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bm-jedi

Created by bahram
Added March 29, 2020
Shader used: ReShade
Preset description:
1 - Download the latest version of Reshade https://reshade.me/ and install 2 - Download the qUINT_common and qUINT_lightroom.fx https://github.com/martymcmodding/qUINT and extract the content in reshade-shaders \ Shaders 3 - Download the preset and place it in the game folder
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PreprocessorDefinitions= Techniques= TechniqueSorting=Emphasize,LeiFx_Tech,EyeAdaption,AdaptiveFog,HDR,MXAO,MotionBlur,AdaptiveSharpen,Nightvision,FilmGrain,AmbientLight,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Nostalgia,ASCII,AspectRatioPS,Mode1,Mode2,Mode3,PerfectPerspective,BloomAndLensFlares,Border,PPFXBloom,FXAA,Cartoon,PPFX_Godrays,Chromakey,CA,GaussianBlur,GlitchB,PPFXSSDO,ChromaticAberration,HighPassSharp,HQ4X,CinematicDOF,HSLShift,Layer,Levels,Lightroom,Clarity,LevelsPlus,ColorMatrix,ReflectiveBumpmapping,LiftGammaGain,Tint,Colourfulness,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdvancedCRT,Curves,Daltonize,LumaSharpen,LUT,Deband,SMAA,Before,After,MagicBloom,StageDepth,Monochrome,KNearestNeighbors,NonLocalMeans,MultiLUT,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Depth3D,Tonemap,TriDither,DepthHaze,UIDetect,UIDetect_Before,UIDetect_After,DisplayDepth,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX

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