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by Noirze

Darken's Realistic - Texture&Light&Color

Created by coquelicots
Added Jan. 12, 2019
Updated 17 Jan 20:27 CET
Shader used: ReShade
Preset description:
-Download preset : https://mega.nz/#!fpR1BQ6D!jdJrSsf0VFNTM06xiKGI29LhNz0354mtAcFDNx-uEOI -Extract in => C:\Program Files (x86)\Diablo III\x64\ <= folder. -I recommend to set Nvidia setting like this : https://ibb.co/M60M1n2 -For D3 setting : https://ibb.co/Z2VqFTd -Play
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Techniques=Vibrance,LumaSharpen,Curves TechniqueSorting=Levels,Vibrance,LumaSharpen,Curves,MXAO,Clarity,AmbientLight [Vibrance.fx] Vibrance=-0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Clarity.fx] ClarityRadius=4 ClarityBlendMode=2 ClarityOffset=1.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=50 ClarityBlendIfLight=150 ClarityViewBlendIfMask=0 ClarityStrength=0.150000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [LumaSharpen.fx] pattern=1 sharp_strength=2.000000 sharp_clamp=0.020000 offset_bias=1.000000 show_sharpen=0 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=1 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=9.999984 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=0 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=4294967295 AL_Adaptive=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Curves.fx] Mode=2 Formula=0 Contrast=0.500000 [Levels.fx] BlackPoint=5 WhitePoint=255 HighlightClipping=0

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