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Mart's preset

Preset for Stories Untold
Created by Martigen
Added Jan. 12, 2019
Updated 12 Jan 13:31 CET
Shader used: ReShade
Preset description:
Quick profile for Stories Untold. Uses MXAO,LumaSharpen,FXAA,Clarity,Curves,MagicBloom,ADOF Press 'Scroll Lock' or 'Home' to toggle all effects on and off. Press 'Insert' to disable Depth of Field when using game menus. To install: 1) Install Reshade 4.02 or later as 64-bit dxgi.dll. 2) Copy and paste the settings below into a new text file in the game directory, eg 'Stories Untold.ini'. 3) Start the game and configure Reshade to point to this text file. 4) Quit and edit 'Reshade.ini' and add the following under [GENERAL]: PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=1,FXAA_QUALITY__PRESET=39 This is necessary for MXAO to work correctly (and force FXAA highest quality). Alternatively, you can edit the preprocessor definitions within Reshade itself.
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TechniqueSorting=MXAO,LumaSharpen,FXAA,SMAA,Clarity,Curves,MagicBloom,ADOF,AmbientLight,AdaptiveSharpen,Clarity2,Vibrance,DisplayDepth,LiftGammaGain,DPX,HDR,Emboss_Tech,Layer,AdvancedCRT,Emphasize,DiffuseGlow,FilmGrain2,ChromaticAberration,GlitchB,ASCII,GaussianBloom,FilmicAnamorphSharpen,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,EyeAdaption,Monochrome,FilmicPass,Cartoon,AdvancedMotionBlur_Tech,Tint,Border,Vignette,BloomAndLensFlares,PerfectPerspective,ColorFilter,Technicolor2,Technicolor,KNearestNeighbors,NonLocalMeans,EGAfilter,Cross_Cursor,Depth3D,CreateLUT,HSLShift,Pirate_LumaSharpen,Pirate_Tonemap,Levels,Pirate_Vibrance,GaussianBlur,Pirate_LightAdaptation,Lightroom,TiltShift,HighPassSharp,Pirate_Bloom,Nightvision,DepthHaze,Nostalgia,SSR,ColorMatrix,MotionBlur,MultiLUT,Deband,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,SurfaceBlur,Mode1,Mode2,Mode3,HQ4X,Pirate_Vignette,FrameBlend,Chromakey,CA,ArcaneBloom,UIDetect,UIDetect_Before,UIDetect_After,Pirate_FXAA,Before,After,LeiFx_Tech,SurfaceSharpen,Colourfulness,Pirate_SSAO,Pirate_Curve,LUT,CinematicDOF,ReflectiveBumpmapping,Bloom,AdaptiveFog,Daltonize,Tonemap,UIMask_Top,UIMask_Bottom,FilmGrain Techniques=MXAO,LumaSharpen,FXAA,Clarity,Curves,MagicBloom,ADOF KeyADOF=45,0,0,0 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [MagicBloom.fx] fBloom_Intensity=0.500000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationScale=0.200000 CornerRounding=0 PredicationThreshold=0.010000 PredicationStrength=0.400000 DebugOutput=0 [LumaSharpen.fx] pattern=1 sharp_strength=0.500000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [qUINT_mxao.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_ShapeAnamorphRatio=1.000000 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusSpeed=0.100000 fADOF_AutofocusRadius=0.600000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_HyperFocus=0.100000 fADOF_FarBlurCurve=1.500000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeRadius=20.500000 fADOF_SmootheningAmount=4.000000 fADOF_BokehIntensity=0.300000 fADOF_ShapeCurvatureAmount=1.000000 iADOF_ShapeVertices=6 iADOF_ShapeQuality=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=-0.100000 iADOF_ShapeChromaMode=2 [Curves.fx] Mode=0 Formula=2 Contrast=0.200000

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