SweetFX Settings DB
Latest forum threads
24 minutes ago
by Yibexo
1 hour, 23 minutes ago
1 hour, 54 minutes ago
by milesx
2 hours, 37 minutes ago

Ultra Realistic MW2 Remastered

Created by eyuboo
Added Feb. 2, 2020
Updated 5 Feb 14:37 CET
Shader used: ReShade
Preset description:
"The photorealistic effect of beauty for Call Of Duty Modern Warfare 2" Download the latest version of ReShade: https://reshade.me --------- INSTALLATION ----------- * copy the preset to game directory * press " Home " in game to add preset in load ----- GamePlay Remastered Mod ------ https://www.youtube.com/watch?v=lPW2GefnSY0
Download preset Show / Hide settings
KeyAdaptiveFog=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyClarity=121,0,0,0 KeyClarity2=0,0,0,0 KeyColorFilter=0,0,0,0 KeyColourfulness=0,0,0,0 KeyDeband=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDiffuseGlow=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBloom=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLiftGammaGain=119,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=122,0,0,0 KeyMotionBlur=0,0,0,0 KeyMXAO=0,0,0,0 KeyPirate_Bloom=0,0,0,0 KeyPirate_Curve=122,0,0,0 KeyPirate_DepthPreProcess=0,0,0,0 KeyPirate_DOF=0,0,0,0 KeyPirate_FXAA=0,0,0,0 KeyPirate_LightAdaptation=0,0,0,0 KeyPirate_LumaSharpen=0,0,0,0 KeyPirate_SSAO=0,0,0,0 KeyPirate_Tonemap=0,0,0,0 KeyPirate_Vibrance=0,0,0,0 KeyPirate_Vignette=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeySurfaceSharpen=0,0,0,0 KeyTonemap=120,0,0,0 KeyUnsharpMask=0,0,0,0 PreprocessorDefinitions= Techniques=Pirate_Vignette,LUT,Pirate_Curve,Tonemap,LiftGammaGain,Colourfulness,Curves,Technicolor2,HDR,SMAA TechniqueSorting=Pirate_Vignette,LUT,Pirate_Curve,Clarity,Tonemap,LiftGammaGain,MatsoDOF,Colourfulness,Curves,Technicolor2,HDR,SMAA,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,MagicBloom,MagicDOF,MartyMcFlyDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,StageDepth,SurfaceBlur,Technicolor,TiltShift,Tint,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette [AdaptiveFog.fx] BloomPower=24.000002 BloomThreshold=50.000004 BloomWidth=0.230000 FogColor=0.900000,0.900000,0.900000 FogCurve=31.500002 FogStart=0.480000 MaxFogFactor=0.310000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Bloom.fx] bAnamFlareEnable=0.000000 bChapFlareEnable=0.000000 bGodrayEnable=0.000000 bLensdirtEnable=0.000000 bLenzEnable=1.000000 fAnamFlareAmount=15.060000 fAnamFlareColor=0.470588,0.709804,1.000000 fAnamFlareCurve=1.500000 fAnamFlareThreshold=0.995000 fAnamFlareWideness=1.750000 fBloomAmount=1.800000 fBloomSaturation=0.000000 fBloomThreshold=1.000000 fBloomTint=1.000000,1.000000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.990000 fFlareBlur=500.950012 fFlareIntensity=5.000000 fFlareLuminance=1.000000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.966000 iBloomMixmode=1.000000 iChapFlareCount=3.000000 iGodraySamples=128.000000 iLensdirtMixmode=1.000000 [ChromaticAberration.fx] BlueOffset=-0.320000 CABlur=1.000000 GreenOffset=0.000000 OffsetSamples=2.000000 RedOffset=0.320000 Strength=0.300000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=8.000000 ClarityRadius=3.000000 ClarityStrength=0.400000 DebugMode=0.000000 DitherStrength=1.000000 MaskContrast=0.000000 [ColorFilter.fx] BlendMode1=0.000000 BlendMode2=0.000000 BlendMode3=3.000000 BlendMode4=5.000000 BlendMode5=6.000000 BlendMode6=0.000000 DebugMode1=0.000000 DebugMode2=0.000000 DebugMode3=0.000000 DebugMode4=0.000000 DebugMode5=0.000000 DebugMode6=0.000000 FilterColor1=1.000000,0.717647,0.156863 FilterColor2=0.000000,1.000000,0.000000 FilterColor3=0.509804,0.294118,0.000000 FilterColor4=0.000000,0.000000,1.000000 FilterColor5=1.000000,0.490196,0.000000 FilterColor6=0.039216,0.000000,0.156863 LowerThreshold1=0.300000 LowerThreshold2=0.000000 LowerThreshold3=0.200000 LowerThreshold4=0.100000 LowerThreshold5=0.500000 LowerThreshold6=0.000000 Strength1=0.085000 Strength2=-0.010000 Strength3=0.070000 Strength4=0.059000 Strength5=0.090000 Strength6=0.080000 ThresholdRange1=0.500000 ThresholdRange2=0.000000 ThresholdRange3=0.300000 ThresholdRange4=0.300000 ThresholdRange5=0.500000 ThresholdRange6=0.220000 UpperThreshold1=0.700000 UpperThreshold2=1.000000 UpperThreshold3=0.800000 UpperThreshold4=0.300000 UpperThreshold5=0.900000 UpperThreshold6=0.200000 UseFilter1=1.000000 UseFilter2=0.000000 UseFilter3=0.000000 UseFilter4=1.000000 UseFilter5=1.000000 UseFilter6=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=1.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 Grain=0.000000 iterations=1 Iterations=1 range=24.000000 Range=32.000000 Threshold=0.010000 threshold_preset=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DiffuseGlow.fx] BlendMode=0.000000 BlurRadius=1.000000 DebugMode=0.000000 GlowPower=2.000000 GlowSaturation=1.000000 GrainStrength=0.300000 Slope=1.300000 SlopeMidPoint=0.000000 Strength=0.300000 Threshold=0.800000 ThresholdMaskType=3.000000 ThresholdRange=0.800000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=12.780001 DOF_FARBLURCURVE=1.238000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.020000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=0.125000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=10.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=5.960001 fMatsoDOFChromaPow=1.500000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=8 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 ManualFocusDepth=0.026000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FXAA.fx] EdgeThreshold=0.166000 EdgeThresholdMin=0.000000 Subpix=1.000000 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.500000 GaussianBloomOffset=2.000000 GaussianBloomRadius=2.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 Threshold=0.800000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.049999,1.049999,1.049999 [LightDoF.fx] bLightDoF_AutoFocus=1.000000 bLightDoF_UseCA=1.000000 bLightDoF_UseMouseFocus=0.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=3.400000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=3.640000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2.700000 iDebug=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAOIndirectLightingAmount=4.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1.000000 BLOOM_DEBUG=0.000000 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [Pirate_Curve.fx] CURVE_METHOD=0 CURVE_STRENGTH=0.200000 LUMA_MODE=3 [Pirate_Depth.fx] DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_BLEND_MODE=1.000000 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_AO_CURVE_MODE=1.000000 DEPTH_AO_DEBUG=0.000000 DEPTH_AO_DEBUG_IMAGE=0.100000 DEPTH_AO_IL_BLEND_MODE=2.000000 DEPTH_AO_IL_CURVE_MODE=4.000000 DEPTH_AO_IL_STRENGTH=4.000000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_MANUAL_FAR=500.000000 DEPTH_AO_MANUAL_NEAR=1.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_SCATTER_CURVE_MODE=0.000000 DEPTH_AO_SCATTER_STRENGTH=3.500000 DEPTH_AO_SCATTER_THRESHOLD=0.850000 DEPTH_AO_STRENGTH=5.000000 DEPTH_DEBUG=0.000000 DEPTH_FARPLANE=200.000000 DEPTH_INVERT=0.000000 DEPTH_INVERT_Y=0.000000 DEPTH_USE_FARPLANE=0.000000 DOF_BLEND=0.300000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.040000 DOF_DEBUG=0.000000 DOF_FAR_STRENGTH=1.000000 DOF_FOCAL_CURVE=1.000000 DOF_FOCAL_RANGE=0.000000 DOF_FOCUS_SPEED=0.500000 DOF_FOCUS_SPREAD=0.050000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.900000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.500000 DOF_RADIUS=1.000000 DOF_SCRATCHES_STRENGTH=0.150000 LUMA_MODE=3.000000 [Pirate_FXAA.fx] FXAA_DEBUG=0.000000 FXAA_RADIUS=1.000000 FXAA_STRENGTH=1.000000 [Pirate_LightAdaptation.fx] LIGHTADAPT_CURVE=0.100000 LIGHTADAPT_DEBUG=0.000000 LIGHTADAPT_EXPOSURE=0.100000 LIGHTADAPT_LEVELS=0.100000 LIGHTADAPT_SPEED=0.004000 LUMA_MODE=3.000000 [Pirate_Lumasharpen.fx] LUMASHARPEN_DEBUG=0.000000 LUMASHARPEN_RADIUS=0.500000 LUMASHARPEN_STRENGTH=0.500000 LUMA_MODE=3.000000 [Pirate_Tonemap.fx] TONEMAP_MODE=0.000000 TONEMAP_STRENGTH=0.200000 [Pirate_Vibrance.fx] LUMA_MODE=3.000000 VIBRANCE_STRENGTH=0.300000 [Pirate_Vignette.fx] VIGNETTE_BLEND=2 VIGNETTE_CURVE=1.480000 VIGNETTE_RANGE=0.300000 VIGNETTE_STRENGTH=0.080000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32.000000 [SMAA.fx] CornerRounding=89 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.160000 EdgeDetectionType=0 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1.000000 BlurStrength=1.000000 [SurfaceSharpen.fx] CurveStrength=1.500000 CurveType=1.000000 DebugMode=0.000000 SharpEdge=0.200000 SharpOffset=1.000000 SharpRadius=1.000000 Slope=1.200000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=0.900000 Saturation=0.100000 [UnsharpMask.fx] BlurOffset=1.000000 BlurRadius=1.000000 BrightClamp=0.040000 DarkClamp=0.040000 Strength=0.300000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

Antary
2 Feb 17:20 CET

ULTRAREALISTIC.......pff, just more saturration.

You need to be logged in to post a comment