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Jetseb config

Created by jetseb
Added March 20, 2020
Updated 22 Mar 13:59 CET
Shader used: ReShade
Preset description:
hi, this is my solution for all pixel art game with 2560x1440 resolution! After downloading and installing the reshade version that you want, get my custom file here: https://mega.nz/#F!K3gniQqI!g1Bg8XebbtZA90oagjXW4g Then replace the old one with this one. and finally download my settings directly from this site, you'll get a file (.txt) rename it as you want but change the ending to (.ini) and put it in your main " capcom beat em up bundle " folder Screenshots best viewed in fullscreen mode! have fun
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PreprocessorDefinitions= Techniques=Clarity,HQ4X,AdvancedCRT,LumaSharpen,FXAA,LUT TechniqueSorting=Clarity,HQ4X,AdvancedCRT,LumaSharpen,FXAA,LUT,Curves,AdaptiveFog,AdaptiveSharpen,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Colourfulness,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=6 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 [PPFX_Bloom.fx] pTonemapExposure=1.200000 pEnableHDR=0 pBloomBlendMode=0 pBloomCurve=4.000000 pLensdirtCurve=1.200000 pBloomThreshold=0.867000 pLensdirtIntensity=1.000000 pBloomIntensity=0.700000 pBloomRadius=173.000000 pBloomSaturation=0.798000 pEnableLensdirt=0 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [CRT.fx] CornerSize=0.010000 Amount=1.000000 CurvatureRadius=1.500000 Angle=0.000000,-0.200000 Gamma=1.600000 Curvature=0 Brightness=1.200000 MonitorGamma=1.600000 Oversample=1 Overscan=1.000000 Resolution=4.119000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.000000 FOV=0 DebugPreview=0 MirrorBorders=1 Projection=0 ResScale=1920,1920 Type=1 VerticalScale=0.900000 Vertical=0.500000 Zooming=0.944000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 [3DFX.fx] DITHERAMOUNT=0.000000 LEIFX_PIXELWIDTH=100.000000 DITHERBIAS=16 GAMMA_LEVEL=0.792000 LEIFX_LINES=0.566000 [HQ4X.fx] s=2.080000 k=-2.000000 min_w=1.000000 lum_add=0.000000 max_w=0.070000 mx=1.000000 [AdaptiveSharpen.fx] curveslope=0.500000 L_compr_low=0.167000 D_compr_low=0.250000 curve_height=1.000000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 pm_p=0.700000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 alDirtInt=1.000000 alDebug=0 alAdaptBaseMult=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_DirtTex=0 alInt=10.150000 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=1 AL_Lens=0 AL_Vibrance=0 [AspectRatio.fx] A=0.000000 FitScreen=1 Color=0.027000,0.027000,0.027000 Zoom=1.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] backbuffer_bits=8.000000 lim_luma=0.700000 colourfulness=0.400000 col_noise=1 enable_dither=0 [SurfaceBlur.fx] BlurEdge=0.500000 DebugMode=0 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Layer.fx] Layer_Blend=1.000000 Layer_Scale=1.000000 Layer_Pos=0.500000,0.500000 [FilmicAnamorphSharpen.fx] UseMask=0 Clamp=0.650000 Offset=0.100000 DepthMask=0 Coefficient=0 Strength=12.264000 DepthMaskContrast=128 Preview=0 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xrep=0.250000 lstr=1.490000 xstr=0.190000 pstr=1.272000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.400000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [HighPassSharpen.fx] HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassSharpStrength=0.400000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassSharpRadius=1 HighPassViewSharpMask=0 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUEYellow=0.750000,0.750000,0.250000 [LumaSharpen.fx] offset_bias=0.750000 sharp_strength=3.000000 pattern=3 sharp_clamp=0.232000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=0.700000 fLUT_AmountLuma=0.700000 [Prism.fx] SampleCount=8 Aberration=6 Curve=1.000000 Automatic=1 [SMAA.fx] PredicationEnabled=0 CornerRounding=64 DepthEdgeDetectionThreshold=0.010000 DebugOutput=0 EdgeDetectionThreshold=0.200000 EdgeDetectionType=1 MaxSearchSteps=64 PredicationScale=2.000000 MaxSearchStepsDiagonal=16 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Vignette.fx] Amount=-1.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Slope=2 Type=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [TiltShift.fx] Axis=0 BlurCurve=2.078000 Line=0 BlurMultiplier=1.600000 Offset=0.050000 [Tonemap.fx] Gamma=1.000000 Defog=0.000000 Bleach=0.053000 Exposure=0.053000 FogColor=0.000000,0.000000,1.000000 Saturation=0.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=2.996000 [FilmGrain2.fx] grainamount=0.145000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 BaseGamma=1.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186

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