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T-FX V2

Created by THZ
Added March 31, 2020
Updated 1 Apr 03:05 CEST
Shader used: ReShade
Preset description:
1 - Download the latest version of Reshade https://reshade.me/ and install 2 - Download the preset and place it in the game folder 3 - Set all the game options lights in the middle
Download preset Show / Hide settings
KeyLightDoF_Far=0 KeyMatsoDOF=113,0,0,0 PreprocessorDefinitions= Techniques=LightDoF_Far,MatsoDOF,Colourfulness,Emphasize,PPFXBloom,HDR TechniqueSorting=LightDoF_Far,MatsoDOF,Colourfulness,Emphasize,PPFXBloom,HDR,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,Clarity,ColorMatrix,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.110000 col_noise=0 enable_dither=0 lim_luma=0.700000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=0 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=5.000000 DOF_FARBLURCURVE=1.130000 DOF_FOCUSPOINT=0.500000,0.520000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=9 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=100.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=22.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=3 iRingDOFRings=4 iRingDOFSamples=6 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.600000 EffectFactor=1.500000 FocusDepth=0.110000 FocusEdgeDepth=0.500000 FocusRangeDepth=0.910000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.113000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.775000 Mean=0.350000 SignalToNoiseRatio=0 Variance=0.000000 [LightDoF.fx] bLightDoF_AutoFocus=0 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=5.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.670000 fLightDoF_Width=1.300000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.950000 pBloomIntensity=0.200000 pBloomRadius=64.000000 pBloomSaturation=0.000000 pBloomThreshold=0.140000 pEnableHDR=4294967295 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=0.901000 pTonemapCurve=1.000000 pTonemapExposure=5.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.010000

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