics SweetFX May 30, 2014 Phoenix-SHADOW 12 504 SweetFX 1.5
Clean & Natural v1 June 8, 2014 xBlackHeartx 2 234 SweetFX 1.4
E4's Preset - 30.05.2013 May 30, 2013 E404 16 1825 SweetFX 1.4
E4's Preset - 30.05.2013 Sept. 13, 2013 Solomon 0 132 SweetFX 1.4
Ezekiel settings March 25, 2013 Ezekiel 0 331 SweetFX 1.3
Jeffro421-Color/Sharp Jan. 23, 2015 Jeffro421 4 88 Other
OmniFX Preset (Dull) Sept. 20, 2014 Omnipotus 0 329 SweetFX 1.5
OmniFX Preset (Vibrant) Sept. 20, 2014 Omnipotus 0 583 SweetFX 1.5
Pixelation and 8bit color Jan. 18, 2015 Iddqd 0 40 SweetFX 1.5
SimBattles_sharpen March 24, 2014 ScorpionBlood 5 252 SweetFX 1.5
Simple and fast v.1 Oct. 10, 2013 CeeJay.dk 1 364 SweetFX 1.5
War Thunder Az v1.0 Sept. 4, 2013 Azuyu 6 223 SweetFX 1.4
War Thunder iHellcat preset 26/01/2014 Jan. 26, 2014 iHellcat 8 328 SweetFX 1.5

Comments

CeeJay.dk
11 Jun 19:04 CEST

The InjectSMAA hook I use for SweetFX has an issue with the DX11 renderer in War Thunder.

However the DirectX9ex and WinXP renderers both work fine with SweetFX. The DX11 and OpenGL renderers do not.

You can switch renderers in the settings of the launcher.

You need to be logged in to post a comment