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Saturation and Color

Preset for Far Cry
Created by Fon-Sohn
Added Feb. 6, 2019
Shader used: ReShade
Preset description:
Since there was a lot of color in the game, it was quite difficult to do what was done without disturbing the original atmosphere. Not: I presented Ambient Occlusion as an option. Whether you use or not depends on you. Some of the images were used in a small amount and some were not used. The visual difference is quite small. The main purpose of my use was that the performance was better when the Ambient Occlusion was open in some areas. Strange but that =) Set the Gamma, Brighness and Contrast settings in the game to your own monitor. I can share my own display settings visually if you wish. But they don't have any big differences from the original setting.
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Techniques=ColorMatrix,Curves,DPX,Technicolor2,FilmicPass,HDR,Tint,Clarity,Colourfulness,BloomAndLensFlares TechniqueSorting=ColorMatrix,Curves,DPX,Levels,LumaSharpen,MagicBloom,SMAA,Technicolor2,Vibrance,Vignette,AmbientLight,HQ4X,DepthHaze,SurfaceBlur,CinematicDOF,FilmicPass,HDR,FilmicAnamorphSharpen,FilmGrain2,HighPassSharp,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,Mode1,Mode2,Mode3,FilmGrain,CA,HSLShift,Nightvision,GaussianBlur,MXAO,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,GlitchB,Layer,Technicolor,UIMask_Top,UIMask_Bottom,UIDetect,UIDetect_Before,UIDetect_After,Chromakey,AdvancedCRT,Before,After,Tonemap,Tint,TiltShift,Clarity,KNearestNeighbors,NonLocalMeans,Colourfulness,AdaptiveFog,Deband,Monochrome,LeiFx_Tech,MotionBlur,EyeAdaption,BloomAndLensFlares,LiftGammaGain,ASCII,Border,PerfectPerspective,DisplayDepth,AdaptiveSharpen,Daltonize,ReflectiveBumpmapping,Nostalgia,MultiLUT,Emphasize,TriDither,ChromaticAberration,Crosshair,Depth3D,Cartoon,FXAA [Daltonize.fx] Type=0 [CinematicDOF.fx] ManualFocusPlane=10.000000 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 FNumber=5.600000 AutoFocusTransitionSpeed=0.200000 AutoFocusPoint=0.500000,0.500000 FocalLength=50.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=1 HighlightType=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=2.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.000000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.000000 ShowCoCValues=0 [Clarity.fx] ClarityBlendMode=5 ClarityRadius=4 ClarityOffset=5.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=1.000000 ClarityViewBlendIfMask=0 ClarityLightIntensity=1.000000 ClarityViewMask=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [SurfaceBlur.fx] BlurRadius=2 DebugMode=0 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=0.180000 [Curves.fx] Mode=0 Formula=10 Contrast=0.253000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [FilmicPass.fx] Strength=0.478000 Linearization=1.191000 Fade=0.371000 Contrast=0.880000 Bleach=1.000000 Saturation=-0.207000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.143000 EffectGamma=0.650000 EffectGammaR=0.341000 EffectGammaG=1.000000 EffectGammaB=0.000000 LumCoeff=0.212656,0.715158,0.072186 [Technicolor2.fx] Saturation=0.539000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.500000 Strength=0.544000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [LumaSharpen.fx] sharp_strength=3.000000 pattern=1 sharp_clamp=0.030000 offset_bias=1.000000 show_sharpen=0 [FakeHDR.fx] HDRPower=1.622000 radius1=0.793000 radius2=0.870000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=5.000000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=1 alInt=0.737000 alThreshold=30.415001 AL_Adaptation=1 AL_Dirt=1 alAdapt=2.000000 alLensThresh=0.500000 alAdaptBaseBlackLvL=50 AL_Vibrance=1 AL_Adaptive=2 alDirtInt=0.300000 alLensInt=2.000000 alDirtOVInt=0.700000 AL_Lens=0 [DPX.fx] Strength=0.400000 RGB_Curve=15.000000,12.200000,6.738000 RGB_C=0.325000,0.320000,0.470000 Contrast=0.521000 Saturation=1.991000 Colorfulness=2.500000 [Vignette.fx] Type=0 Ratio=2.846000 Center=0.500000,0.500000 Radius=3.000000 Amount=-1.000000 Slope=2 [ColorMatrix.fx] ColorMatrix_Red=0.417000,0.283000,0.049000 ColorMatrix_Green=0.133000,0.533000,0.066000 ColorMatrix_Blue=0.300000,0.000000,0.770000 Strength=0.751000 [SMAA.fx] EdgeDetectionType=2 EdgeDetectionThreshold=0.900000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=100 DebugOutput=0 [MagicBloom.fx] fBloom_Intensity=0.829000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=1.500000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [Colourfulness.fx] colourfulness=0.880000 lim_luma=0.689000 enable_dither=0 col_noise=0 backbuffer_bits=8.000000 [FilmicAnamorphSharpen.fx] Strength=3.000000 Offset=1.000000 Coefficient=0 Clamp=1.000000 Contrast=128 Preview=0 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.505000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=3 DOF_MANUALFOCUSDEPTH=0.000000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.058000 DOF_BLURRADIUS=1.500000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.742000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=30 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=15.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [LightDoF.fx] fLightDoF_Width=1.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=1 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.297000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.258824,0.270588,0.411765 Strength=1.000000 [Emphasize.fx] FocusDepth=1.000000 FocusRangeDepth=1.000000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=1.000000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [HQ4X.fx] s=0.146000 k=-0.999999 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=33 WhitePoint=255 HighlightClipping=0 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [HSLShift.fx] HUERed=0.750000,0.250000,0.250000 HUEGreen=0.250000,0.750000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [Layer.fx] Layer_Blend=1.000000 [TiltShift.fx] Line=0 BlurMultiplier=0.100000 Axis=90 Offset=0.040000 BlurCurve=1.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.000000 bAnamFlareEnable=0 fBloomThreshold=0.884000 fLensdirtSaturation=2.000000 fBloomAmount=0.184000 fLensdirtIntensity=0.400000 fBloomTint=6.666667,0.784314,-19.607843 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Border.fx] border_width=0.000000,0.000000 border_ratio=1.650000 border_color=0.000000,0.000000,0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

Comments

Fon-Sohn
6 Feb 21:22 CET

By the way, I'm using the 64bit version of the game and I recommend it. I'm using Improved Render Method.

The game is not overly purple or pink. I recommend setting your video settings as in the last screen shot.

Fon-Sohn
6 Feb 20:38 CET

All right, buddy. a matter of choice, respect. If you don't like it, you might not try. To me, it's a color palette that really suits the misty atmosphere of the game. And believe me, it was never easy to do that. Because colors are very varied and everything changes in the slightest change.

In the meantime, I think it is wrong to say that the visual difference is quite small. I just said that the Ambient Occlusion effect doesn't bring too much change to these visual adjustments. Of course this is what I set for the settings I set. If you increase the setting, the difference will grow.

Pvt.Hudson
6 Feb 18:56 CET

Sorry, but it's not an opinion. I have 4 properly calibrated monitors and work with color everyday. It's just very pink/purple.

I wouldn't have bothered saying anything if you hadn't mentioned "The visual difference is quite small." Because it's actually a huge difference. Just FYI, man.

Fon-Sohn
6 Feb 17:47 CET

my monitor isn't very good, so I can only guess how it might look on your monitor. If it looks so pink, you can do what I say.

Fon-Sohn
6 Feb 17:44 CET

Just try to reduce the red effect in BloomandLensFlares from 1700 to 1200.

thanks for your opinion

Pvt.Hudson
6 Feb 17:25 CET

The brightest brights are hot purple/pink

Pvt.Hudson
6 Feb 17:25 CET

I hate to tell you, but I think you may be colorblind. These pics are super purple.

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