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by QTmodz
1 week, 1 day ago

QueenShade

Created by Queenie
Added Feb. 10, 2019
Shader used: ReShade
Preset description:
QueenShade is back for another game
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Effects=AdaptiveSharpen.fx,Clarity.fx,ColorMatrix.fx,LumaSharpen.fx,Colourfulness.fx,FXAA.fx,FilmicPass.fx,SMAA.fx,FakeHDR.fx Techniques=AdaptiveSharpen,Clarity,ColorMatrix,Colourfulness,FilmicPass,FXAA,LumaSharpen,SMAA,HDR TechniqueSorting=AdaptiveSharpen,Clarity,ColorMatrix,Colourfulness,Curves,FilmicPass,FXAA,LumaSharpen,SMAA,HDR KeyAdaptiveSharpen=9,0,0,0 KeyClarity=113,0,1,0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [FilmicPass.fx] Strength=0.650000 Linearization=0.654000 Fade=0.250000 Contrast=1.100000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.000000 BaseGamma=1.000000 EffectGamma=1.000000 EffectGammaR=1.000000 EffectGammaG=1.400000 EffectGammaB=1.000000 LumCoeff=0.196078,0.078431,0.470588 [ColorMatrix.fx] ColorMatrix_Red=0.800000,0.200000,0.000000 ColorMatrix_Green=0.200000,0.655000,0.250000 ColorMatrix_Blue=0.200000,0.000000,0.850000 Strength=0.400000 [Tonemap.fx] Defog=-0.020000 Bleach=1.200000 Gamma=0.900000 Exposure=-0.565000 Saturation=0.000000 FogColor=0.309804,0.027451,0.470588 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [Vibrance.fx] Vibrance=0.100000 VibranceRGBBalance=1.000000,1.000000,1.000000 [LumaSharpen.fx] sharp_strength=0.700000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.500000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.100000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000

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