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Dying Light Estilo realistico

Preset for Dying Light
Created by 6884
Added Dec. 30, 2019
Updated 2 Jan 01:51 CET
Shader used: ReShade
Preset description:
Preset de reshade Version 4.4.2 https://reshade.me
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PreprocessorDefinitions= Techniques=Curves,AmbientLight,LumaSharpen,Tonemap,FXAA,Clarity,DPX,Colourfulness TechniqueSorting=Tint,LeiFx_Tech,AdvancedCRT,AdaptiveFog,Curves,Daltonize,Deband,FilmGrain2,SMAA,KNearestNeighbors,NonLocalMeans,FilmicAnamorphSharpen,AdaptiveSharpen,Before,After,StageDepth,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,SurfaceBlur,FilmicPass,AmbientLight,LumaSharpen,Technicolor,LUT,Technicolor2,ASCII,Depth3D,MagicBloom,TiltShift,AspectRatioPS,Mode1,Mode2,Mode3,Monochrome,Tonemap,DepthHaze,TriDither,DisplayDepth,MultiLUT,BloomAndLensFlares,Border,UIDetect,UIDetect_Before,UIDetect_After,FXAA,UIMask_Top,UIMask_Bottom,MXAO,Cartoon,Nightvision,Vibrance,Chromakey,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Vignette,CA,GaussianBlur,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,GlitchB,CinematicDOF,PPFXSSDO,HighPassSharp,ChromaticAberration,HQ4X,ReflectiveBumpmapping,Clarity,HSLShift,ColorMatrix,Layer,DPX,Levels,Colourfulness,Emphasize,LevelsPlus,EyeAdaption,LiftGammaGain,HDR,MotionBlur,FilmGrain [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=1.182000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=1 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.122000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=0.241000 Formula=4 Mode=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.080000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [Levels.fx] BlackPoint=0 HighlightClipping=0 WhitePoint=235 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.400000 show_sharpen=0 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.015000 Exposure=-0.160000 FogColor=0.313726,0.705882,0.470588 Gamma=0.999999 Saturation=-0.200000 [Vibrance.fx] Vibrance=-0.060000 VibranceRGBBalance=1.000000,1.000000,1.000000

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