58 minutes ago
Enhanced Roblox
Preset description:
REQUIRES GRAPHICS LEVEL 1-8
**WILL NOT WORK WITH GRAPHICS LEVEL 9 AND 10**
Uses depth effects. Download patched Reshade 4.0 from here:
https://www.dropbox.com/s/k34aw7wl1wr3frk/ReShade_v4.3.0.563Debbie.zip?dl=0
Techniques=AmbientLight,Colourfulness,Clarity,Mode1,MagicBloom,MXAO,SMAA,Vibrance
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,AspectRatioPS,Border,Cartoon,Chromakey,CA,BloomAndLensFlares,CinematicDOF,ColorMatrix,Colourfulness,Clarity,Curves,AdvancedCRT,Daltonize,KNearestNeighbors,NonLocalMeans,Deband,DepthHaze,DisplayDepth,Depth3D,DPX,Emphasize,MotionBlur,HDR,FilmGrain,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,EyeAdaption,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,GlitchB,GaussianBlur,HighPassSharp,HQ4X,FXAA,Layer,HSLShift,Levels,LiftGammaGain,LevelsPlus,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,Monochrome,MultiLUT,MagicBloom,Nightvision,PerfectPerspective,MXAO,Nostalgia,PPFX_Godrays,PPFXBloom,ChromaticAberration,PPFXSSDO,ReflectiveBumpmapping,Tint,Before,After,StageDepth,Technicolor,Technicolor2,SurfaceBlur,TiltShift,SMAA,Tonemap,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
PreprocessorDefinitions=
[FakeMotionBlur.fx]
mbRecall=0.046000
mbSoftness=2.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=0.888000
fBloom_Threshold=55.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=0.486000
fAdapt_Speed=0.100000
iDebug=0
iAdapt_Precision=2
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.119000
DepthEdgeDetectionThreshold=0.001000
MaxSearchSteps=32
PredicationScale=1.000000
MaxSearchStepsDiagonal=20
PredicationEnabled=4294967295
CornerRounding=0
PredicationThreshold=0.011000
PredicationStrength=1.946000
DebugOutput=0
[PPFX_Godrays.fx]
pGodraysFalloff=1.120000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysExposure=0.100000
pGodraysThreshold=0.857000
[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5
MXAO_SAMPLE_RADIUS=20.000000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_NORMAL_BIAS=0.225000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GAMMA=1.000000
MXAO_FADE_DEPTH_START=0.896000
MXAO_SSAO_AMOUNT=0.988000
MXAO_BLEND_TYPE=3
MXAO_FADE_DEPTH_END=1.000000
[DisplayDepth.fx]
bUIUsePreprocessorDefs=0
fUIFarPlane=1000.000000
iUIReversed=1
iUIUpsideDown=0
iUIPresentType=2
iUILogarithmic=0
[DepthHaze.fx]
FogStart=0.938000
EffectStrength=0.595000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.587000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.351000
MaxFogFactor=1.000000
FogStart=1.000000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alAdaptBaseMult=0.958000
alDebug=0
alInt=4.556000
AL_DirtTex=0
AL_Adaptive=1
alThreshold=52.896000
AL_Adaptation=4294967295
AL_Dirt=4294967295
alAdapt=1.189000
alLensThresh=0.500000
alAdaptBaseBlackLvL=1
AL_Vibrance=0
alDirtInt=0.772000
alDirtOVInt=0.571000
AL_Lens=0
alLensInt=2.000000
[Colourfulness.fx]
colourfulness=0.239000
lim_luma=0.700000
enable_dither=0
col_noise=1
backbuffer_bits=8.000000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=0.617000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
scale_cs=0.056000
L_compr_high=0.334000
scale_lim=0.100000
pm_p=0.700000
[FineSharp.fx]
sstr=0.463000
cstr=0.924000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[Clarity.fx]
ClarityRadius=2
ClarityBlendMode=3
ClarityDarkIntensity=0.463000
ClarityOffset=2.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=195
ClarityStrength=0.386000
ClarityViewMask=0
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
[SurfaceBlur.fx]
BlurRadius=1
DebugMode=2
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.650000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[EyeAdaption.fx]
fAdp_Delay=1.600000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_BrightenMidtones=0.200000
fAdp_DarkenMidtones=0.200000
fAdp_Equilibrium=0.500000
fAdp_BrightenHighlights=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_BrightenShadows=0.100000
fAdp_DarkenShadows=0.100000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[PerfectPerspective.fx]
Projection=0
FOV=90
DebugPreview=0
Vertical=0.500000
VerticalScale=0.950000
ResScale=1920,1920
Type=0
Zooming=1.000000
BorderColor=0.027000,0.027000,0.027000,0.000000
MirrorBorders=1
[StageDepth.fx]
Stage_Opacity=1.000000
Stage_depth=0.970000
[TiltShift.fx]
Line=4294967295
BlurMultiplier=14.300000
Axis=0
Offset=0.005000
BlurCurve=3.193000
[Prism.fx]
SampleCount=8
Aberration=6
Automatic=1
Curve=1.000000
[AspectRatio.fx]
A=0.405000
Zoom=1.000000
FitScreen=1
Color=0.027000,0.027000,0.027000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=0.452000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.800000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=1.200000
bAnamFlareEnable=0
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Deband.fx]
threshold_preset=2
custom_avgdiff=1.800000
range=24.000000
iterations=1
custom_maxdiff=4.000000
debug_output=0
custom_middiff=2.000000
[ReflectiveBumpMapping.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-0.622000
Slope=2
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000