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Fada enhanced v1

Preset for Devil May Cry 5
Created by ninjafada
Added March 9, 2019
Updated 9 Mar 15:30 CET
Shader used: ReShade
Preset description:
Clarity,Curves,LumaSharpen,MultiLUT,Vibrance DoF possible and set, you have to active if you want to test, i'll add a comparative screenshot with it link for ready to use: http://ninjafada.com/sweetfx/DMC5/DMC5.zip
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KeyCurves=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyFXAA=0,0,0,0 KeyDPX=0,0,0,0 KeyMultiLUT=0,0,0,0 Techniques=Clarity,Curves,LumaSharpen,MultiLUT,Vibrance KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeySMAA=0,0,0,0 TechniqueSorting=Clarity,Curves,DPX,HDR,FXAA,SMAA,LumaSharpen,MultiLUT,Vibrance,Hud_Tech,LiftGammaGain,Technicolor,TiltShift,Tonemap,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF KeyClarity=0,0,0,0 KeyHud_Tech=35,0,0,0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [SMAA.fx] EdgeDetectionType=0 EdgeDetectionThreshold=0.100000 MaxSearchSteps=40 MaxSearchStepsDiagonal=12 CornerRounding=0 DebugOutput=0 [FXAA.fx] Subpix=0.000000 EdgeThreshold=0.930000 EdgeThresholdMin=0.160000 [Curves.fx] Mode=0 Formula=1 Contrast=0.250000 [MultiLUT.fx] fLUT_LutSelector=4 fLUT_AmountChroma=0.750000 fLUT_AmountLuma=0.203000 [LumaSharpen.fx] pattern=1 sharp_strength=0.767000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [DPX.fx] Strength=0.120000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.350000,0.360000 Contrast=0.100000 Saturation=2.200000 Colorfulness=2.095000 [FakeHDR.fx] HDRPower=1.050000 radius1=0.780000 radius2=0.780000 [Clarity.fx] ClarityRadius=2 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityViewMask=0 ClarityStrength=0.371000 ClarityLightIntensity=0.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.509804,0.701961,0.654902 Strength=0.400000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.125000 BlurCurve=1.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.012000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.184314,0.549020 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=0 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=0 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5 fADOF_ShapeRotation=15.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_ImageChromaAmount=3.000000

Comments

jetseb
11 Mar 09:00 CET

Great, it works! Thank you very much.

ninjafada
11 Mar 08:28 CET

take this http://ninjafada.com/sweetfx/d3d9.dll
it's reshade32.dll renamed as d3d9
i think your dxgi.dll is reshade64.dll

my program has no interaction, you drag n drop to have the screenshot on screen and alt f4 to close
it's the most basic game 1 texture full screen XD

jetseb
11 Mar 08:18 CET

Thank you for your answer, I tried but I can't!
I use the latest version of reshade with my files in dxgi.dll
I tried to open my screens with your program but I have no possible interactions.
then I tried to rename my dxgi files to d3d9 and nothing more, thanks anyway ;)

ninjafada
10 Mar 23:21 CET

i just take screenshots without preset
and then i use my DX9IV.exe to apply the shaders on the screenshots
http://ninjafada.com/sweetfx/DX9IVv1.4.7z
put the exe with the screenshots, you will need reshade32.dll renamed in d3d9.dll
because i havent release the 64b dx11 version yet
drag n drop the screenshot on the exe and press print screen ^^

jetseb
9 Mar 19:06 CET

Hi ninjafada, your preset is nice! I have a question, how do you take perfectly synchronized screenshots?

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